BioWare Has Always Wanted Multiplayer In Mass Effect, Apparently

Illustration for article titled BioWare Has Always Wanted Multiplayer In emMass Effect/em, Apparently

While the addition of multiplayer game modes to Mass Effect 3 has rankled some long-time fans of the series, BioWare's creative director Casey Hudson has revealed that it's been on the drawing board for a long, long time.

"Well, to us it was always a fun, intriguing idea to partake in the Mass Effect universe with friends, to look around, kind of see it from inside with others rather than just taking part in this solo experience", Hudson told Official Xbox Magazine. "In general, that's the direction that videogames are heading; they're more social, more online, and we've been trying to find a way ever since Mass Effect 1 to integrate some kind of multiplayer."

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What's interesting about that statement is how it differs so greatly from what's actually being offered with Mass Effect 3. What Hudson is saying with "looking around and seeing it from the inside" sounds like the kind of co-op people will have wanted from Mass Effect. The kind of active spectator mode you find in games like the Fable series.

It's a shame BioWare then went with more "traditional" forms of multiplayer for Mass Effect 3. But then, that may have been EA's call, not theirs!

Mass Effect 3 multiplayer: 'I'd love to see a Mass Effect MMO. People want to live in that world' [CVG]


You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

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DISCUSSION

I think the multiplayer in Mass Effect 3 is kind of pointless and silly, but I'll give it a shot just to see how it is. I still don't understand why people are so concerned about it. Just because it's tacked-on doesn't mean it will somehow change or ruin the campaign.

People always say that a tacked-on multiplayer mode ruins a game that's traditionally a singleplayer game, but can anybody provide any examples? Two pointless multiplayer add-ons I can think of were in Dead Space 2 and Metroid Prime 2, and honestly I don't think either game's singleplayer mode suffered for it.

Just genuinely wondering if there are examples of games that were hurt by this kind of superfluous addition.