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CultureSplitscreenWe’re Rebooting Kotaku Splitscreen With An Episode About Reboots
Rising like Godzilla from Tokyo Bay after a long 1,000 year slumber, it’s Kotaku Splitscreen! Yes, Splitscreen is back with both a brand-new cast and the blessing of the old one. (And by the way, if you’re missing the old crew, check out Maddy, Kirk, and Jason’s new podcast Triple Click.) For this new iteration…
By Ash Parrish -
CultureSplitscreenThe Best Kirby Game For Non-Kirby Fans
How can anyone not like Kirby? For this week’s episode of Kotaku Splitscreen, I got my two cohosts to try out Kirby: Planet Robobot because I won a bet. Kirk has never played a Kirby game before, whereas Jason is just a skeptic. By the time they’ve beaten this game, they’ll both be dedicated Kirby…
By Maddy Myers -
CultureSplitscreenSometimes Beating The Quest Is Its Own Reward (Because The Reward Sucks)
This week on Kotaku Splitscreen, Kirk Hamilton and I brought on Kotaku staff writer Ethan Gach to talk about the state of Destiny 2. Players felt let down by the reward for solving the Corridors of Time puzzle, but hey, MMOs are always more about the journey than the rewards, right? Still, it’d be nice…
By Maddy Myers -
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CultureSplitscreenLet’s Talk About Star Wars Jedi: Fallen Order Spoilers
The end of Star Wars Jedi: Fallen Order totally rules, and it rules even more if you don’t know anything about it. If you have beaten this game, then you’ll enjoy this week’s episode of Kotaku Splitscreen, in which we dissect the game’s take on the Force, the Jedi Order, and also that one character…
By Maddy Myers -
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CultureSplitscreenIt’s Hard To Play Death Stranding When You Have An Actual Baby
All three of us on Kotaku Splitscreen have begun to play Death Stranding, but only one of us did so with a newborn baby in the mix. Jason explained to me and Kirk this week that it’s just not cool to put your baby down for a nap and then get prompted to rock your…
By Maddy Myers -
CultureSplitscreenDisco Elysium Lets You Choose Your Character’s Dialogue And Also Their Thoughts
In real life, if you think over an argument you had with someone, you’ll probably come up with more ideas on what to say to them when you see them again. Video games don’t usually work this way; you get what you get when it comes to dialogue options. But in Disco Elysium, you can…
By Maddy Myers