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A Heist Game Forever In the Making, Monaco Looks Spectacular
Later this week, the indie game Fez will be released, and so we’ll need to give some new game to title of Coolest-Looking-Indie-We-Can’t-All-Play-Yet. Which game deserves it? Spy Party? The Witness? I submit that Monaco, the co-op heist game from Andy Schatz, is a game for this throne. The video here makes the argument. Monaco…
By Stephen Totilo Published April 9, 2012 -
Jack Tramiel, Father of the Great Commodore Computer Company, Dies at 83
Jack Tramiel, a Holocaust survivor and the tech visionary who founded the company that created the legendary Commodore 64 computer, died on Sunday at the age of 83, Forbes reports. We’ll have more on Tramiel’s great legacy later.
By Stephen Totilo Published April 9, 2012 -
The Incredible Mass Effect Cosplayers of PAX East 2012
If you went to the PAX East convention in Boston, this past weekend, you would have thought that Mass Effect was the biggest video game on the planet. Mass Effect cosplayers were everywhere, and so many of them were amazing. For starters, there was the guy who shows up as the Krogan warrior Grunt. I…
By Stephen Totilo Published April 9, 2012 -
War of the Roses Sure Looks Like Battlefield: 1455 To Me
In the video game War of the Roses you’re a medieval mauler. You’re a person with sword, mace, or bow-and-arrow. You might be on a horse. You might have a lance. You’re one of many warriors in a multiplayer game that will play like Battlefield or even a Modern Warfare, but with much older, sharper…
By Stephen Totilo Published April 9, 2012 -
Hell Yeah Is a Gory, Comedy ‘Metroidvania’ Set In Hell
Ash is a rabbit and the prince of Hell. His questionable interactions with a rubber ducky have been photographed by the paparazzi. As a result, embarrassing images have spread across Hell’s version of the Internet—the Hellternet—which is full of porn, gossip, ads and nice commenters. That’s where the story of Hell Yeah begins, though story…
By Stephen Totilo Published April 9, 2012 -
Super Mario Bros. 1-1 With An Upside Down Controller? Not That Hard
Indie-curious attendees of this week’s PAX East gaming show in Boston can get a “passport” stamped for every game they check out in the show’s indie mega-booth. They can’t just stop by the booth. They have to do something. At the Drinkbox Studios part of the booth, where smart attendees wil check out a game…
By Stephen Totilo Published April 8, 2012 -
This Weekend’s Best-Named Game Is Guacamelee
The word “Guacamelee” looked indecipherable when I first spotted it on a sign in the indie games booth at the big PAX East show this weekend. I sounded it out. And then I was smitten. Guacamelee turns out to be the perfect word to describe a Mexican-folklore-themed brawler from the creators of Tales from Space:…
By Stephen Totilo Published April 8, 2012 -
This Is The Right Way To Cosplay Portal 2‘s Robot Pals
Here are two people I chased at PAX East. Their costumes aren’t perfect, but their cosplay concept is. They are the puppeteers of the two spindly robots from Portal 2 Do they have a panel loose or an eye covered the wrong way? I don’t care. They’re awesome.
By Stephen Totilo Published April 7, 2012 -
The Original Plan For BioShock Infinite‘s Boys of Silence Sounded Awesome
The Boys of Silence are BioShock Infinite bad guys. The original plan was for them to make you pay for all your noise. The Boys were going to wait to attack the player, BioShock Infinite ‘s art director Nate Wells explained today during a panel about the game’s bad guys at the PAX East convention.…
By Stephen Totilo Published April 7, 2012 -
Raise Your Hand If You Prefer FemShep
They got 1200 Mass Effect fans into one room at PAX East this weekend. They—some folks from the game’s development studio BioWare—asked people to raise their hands if their favorite game was the first Mass Effect. Some raised their hands. Mass Effect 2? Most people raised their hands. Mass Effect 3? Few hands went up.…
By Stephen Totilo Published April 7, 2012 -
The Extended Mass Effect 3 Ending Will Add Variations, Not Choices
The ending that you get in Mass Effect 3 will have a greater likelihood of varying from the one I get starting this summer, when the people making the game release the Mass Effect 3: Extended Cut The free, downloadable add-on, which was revealed by the game’s developers at BioWare on Thursday, will highlight the…
By Stephen Totilo Published April 6, 2012 -
Take Over Kotaku. For One Hour. In Boston. Friday.
After three months of running Kotaku, I’ve decided to bring you on board. Yes, you. You will be paid nothing. You will only be on the team for one hour. After that, consider yourself fired. But think of the fun you can have before then! This amazing opportunity is available to all attendees of PAX…
By Stephen Totilo Published April 5, 2012 -
Let Me Show You What Doesn’t Work In Kinect Star Wars—And What Does
Kinect Star Wars is not the world’s greatest new video game. I’ve said as much in my review. But you should see this game’s failures—and its triumphs—for yourself. Watch the video and allow me to demonstrate. As you watch, bear in mind that this game might be lovely for little kids who have a high…
By Stephen Totilo Published April 5, 2012 -
There Will Be No New Mass Effect 3 Endings, Just An Extended One
The free downloadable extension to Mass Effect 3 will beef up the game’s current ending, but it will not include ending or change what happened in the current one, the game’s creators said today. That information comes from a new post on the official blog of Mass Effect studio BioWare: Are there going to be…
By Stephen Totilo Published April 5, 2012 -
Attention PAX East Attendees, We’re Hosting a Crazy Panel on Friday
On Friday, April 6, you can take over Kotaku for one hour…. if you attend our PAX East panel! Our panel will run from 2:30-3:30pm on-site at the Arachnid Theater, and it just might destroy our site’s sterling reputation. Hooray! We’re calling it: “Take Over Kotaku (For One Hour)” Have you dreamed of filing a…
By Stephen Totilo Published April 4, 2012 -
Notch’s New Game Takes Place In The Year 281474976712644 AD
The man who made the grand, open-ended Minecraft appears to want to go bigger with his next game. Markus “Notch” Persson and his team at Mojang have launched an official website for the new game—which is called “0x10c”—and Notch’s plans make Minecraft seem paltry. Partial plot summary: It’s now the year 281 474 976 712 644 AD, and the…
By Stephen Totilo Published April 4, 2012 -
The Kinect Star Wars Credits Are 22 Minutes Long
We don’t know how many Bothans died to bring us Kinect Star Wars, but we know that a hell of a lot of people worked on the game. For a couple of years, at least. We’ve got at least a half dozen studios listed in the credits, and lots and lots of other names. If…
By Stephen Totilo Published April 4, 2012 -
Pokémon Conquest Brings Hit Japanese Game To America… For the DS
America is getting a Pokémon strategy game this June. It’s called Pokémon Conquest, a name-change from Pokémon + Nobunaga’s Ambition, which is what it’s been called in Japan. It’s not made by Nintendo. It’s made by Tecmo Koei. Our guy in Japan has played it and declared it… “a decent foray into the strategy RPG…
By Stephen Totilo Published April 4, 2012 -
Goodbye To The Comic Book Shops That Helped Shape Me
In late November of last year, I asked one of the clerks at a comic shop in midtown Manhattan to tell me how much money I’d spent there. I knew they had the total in their computer, but I wasn’t positive that I really wanted to know what it was. The clerk admitted that this…
By Stephen Totilo Published April 3, 2012