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How Will History Remember The Topless Version of The Saboteur?
The servers that support the mostly-offline video game The Saboteur are scheduled to go offline tomorrow. With that flip of a switch, we will lose the ability to make some of the women in the game topless. Will you cheer this development? Will you boo it? It doesn’t matter much what you think of a…
By Stephen Totilo Published April 12, 2012 -
Life as an Amazing Cosplayer is Great, But a Bit Sweaty
We don’t just take pictures of awesome cosplayers, we talk to them. These people have things to say about what rocks and what doesn’t rock about being a great cosplayer. Sometimes they need to say these things through an Autobot voice filter or using their best Mr. T impression. That’s ok. The mic of Kotaku‘s…
Stephen Totilo & Chris Person Published April 12, 2012 -
Two Video Games. Two Age Ratings. What’s the Bloody Difference?
Batman: Arkham City is a wonderful and violent video game. It’s rated T by the Entertainment Software Ratings Board, the group that applies ratings to all major games released in the United States. T games are for gamers who are 13 or older. Halo: Combat Evolved Anniversary is a remake of a beloved sci-fi first-person…
By Stephen Totilo Published April 12, 2012 -
Ask a Video Game Developer Anything … Call for Questions
We did it once, and it worked out well. So we’re doing it again: Ask a video game developer anything (preferably about the world of game-making)! Put your questions in the comments section, please. In a week or so, Jeremiah Slaczka (5TH Cell creative director! Scribblenauts! Hybrid!) will answer the very best ones in the…
By Stephen Totilo Published April 12, 2012 -
Let’s Look at the 31st Build of Super Monday Night Combat
Super Monday Night Combat is a third-person five-on-five shooter that most of you can’t play yet. It’s been in private beta and has been updated more than 30 times since that all began in September. The original MNC was on Xbox Live Arcade and PC. This one’s only on PC and a little bit sillier.…
By Stephen Totilo Published April 12, 2012 -
‘Never Take For Granted What You Have Played In Zombie Games’
Deadlight is a side-scrolling survival game set in a zombie-infested, ruined Cold War 1980s. It’s inspired by writer Cormac McCarthy’s “The Road.” It plays a bit like Prince of Persia and Another World Deadlight was also the last game I saw at PAX East and one I had to shoot video of in a rush,…
By Stephen Totilo Published April 11, 2012 -
Organ Trail Adds Zombies To That One Educational Game Where You Could Get Sick and Die
Ryan Wiemeyer gets asked the same question all the time, so basically before you can ask it, he’s answering it: Yes, you can die from dysentery in Organ Trail, his indie team’s zombie version of the classic old-school educational game Oregon Trail Organ Trail is designed to look like it was made for the Apple…
By Stephen Totilo Published April 11, 2012 -
You Could (And Should) Be Playing AirMech Right Now
In AirMech, you play as a robot that transforms into a plane. You play from a top-down view. You can shoot stuff up, treating it like an arcade game, but it’s a real-time strategy game. You can watch the five-minute video here to listen to the game’s creative director, James Green, explain AirMech while he…
By Stephen Totilo Published April 11, 2012 -
Would I Rather Command Marines or Bite Them In Half? Hmmm.
Wow, did Charlie Cleveland ever surprise me at PAX East. I don’t know the guy, and I didn’t pay much attention to the game his studio was showing off at the big show in Boston. Not at first. Charlie’s game looked, at a glance, like just another team-based shooter. I walked by a row of…
By Stephen Totilo Published April 11, 2012 -
Forget 3D, I’m Ready To Play This 4D Video Game
Miegakure is a video game set in four spatial dimensions: specifically, the dimension that goes out to the sides, like your keyboard; the one that goes up, like a tree; the one that goes out deep, like a dog fetching a stick… and that other dimension, the one you can’t point to unless you’ve got…
By Stephen Totilo Published April 11, 2012 -
Jack Lumber Is The Argument That Fruit Ninja Really Needed Logs
Please check out our game, the developer of Jack Lumber asked me, as I walked through the indie booth. My reply, because I was in a hurry: Can you pitch me the game in 10 seconds? In fewer than 10 seconds, the developer told me that the game is about a man whose grandmother was…
By Stephen Totilo Published April 11, 2012 -
Witness ‘The World’s Premiere Barbecue Defense Simulator’
Part tower defense game, part Tetris, Go Home Dinosaurs is many things. Educational, it is not, despite it’s depiction of the extinction of dinosaurs. Let’s not its scientific inaccuracies against it, because it looks like a fun game. In this video that we shot last weekend at PAX East, Go Home‘s lead designer, Eitan Glinert…
By Stephen Totilo Published April 11, 2012 -
We Need More Kinect Games Like Steel Battalion: Heavy Armor, Please.
We’ve been subjected to some bad Kinect games this past year and a half. Maybe it’s time for a really good one? I’m stepping on board the fully-mechanized Steel Battalion: Heavy Armor bandwagon, because here is a Kinect game that looks fun and—this is key—appears to use the Kinect sensor sparingly. Have From Software and…
By Stephen Totilo Published April 10, 2012 -
Free Mass Effect 3 DLC Accidentally Goes On Sale For $4
Today’s new Mass Effect 3 Resurgence Pack expansion is supposed to be free, so don’t accidentally buy the 320 Microsoft Point version. The official BioWare Twitter feed delivered that warning this afternoon: Please DO NOT purchase the 320 pt. ‘Resurgence Pack’ consumable on XBL dash. This was erronously uploaded & we are working to take…
By Stephen Totilo Published April 10, 2012 -
This Is What ‘reddit in Real Life’ Looks Like
Why in the world was there a reddit booth at a video game convention this past weekend? A) To sell reddit swag. (They did.) B) To draw lines of people. (They did.) C) To let reddit workers meet real-life redditors in the flesh. (They did.) D) To run a low-tech Reddit-in-real-life using magic markers and…
By Stephen Totilo Published April 10, 2012 -
The BioShock Party Was Stuffed With Cool BioShock Cosplay
Mass Effect cosplay? Sure! BioShock cosplay? I guess that shouldn’t be a surprise. People love dressing up in all sorts of Steampunk garb, some of which intersects with the aesthetic of the BioShock games. But I didn’t expect to see much BioShock cosplay at PAX East this past weekend. There was, in fact, plenty… at…
By Stephen Totilo Published April 10, 2012 -
The Ever-Impressive New Steel Battalion Has Four-Player Co-op
I’ve yet to see a trailer for Capcom’s Kinect-and-controller Steel Battalion: Heavy Armor that didn’t impress me. I’ve even seen people play this game and it doesn’t look dopey (it seems that you don’t use the Kinect all that much.) Today we’ve got two clips of the game’s four-player, online co-op. It looks as good…
By Stephen Totilo Published April 10, 2012 -
Dragon’s Dogma Looks Stressful, Includes Fat Rats
Bundled with the Resident Evil 6 demo this May is Dragon’s Dogma, a game as brown and green as Skyrim and, Capcom execs surely hope, just as interesting for fantasy game fans. Well, we can confirm from one of two new gameplay trailers released to day that the game includes large rats. Check that box…
By Stephen Totilo Published April 10, 2012 -
New Resident Evil 6 Trailer Leads Today’s Avalanche of Capcom Gaming News
Want a new Resident Evil 6 trailer? You got it. Want a new, earlier RE6 release date? You got that too. (October 2!) Want a new Lost Planet? Well, you’re getting it anyway. Today’s the day an avalanche of news, trailers and screenshots hit the web, including here at Kotaku. And this avalanche started rumbling…
By Stephen Totilo Published April 10, 2012 -
Watch One Unpredictable Match Of Skulls of the Shogun Right Now
Every time I write about Skulls of the Shogun, I use the same buzzwords: “Advance Wars.” “Wu-Tang Clan.” It’s one of the most stylish turn-based strategy games on the horizon. And it plays really well. It’s streamlined and complex at the same time. It’s stuffed with a 15-hour campaign and four-army multiplayer. Do I need…
By Stephen Totilo Published April 9, 2012