Strafe is a fond throwback to games like Quake and Doom. Seeking to capture all bloody fun of old school shooters, it has one hell of a shotgun and a lot of baddies to blast into bits. Heather and Chris sat down to take on its twisting corridors in this archived livestream.
I never thought we’d get a faithful board game adaptation of Doom, of all things, but here we are: Fantasy Flight’s latest dungeon crawler plays just like the heavy metal first-person shooter, only without all the blood.
For a movie so famous for its frantic gunplay, we haven’t had a good shooter based on Aliens in a long time. So hey, if professional game studios can’t get the job done, maybe this upcoming mod can.
Everybody has questions. What’s our purpose? Will we ever achieve true peace? Why is it fucking impossible to plug in a USB cable correctly on the first try? Me, though, I have just one: why, in Doom (2016), were there so dang many artfully arranged candles in hell?
“If only you could talk to the monsters,” a now-infamous review once said of the original Doom. Here’s a thought, though: what if you could fuck them?
Innovation is like a game of telephone. Someone creates a message, but as it spreads, it loses its meaning. Lessons that seemed clear back in the first-person shooter’s formative years became taken for granted and eventually forgotten. Shooters today are all about weapon limits, level design set pieces, and…
If there’s one thing I do for this site, it’s play a ton of games. 2016 was an amazing year and offered some of the best video games in recent memory. I sat down to list my personal favorites for our year in review.
A couple weeks ago, Playdead removed Denuvo’s anti-piracy tech from the Steam version of Inside. They did so in typical Playdead fashion, which is to say without using words to explain any of it. Now id Software’s done the same with Doom. Sadly, they didn’t make the announcement with heavy metal.
DoomRL is a free roguelike that uses the Doom setting to offer random, digestible adventures full of super shotguns and cacodemons. Now, a takedown request from ZeniMax threatens to put an end to the project.
Zen Studios’ pinball platforms are getting a trio of tables based on Bethesda’s greatest hits next week. We got our hands on the Doom, Skyrim and Fallout tables ahead of time, and they do the games proud.
I get the fun of making Doom run on everything from a potato to a toaster, but come on.
Doom’s newest multiplayer pack, Hell Followed, is now available on the Xbox One, Playstation 4, and PC for $14.99. It contains three new maps, additional weapons, and adds the ability to play as a Cacodemon.
Two Carnegie Mellon University students have programmed the ultimate killing machine. If you face off against their AI in Doom’s deathmatch, that is.
Over the course of three weeks, Robert Prest has been working on a Doom (well, Doom 2) mod that attempts to recreate much of the core experience of No Man’s Sky.
Ever wonder what exactly goes into rendering each painstakingly detailed frame in a game like DOOM (2016)? Well, Adrian Courrèges, a software Engineer based in Tokyo, has you covered.
So, you’re in charge of a brand new giant AAA video game, and the execs up top are expecting you to drop one of the most slammin’ game designs of 2018 on their desks. What do you do?
This is a story about Doom 3’s source code and how beautiful it is. Yes, beautiful. Allow me to explain.