What Went Wrong With Silicon Knights' X-Men: Destiny?

Bad video games are released all the time. A raft of factors conspire to influence the quality of the outcome. Maybe tight deadlines are to blame. Or maybe the problems include inexperienced developers, incompetent project management, impossible publisher requests, funding concerns. It's a seemingly unavoidable fact… » 10/26/12 12:00pm 10/26/12 12:00pm

Denis Dyack Claims Used Games Will Destroy Gaming

Secondhand games have been the bread and butter of retail chain GameStop for years, and the target of publishers' ire for just as long. Many consumers prefer not to pay the new retail price (a hefty $60, for most titles) for every game they play, and the system of selling and purchasing pre-owned discs works well for… » 3/28/12 4:30pm 3/28/12 4:30pm

Too Human Trilogy Will Be Finished, Says Silicon Knights

Silicon Knights, the creators of Xbox 360 game Too Human, says it still "intend[s] to finish the trilogy" despite meager sales, middling critical reception and a very long development cycle. Studio founder Denis Dyack tells Industry Gamers it has no further comment, noting "You know, there's very public litigation… » 5/02/11 3:40pm 5/02/11 3:40pm

Dyack: Canadian Town's Future Riding on Too Human

Too Human isn't just a science fiction reinterpretation of Norse mythology, nor is it just a philosophical look at humanity's growing reliance on technology, nor is it just a cautionary tale about the nature of war, nor is it just an action game. Definitely don't judge it as just an action game. No, Too Human is,… » 8/18/08 12:20pm 8/18/08 12:20pm