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  • vp of swords

    Silicon Knights Hires Bean Counter as VP, Has Him Hand Out Swords

    Too Human developer Silicon Knights hired Michael Mays, a "skilled financier" with nearly 20 years financial experience, as their new vice president. More »
    02/09/09
    0
    55

    By Brian Crecente

    Comment by Jandlecack: This generation, Silicon Knights has as much influence or prestige as Free Radical and Factor 5. None. 14 Responses | Other threads

  • silicon knights

    Silicon Knights Exec Leaves Company

    Rob DePetris, vice-president of finance for Canadian developer Silicon Knights, has left the company. His reason?
    12/26/08
    0
    39

    By Brian Ashcraft

    Comment by MetalGearMax: There's a ship that's destined to sink, the rats getting off is not a surprise. Dyack will go down with it... 12 Responses | Other threads

  • music

    Too Human Soundtrack Hits CD and iTunes

    Too Human had a mixed reaction from reviewers. I thought the game had merit, but was flawed. Now you can buy what some may say was the best part of the title: The music. More »
    11/25/08
    0
    21

    By Brian Crecente

    Comment by Zegridathes: The cyber elements are more elegant and organic in style. organic... cyber? these seem mutually exclusive... or a woefully mundane description. What... 2 Responses | Other threads

  • sega

    Rumor: Sega Drops Silicon Knights' Unannounced Game

    The newest issue of EGM, the one with Watchmen's Rorschach on the cover, contains a rumor that the unannounced game that Eternal Darkness and Too Human developer Silicon Knights is prepping for Sega may have to find a new home. The title is said to be looking for a new publisher but doesn't expound upon the reasoning for the alleged change. More »
    11/12/08
    0
    17

    By Michael McWhertor

    Comment by zkotaku: in your face microsoft. :P 4 Responses | Other threads

  • silicon knights

    Silicon Knights Lays Off 25 to 30

    Silicon Knights laid off 25 to 30 employees today. More »
    10/06/08
    0
    101

    By Brian Crecente

    Comment by Strife Fox †: Coincidence? I think not. 9 Responses | Other threads

  • too human

    What's Working for Denis Dyack Like

    Right before you go to sleep, ever wonder what it's like to work for Too Human creator Denis Dyack? Neither do we. But let's say, hypothetically, that you did wonder that. Read what some Too Human employees say about Dyack: More »
    08/28/08
    0
    61

    By Brian Ashcraft

    Comment by exkon: Seems like working for Denis would be pretty cool. The environment at SK seems extremely friendly. I guess speaking your... 6 Responses | Other threads

  • too human

    Oh, So Too Human Didn't Take Ten Years To Make

    Too Human was first announced as a PS1 game back in 1999, but does that really mean it's been ten years in development? Nope, no, no way, no dice says Silicon Knights boss Dennis Dyack, who says development on the title only begun in earnest once they'd finished with their Metal Gear Solid port for the GameCube. So not ten years in development, then, but four. Course, that gives them even less of an excuse for some of the game's more outdated elements, but hey, if Dennis wanted that cleared up, he's cleared it up! More »
    08/25/08
    0
    98

    By Luke Plunkett

    Comment by Wirbelwind: @Terroris: You're right it's not Halo 3 or Gears of War. You're also right in that it's not a... more » | Other threads

  • silicon knights

    No, Famitsu Does Not Hate Too Human

    Adding to our Too Human Frankenreview, Famitsu has given the game a score of 7, 7, 7 and 7 — 28 out of 40. Not amazing, but not terrible. The publication liked the game's online and co-op play features. One Famitsu editor even slated the game as a "Pick of the Week". Stay tuned for our review later in the week. More »
    08/20/08
    0
    51

    By Brian Ashcraft

    Comment by Ted: I understand where the criticisms are coming from. It's either a love it or hate it game. 1 Responses | Other threads

  • xbox 360

    Microsoft Compares Too Human To Star Wars And Lord of The Rings

    Once again that Microsoft has "Never Say Die!" tattooed in neon green across its corporate chest, the company has announced it is sticking by Denis Dyack and Too Human. While the reviews have been mixed at best, Microsoft states: More »
    08/19/08
    0
    132

    By Brian Ashcraft

    Comment by roq: I just want this game to go away. I just want Silicon Knights to make a new Eternal Darkness. I... more » | Other threads

  • silicon knights

    Next Silicon Knights Game Nothing Like The Last Silicon Knights Game

    Too Human's actually coming out. And good for it, it's been long enough. But what are Silicon Knights doing next? According to boss Dennis Dyack, it's going to be something completely different: More »
    08/18/08
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    86

    By Luke Plunkett

    Comment by iamthebozz: I think we might have to wait until his kids grow up (does he have kids?) for a sequel of... more » | Other threads

  • microsoft

    It Finally Happened. Too Human Went Gold.

    Almost a decade and a couple platforms later, Microsoft has announced that, yes, Too Human's gone gold. There's even a demo of Denis Dyack's game up on LIVE to prove it. It's apparently been downloaded more than another action demo on LIVE Marketplace in its first week. That's what Microsoft says! Feel free to download it. Or not. It's your choice. More »
    07/31/08
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    128

    By Brian Ashcraft

    Comment by Interficiendus: Testing. 1,2,3. more » | Other threads

  • silicon knights

    Denis Dyack Explains Too Human (In Bed)

    Watch as Silicon Knights' Denis Dyack exercises Herculean strength of willpower, describing the concept behind his Xbox 360 game Too Human to women in underthings, maintaining constant eye contact. Penthouse Pets Heather Vandeven and Jaime Lynn are wooed and wowed by the concept of cybernetic Norse mythology, a story told in two parts. More »
    07/29/08
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    104

    By Michael McWhertor

    Comment by onepoker: Not one joke about slipping a Dyack between two chicks? Im so disappointed. more » | Other threads

  • Too Human

    Dyack Promises "Dynamic, Intelligent Camera" For Too Human

    Look who's writing a column in the recently-revamped Edge Online! It's Silicon Knights' Denis Dyack, and he's talking about cut scenes. That's been sort of a hot-button issue lately, hasn't it? On one hand, it's difficult to tell a story without cut scenes. On the other hand, they fly in the face of a video game's ultimate goal: interactivity. More »
    07/28/08
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    99

    By Leigh Alexander

    Comment by freespeech1: I actually liked when they would have cg cutscenes in games, now it's all in game crap!!!!!!!!!!!!!!!!!!!!! more » | Other threads

  • too human

    Too Human Gets Euro Release Date

    Silicon Knights' Too Human is coming to our shores on August 19th, and we now know our neighbors in Europe will get the Xbox 360 exclusive precisely ten days thereafter, on the 29th. More »
    07/25/08
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    42

    By Leigh Alexander

    Comment by Fabrice: Really enjoyed the demo. It's a a next gen LoK with with loot,classes and a Sci-Fi plot, I think I... more » | Other threads

  • too human

    Too Human Demo - There's a demo for Silicon Knights' upcoming giant bear sim Too Human up on Xbox Live. Go see if you can make out what all the fuss is about.
    07/14/08
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    142

    By Luke Plunkett

    Comment by ankhenaten: After reading all of the complaints; I can see the problem with the script, the dialog is somewhat generic and... more » | Other threads

  • xbox 360

    Too Human Demo Coming To LIVE Next Week

    As part of its "Bringing It Home" E3 campaign, Microsoft will finally let loose the public demo of Too Human via Xbox Live, reports IGN. Anticipation for the demo is likely at an all-time high, as Silicon Knights' bossman Denis Dyack has been teasing a demo since August of '07. We expect a flurry of varying opinions upon its release. More »
    07/10/08
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    104

    By Michael McWhertor

    Comment by freespeech: i played the demo yesterday, finally, and I thought it was pretty good. I didn't finish the demo but... more » | Other threads

  • silicon knights

    Dyack vs. NeoGAF, Part II

    Oh, the drama. In the latest 1Up Yours podcast, Too Human creator Denis Dyack explains just why he went after the NeoGAF Too Human haters. In his own words, Denis Dyack: More »
    07/04/08
    0
    163

    By Brian Ashcraft

    Comment by LUCYMONO: All this negative press is coming up because he's so combative in pushing Too Human. Getting angry and defensive about... more » | Other threads

  • too human

    Too Human Online Co-op Hands On: Does Double The Baldur Mean Double The Fun?

    Stephen Totilo from MTV Multiplayer and I tag-teamed a Troll today. Multiple Trolls, actually, and dozens of Goblins, as we tackled Too Human's online multiplayer co-op mode. Having completed the core single player campaign last night - it took me about 11 hours and change, for the record - and whipping through the first chapter again with my Champion class Baldur, I was a pretty good candidate for a Totilo power-leveler. More »
    07/02/08
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    98

    By Michael McWhertor

    Comment by eastx: @Pbombas: I think the preview was fine. We don't know that he dislikes all RPGs. He just didn't get into... more » | Other threads

  • too human

    Too Human: "This Has To Be The Worst Game I've Played In The Last 5 Years"

    Poor Denis Dyack. Too Human's not even out yet, and already, the knives are out. None sharper than this one: over on the Eurogamer boards, one of the site's mods - a chap who claims to be a journo - says his Too Human review NDA is "against [his] human rights". He also says "this has to be the worst game I've played in the last 5 years", citing everything from the game's animation to its supposedly repetitive combat. This follows on from a few hands-on impressions hitting yesterday that range from the wary to the downbeat to the cautiously damning. None of which are the final word. But all of which will nevertheless be taken as final gospel/reviews by the impressionable and trollish (despite the potential that one is a complete fabrication), which should make a fascinating case study in the construction of internet preconceptions for some student, somewhere. More »
    07/01/08
    0
    148

    By Luke Plunkett

    Comment by GayMabawza: Bought the game,played it and hated it. It sux beyond my comprehension. If i die one more time in Too... more » | Other threads

  • preview

    Too Human Hands-On: Six Hours In And Half-Way Home

    It's puzzling to think that Silicon Knights has been plugging away at Too Human for well over a decade now. Sure, it's been planned as epic stuff from the get go, back when it was a PlayStation title and boasted of a scope that would require four game discs over 80 hours of gameplay. It later became a GameCube title, a transition that obviously required much of its previous iteration to be scrapped. More »
    06/30/08
    0
    168

    By Michael McWhertor

    Comment by zgreenwell: The most annoying thing about the demo was the horrible high pitched audio that played whenever you used your menu... more » | Other threads

  • too human

    Denis Dyack Tells Too Human Trolls "Put Up Or Shut Up"

    Silicon Knights bossman Denis Dyack is sick and tired of the Too Human bashing at popular gaming board NeoGAF. From the lowly rank and file to the very folks running the GAF circus, there's nary a Too Human thread to be found without its share of detractors. Dyack has, rather unwisely we think, issued a challenge to the teeming masses at the board, an attempt to... fuck if I know, but something Denis says is intended "to draw the digital line" between the SK haters and the faithful. More »
    06/25/08
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    117

    By Michael McWhertor

    Comment by splines: Internet to Dyack: Don't Feed The Trolls. more » | Other threads

  • denis dyack

    Dyack: Hollywood-Like Publisher Consolidation To Continue

    Silicon Knights president Denis Dyack has often spoken about the so-called "one console future," where the hardware biz will consolidate sufficiently so that there are no more platform wars. More »
    06/18/08
    0
    29

    By Leigh Alexander

    Comment by fuchikoma: If Dyack is right, that will be the end of entertaining games. I'm glad I don't think he is right,... more » | Other threads

  • clips

    Sega Says Leaked "Crucible" Is Not Its Silicon Knights Game

    One of the many rumored games—that may or may not be actual games—that sneaked out of the Intellisponse leak this weekend was a title known as "Crucible." A trailer for the unannounced action game quickly made its way to YouTube, leading many to believe it was Sega's The Crucible: Evil Within, a title the publisher trademarked in April 2007. More »
    06/17/08
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    31

    By Michael McWhertor

    Comment by Coxswain: I really dug the part where the music ripped half it's cures off from Mars: The Bringer of War No, really.... more » | Other threads

  • silicon knights

    Too Human Just Days Away From Completion

    Silicon Knights head Denis Dyack writes on his IGN blog that Too Human development is finally coming to an end and that the team expects to deliver a gold master of the Xbox 360 game after squashing a pair of bugs. A positive Dyack writes that "this is likely just days away." He calls Too Human's development "a very rough road" but talks of "staggering" depth and an "awesome experience," something we look forward to evaluating for ourselves when the game is finally complete. More »
    06/12/08
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    58

    By Michael McWhertor

    Comment by excaliburps: I'm one of the few people actually awaiting this. Can't blame everyone though. This game's been through development hell and... more » | Other threads

  • too human

    Too Human Screens Got Giant Bears

    It's easy to forget about Too Human. Not because it looks bad or anything, just because...it's one of those games that's been coming for so long that your brain just doesn't want any more to do with it. Know what I mean? Looks like Silicon Knights have found a way around this, though: giant ghost bears. And giant other stuff, too, like giant ghost wolves, but shit, Dennis, how'd you know the quickest way to my heart is with giant, angry bears? More »
    06/03/08
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    60

    By Luke Plunkett

    Comment by PapaBear434: As someone with a great affinity for bears, I approve of this giant bear sim. Seriously, though, I wish I could... more » | Other threads

  • silicon knights

    Dyack Stepping Down?

    Denis Dyack (right, wearing glasses) might be stepping down. The Silicon Knights president has led the developer through the lengthly Too Human development process, and it seems Dyack is thinking of calling it a day. Says Denis: More »
    05/15/08
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    23

    By Brian Ashcraft

    Comment by Daimyo Nintendo: YEa my bud works a Silicon designing games, GO St. Catharines Ontario, CANADA CANADA CANADA more » | Other threads

  • eternal darkness

    There's A "Strong Chance" Silicon Knights Will Return To Eternal Darkness

    Ah, Eternal Darkness. Never really got into it myself, but I can still see why people dig it, and I appreciate that. There weren't many games like it last generation, and there definitely weren't many games like it on the GameCube. So what do Silicon Knights think about returning to the series, should they ever actually get the Too Human "trilogy" out the door? Surprisingly, SK boss Dennis Dyack sounds keen as beans:
    There is a chance; we love all the games we work on. We don't want to be pigeon-holed [into a genre], we want to be known for strong content...There's a strong chance we'll return to it, but there's no announcements yet.
    No, no announcements, but the intent's there, and that's good enough for today. Thanks. More »
    05/13/08
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    83

    By Luke Plunkett

    Comment by freespeech: YET????!!!!!!!!!!!!!!!!!!!!!!! more » | Other threads

  • xbox 360 spring showcase

    Too Human Co-op Scaled Back To Just Two Humans

    When Silicon Knights and Denis Dyack showed off the epic Too Human to IGN last year, the outlet was right to call its four-player cooperative multiplayer mode "ambitious." The feature has been scaled back, Microsoft revealed today, keeping Too Human's campaign buddy system limited to just two players. More »
    05/13/08
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    91

    By Michael McWhertor

    Comment by The Whaleman: @I Spit On Your Comments: "Just like Fable the 2 player co-op will be a blast. If there is anything... more » | Other threads

  • release dates

    Too Human Arrives In August, Officially

    Silicon Knights' epically developed third person action game Too Human finally has an official date. A fact sheet released by Microsoft this morning pegs the Xbox 360 game, a "modern take on classical Norse mythology", for an August 19 release. We have new media, including video and screen shots of Too Human's co-op multiplayer mode, coming right up.
    05/13/08
    0
    65

    By Michael McWhertor

    Comment by chicken-jed: BUY THE WAY IF ANY OF YOU PLAY THE ONLINE GAME RUNESCAPE MY NAME IS CHICKEN JED PLZ ADD ME... more » | Other threads

  • xbox 360

    Dyack Affirms Too Human Is Trilogy Worthy

    What's with all the trilogies game developer people? Like, why not make one game, and if that doesn't suck, make another. And so on! If things go really well you can use the Square Enix playbook and go batty. Silicon Knights' years-in-the-making Too Human is no exception. The game has been announced as a trilogy. But why? Says game designer Denis Dyack: More »
    04/04/08
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    73

    By Brian Ashcraft

    Comment by freespeech: all this trilogy talk is pointless as it will come out and tank, probably not because it's a bad game... more » | Other threads

  • media

    Too Human Development Diary, Silicon Knights Officially Goes Crazy Edition

    Some of you will enjoy the gameplay footage in Silicon Knights' latest Too Human developer diary. But make sure that you fast forward to the middle before losing another battle of attention span against the internet. Because this diary features a strange short film called The Goblin Man of Norway. We think it's meant to be a mockumentary. Chronicling the excavation of a faceless mythical artifact, huge orchestration and high production values clash with touches like clearly satirical woolly mammoth maps. It's a gloriously awkward miss, really, like Silicon Knights take Too Human so seriously that they can't even joke about it, even when they try very, very hard. More »
    03/28/08
    0
    106

    By Mark Wilson

    Comment by SolInvictus: I found it interesting and liked it, to be honest. I can see where some people are coming from with... more » | Other threads

  • rumor

    Too Human Now Unofficially Dated For August

    True, Too Human for Xbox 360 hasn't yet been given an official release date by Silicon Knights or Microsoft Game Studios. However, when we last heard from the GameStop shipping department, May was said to be the month. But head Knight Denis Dyack isn't afraid of delays, so we wouldn't be surprised if it was pushed back a bit more. More »
    03/18/08
    0
    54

    By Michael McWhertor

    Comment by merebito: I really want to like Too Human, but please for the love of everything in the world stop this stupid... more » | Other threads

  • too human

    Dyack Drones On About One Console Future

    Too Human creator Denis Dyack (right, wearing glasses) has talked about his desire for a one console before. Now, he's doing it again! This time, he's going on in greater depth about why one console just makes sense. Or something. He's like your uncle who drones on and on every Christmas about the time he met Frank Sinatra in Palm Springs. Sorry. We're being rude, we're all ears and Denis Dyack, the floor is yours: More »
    03/17/08
    0
    85

    By Brian Ashcraft

    Comment by MalyGolab: I for one believe that it'll happen in the future. No matter how long it'll take, it'll happen. If it's... more » | Other threads

  • too human

    Dyack Wants Better Game Stories

    Denis Dyack is not happy about your run-of-the-mill video game plot line. Not at all! He wants better. He wants more. Says Dyack: More »
    03/12/08
    0
    64

    By Brian Ashcraft

    Comment by burgerdog: I think there are some solid stories in games. Will they ever rival movies? Possibly... Books? ... more » | Other threads

  • too human

    No Sweat! All The Big Hits Are Delayed.

    Silicon Knights' Too Human has been a long haul. Too long. The game was first shown at E3 in 1999 for the original PlayStation. Eons ago! The development dragged on for donkey's yonks, and the game switched to the GameCube. Later, Microsoft stepped in and partnered up with Dyack and co. to publish the game exclusively on the Xbox 360. All that, and Silicon Knights' head knight Denis Dyack isn't worried! Heck, this huge delay is a good sign. Says Dyack: More »
    03/11/08
    0
    62

    By Brian Ashcraft

    Comment by Thorax: Every time I hear anything about Too Human, or even hear the name Too Human, all I can think of... more » | Other threads

  • gdc08

    New Too Human Screens Make With The Pretty

    Microsoft and Silicon Knights lifted the lid on the epic and epically late Too Human to press at GDC tonight, giving us hands-on time with the game after an extended presentation by Denis Dyack. You want impressions? Well they're coming. In the meantime feast your eyeballs on sixteen fresh screens of the Xbox 360 exclusive in our gallery. Nitpickers may find one or two things to fuss over, but I suspect that these impressively anti-aliased shots will make Too Human followers only want it that much more. More »
    02/19/08
    0
    65

    By Michael McWhertor

    Comment by slappyMCslappy: is that a giant honey bear he is attacking???? more » | Other threads

  • denis dyack

    Silicon Knights Gets Cash Infusion For Whatever's After Too Human

    Too Human and Eternal Darkness developer Silicon Knights got a little walking around money from the Video Game Prototype Initiative for an unannounced title. Numbers-wise, it's a cool half-million Canadian bucks that will go toward a multi-platform title scheduled for 2010. The game, which wasn't discussed by name, seems to be the third project in development at the studio, with Too Human (hopefully) wrapping up soon and a Sega-published product already over three years in development. More »
    02/13/08
    0
    35

    By Michael McWhertor

    Comment by Avinash_Tyagi: Hopefully after too Human flops, they'll bring ED 2 to the Wii more » | Other threads

  • gdc preview

    Too Human Playable At GDC

    Continuing our tease of next week's coverage of GDC, we wanted to lift our ankle-length skirt half and inch higher, almost up past our white athletic socks that are in the need of severe airing out. More »
    02/13/08
    0
    55

    By Mark Wilson

    Comment by Dudemeister: Started wearing skirts? xD Hope this game turns out good. Silicon Knights is one of my favorite developers. more » | Other threads

  • canada

    Silicon Knights Expands, Hires 80 More Knights

    Silicon Knights has had it rough. Game Too Human years in development. A legal battle with developer Epic. Like we said, rough. But that can't be that bad — SK is expanding its Niagara, Ontario office. The dev is looking to add 80 new staffers to its team of 165 as part of a plan to rejuvinize Niagara's economy and keeping talented workers in Ontario. More »
    01/30/08
    0
    34

    By Brian Ashcraft

    Comment by mooseyfate: Wait, hold on a minute! Silicon Knights makes games? I thought they only complain about things and take 74 years... more » | Other threads

  • rumor

    Too Human Finally Arriving In May, Says GameStop

    Retailer GameStop says that the extremely long in development Too Human from Silicon Knights is scheduled for a May 6 release—yes, that's in 2008—in its weekly e-mail update. More »
    01/29/08
    0
    117

    By Michael McWhertor

    Comment by stranger: Anyone else think that releasing Too Human a mere week after GTA IV is retail suicide for Silicon Knights? more » | Other threads

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