
OK, so I've had this idea for months now, but I can't seem to get it off the ground because:
a: I'm lazy
b: I'm very busy
c: I'm very lazy
I want to start a video game club here on Kotaku that would work sort of like a book club. We'd select a video game each month and play through the game, meeting online to discuss our thoughts on it either after we complete it or, better still, at specific points through-out the game.
My hope is that it will get me and you and all gamers who participate to look beyond the graphics, the gameplay, the routine and perhaps think about games the way people think about a good book or a good movie. I want to do this because I think game developers deserve more than to hear that their game was kick-ass and has amazing graphics and is really super fun to play.
I'm a strong believer that people and by extension their work tend to rise to meet their expectations. If we as gamers start to look more critically at games, at their plots, the nuance of control, the deeper meaning found within a title, I think developers will feel more appreciated and, more importantly, will be more willing to spend time working on those things rather than on better graphics.
Of course I'm also painfully naive.
So let's get to it. I have an online meeting room set-up, but before we pick our first title I'd like to get a sense of who is interested in doing this, and much more importantly, some suggestions about how we should structure the meetings and what sort of rules we should have in place.
OK... GO!
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