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Why We Crouch
The crouch. One of humanity’s most basic movements. Humans have been crouching since they figured out that going to the bathroom standing up only worked half of the time, but in video games we sometimes need a little prompting. This post originally appeared 12/3/15. We’ve been crouching in video games for decades—pull the joystick down…
By Mike Fahey -
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The Makings Of A Brilliant Virtual Reality RTS
It’s funny how much more important defending your base is when you’re standing in the middle of it. Cosmic Trip for the HTC Vive uses virtual reality to deliver a intimate perspective on real-time strategy. Constructing buildings, harvesting resources, deploying units and defending territory are central elements of real-time strategy. Cosmic Trip has all of…
By Mike Fahey -
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The Final Splatoon Splatfest Is Over, And One Squid Sister Reigns Supreme
After spending more than a year falling in love with Callie and Marie, Splatoon’s final Splatfest asked players to choose between them. It was incredibly close, but we’ve decided to live with mom. Wait. Okay, maybe it wasn’t that hard of a decision. More of the Vicky Vale or Robin sort of thing Batman’s always…
By Mike Fahey -
Breath Of The Wild Link Makes A Very Pretty Action Figure
The latest version of The Legend of Zelda’s hero has been stealing hearts since he made his E3 2014 debut. Medicom’s Real Action Hero figure of Breath of the Wild Link follows suit. You get what you pay for with Japanese toy maker Medicom. In the case of 12-inch Breath of the Wild Link here…
By Mike Fahey