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The Beautiful Alien Worlds of Mass Effect
Three games and a truckload of books, comics and supporting material supplied the Mass Effect universe with heaps of amazing-looking alien planets, moons and space stations. Over the course of the trilogy, we visited planet-sized cities, tropical beaches, and space-stations the size of moons. Some visits were short, others lengthy, but each place we visited…
By Gergo Vas -
Those Addicted to Video Games Should Visit a Slaughterhouse on Kill Day, Says Unhinged Caller
I enjoy public broadcasting and I value public affairs programming, but I reach for the knob as soon as a political show brings in callers. Rarely are they interested in continuing a discussion or offering a point that starts a new one. They’re more likely to disguise an opinion as a question, show off in…
By Owen Good -
Life After Xbox
Over the weekend, I donated my Xbox 360 Elite to Goodwill. It represented a time in my life as a developer that I’m not overly proud about living. I worked for a couple years designing games at Microsoft. It is honestly difficult to say the exact group I was in since the organization was hit…
By Daniel Cook -
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Survey Hints EA Sports’ Canada Studio is Back to Working on NBA Games
Well, this is strange. Chris Sanner of Operation Sports spotted a survey looking for people in the Vancouver area to serve in a focus group on a “New NBA Concept.” EA Canada, in nearby Burnaby, for years was the studio responsible for the label’s NBA products, right up to the ignominious cancellation of NBA Elite…
By Owen Good -
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The Estranged Creator of Dark Age of Camelot is Making His Own Damn Dark Age of Camelot
As co-founder and former president/CEO of Mythic Entertainment. Mark Jacobs introduced the online multiplayer world to the concept of realm-vs.-realm combat with 1999’s Darkness Falls. That MUD-style game paved the way for Dark Age of Camelot, a massively multiplayer online role-playing game that focused on the conflict between three fantasy realms — humans, elves and…
By Mike Fahey