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Game Reviewers Do Not Go Gentle Into That Good Rage
Yes, I’m remixing lines from Dylan Thomas’ “Do not go gentle into that good night”, but only because game reviewers’ mixed reactions to id Software’s Rage have my head spinning. From the creators of Doom and Quake comes a whole new game with shooting and a one word title, only this time instead of fighting…
By Mike Fahey Published October 4, 2011 -
Xbox Live Brought Down by “Human Error”
Earlier this morning, at around 9am Pacific, Xbox Live went down for a little while. What’s interesting is not the downtime itself (it was brief), but the cause: human error. A Microsoft statement issued later in the day reads: The root cause of this outage was human error. A change resulted in an interruption to…
By Luke Plunkett Published October 4, 2011 -
Should You Buy Rage? Yes.
id Software’s Rage is out there ready to be purchased, or rented, and played. But should you invest the time and money? Here’s Kotaku‘s Gut Check: Evan Narcisse: Buy it to see whether ID can make a game with modern sensibilities, or how appealing their old-school approach still is. Buy it to see where the…
By Brian Crecente Published October 4, 2011 -
Which Retailer Has the Best Final Fantasy XIII-2 Preorder Incentive?
When Final Fantasy XIII-2 hits North American shores on January 31, GameStop, Best Buy, and Amazon customers that preordered the game will walk away with some pretty spiffy bonus items, but which is the most enticing? This time around it’s not GameStop. In the world of retailer-exclusive preorder bonuses, dedicated video game retailer GameStop normally…
By Mike Fahey Published October 3, 2011 -
To Do in Dallas This Evening: Stalk Rage‘s Creators
Dallas-based id Software has a big title coming out tonight, so Tim Willits, Matt Hooper, John Carmack, and other key members of the Rage team will be hanging out at a GameStop, just like everyone else. Show them some love.
By Mike Fahey Published October 3, 2011 -
Two Different Spider-Men, Two Different Combat Styles
Spider-Man: Edge of Time hits stores tomorrow, bringing the worlds of the Amazing Spider-Man and Spider-Man 2099 clashing together violently. Then the kicking starts. This is just Activision’s way of reminding us all the game is coming out tomorrow, as the differences really don’t seem all that significant. Amazing beats folks up with agility, 2099…
By Mike Fahey Published October 3, 2011 -
Dark Souls Reviewers Like It Long and Hard
In 2009, From Software introduced gamers to a whole new world of pain with the PlayStation 3 exclusive Demon’s Souls, a game that challenged the growing player handholding trend in favor of gripping that hand firmly and slicing it off at the wrist. It was a painful experience, but it was a good kind of…
By Mike Fahey Published October 3, 2011 -
It’s an Xbox 360 Controller With a Cheat-Friendly Screen Built Right In
Datel, the UK-based video game peripheral manufacturer that loves to piss off Microsoft, takes controller cheating to the next level with the latest iteration of its TurboFire 360 controller, complete with built-in “Combat Command LCD interface”. Microsoft and Datel don’t get along very well, mainly due to the fact that the UK is in the…
By Mike Fahey Published October 3, 2011 -
The Forza 4 Demolition Derby
What happens when you go the wrong direction in Forza Motorsport 4? You smash shit up. The cars sure make a noise on impact, especially compared to Gran Turismo 5, which sounded like a cardboard box being kicked. Though, pretty sure something like this is totally impossible. Call it a hunch. Crashing into Little Cars…
By Brian Ashcraft Published October 3, 2011 -
Kinect Could Automatically Control What you can Watch On Your 360
A Microsoft patent, filed in March 2010 but only publicly released last week, is called PARENTAL CONTROL SETTINGS BASED ON BODY DIMENSIONS. It’s about using tech like Kinect to automatically restrict content on a PC or Xbox depending on who (or what) the camera sees in the room. Basically, it would use a camera (Kinect…
By Luke Plunkett Published October 3, 2011 -
We Few, We Happy Few…
Gabrielle Salonga, who’s had it up to here with internet commenting system fanboys, shows that it’s neither red nor blue (green?) that matters. It’s the space between. 1 Oct [Game On] You can contact Luke Plunkett, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our…
By Luke Plunkett Published October 3, 2011 -
Video of the New Xbox Dashboard Surfaces After Leak
A recent leak of the latest software development kit for Xbox 360 included the new Xbox Live dashboard, which rumor has it will be released on Nov. 15, and scuttlebutt has it some kind of cable TV service could arrive with it. This two minute video [hit mute unless you want to hear some reggae]…
By Owen Good Published October 2, 2011 -
The Metal Gear Solid HD Collection Limited Edition is More Than Just an Art Book
What, you want more than just HD remastered versions of Metal Gear Solid 2, 3, and Peace Walker? Then what you want is the Metal Gear Solid HD Collection, which comes with an art book and so much more! Okay, one thing more. And it’s technically not even a thing, really. It’s packaging, with designed…
By Mike Fahey Published September 30, 2011 -
The Toughest Xbox 360 Achievement You Can Get, We Think
To get the hardest achievement on the Xbox 360, Marcus Fenix had to do more than just kill a few Locust. He had to get his hands dirty. He had to put in some time. Those 100 points don’t come easy. The Achievement, Seriously 3.0 may well be the hardest Achievement to get on the…
By Stephen Totilo Published September 30, 2011 -
The Dreamcast Era Represents in Sonic Generations
Watch this video to get a look at the reimagined City Escape, Seaside Hill and Speed Highway levels from the Dreamcast era Sonic games, and stay tuned for a shadowy surprise at the end. Not so much of a surprise really, though I’m always taken aback when I see Shadow without a pistol in his…
By Mike Fahey Published September 30, 2011 -
There’s a Little Pokémon and World of Warcraft In Forza 4
I love it when games are inspired by games that are nothing like them. Take sports games, and how they’re up to their eyeballs in RPG mechanics like character creation and levelling. Or driving games. Gran Turismo 5 is inspired by elevator music, for example, while it seems Forza 4 —according to Turn 10 creative…
By Luke Plunkett Published September 30, 2011 -
Full House Poker Isn’t Getting a New Fall Season, but Isn’t Going Away Either
The leaves have turned and still Full House Poker‘s online “Texas Heat” tournament is in day 119 (and counting) of its summer season on Xbox Live, stoking fears that the game will head the way of spiritual predecessor 1 vs. 100 Microsoft, according to XBLA Fans, seems content to just let the summer Texas Heat…
By Owen Good Published September 29, 2011 -
Pinball FX2 Gets Another Table: ‘Sorcerer’s Lair’
Diehard pinballers looking for another couple thou or so on their Wizard Score in Pinball FX2 can pick up another table on Oct. 12, developer Zen Studios just announced. “Sorcerer’s Lair,” an all-original table, will release then, promising “a gothic world of mystery, ghosts and ginormous spiders!” The table offers six missions. Pricing was not…
By Owen Good Published September 29, 2011 -
Oh, by the Way, Fez is Delayed. Again.
Earlier this week, Polytron released another “long screenshot” for Fez the perspective-rotating indie platformer stuck in development hell for more than three years now. Promised for release on Xbox Live Arcade this year, Phil Fish just tweeted that his game has been delayed, yet again, until 2012. “(and fez is delayed until early 2012),” Fish…
By Owen Good Published September 29, 2011 -
SSX‘s Finest Trade Their Boards For Balls in NBA Jam: On Fire
If you thought Elise, Mac, and Kaori were hot stuff on the slopes, wait’ll you get a load of their moves on the court in the NBA Jam: On Fire Edition The trio of SSX snowboarders will be unlockable in the upgraded version of everyone’s favorite two-on-two arcade basketball game, hitting the PlayStation Network and…
By Mike Fahey Published September 29, 2011