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Welcome to the Game Club: Shadows of the Damned a.k.a. the Five-Week Boner Joke
Howdy everyone! Welcome to the next installment of the Kotaku Game Club! Starting this week, through the month of July, we’re going to play Shadows of the Damned, the third-person shooter from Resident Evil mastermind Shinji Mikami, and the crazy man behind No More Heroes, Suda 51. As with previous game club discussions, the goal…
By Mike Epstein -
Your Last-Minute Father’s Day Video Game Guide
There’s a game for every kind of man. So why not show dad some love this Father’s Day with a new one? Whether you’re a video game know-it-all or can’t stand them, dad might enjoy something new to play. Use our handy guide to figure out what game to give him after the barbecue this…
By Sam Winstrom -
In Defense of Duke Nukem Forever
Who is Duke Nukem, and why—after all of these years—are we still talking about him? One of our readers has described him as a “character that people actually love or hate. Or feel something about. As opposed to military personnel (1) and (1a).” In a sea of “blandness,” according to the reader, the Duke is…
By Drew Cohen -
They Came to E3 to Dance—Just Dance
Some of us would admit to playing Just Dance in the privacy of our own homes. I’m not saying I would, mind you—certainly not on the internet. But these poor folks had to dance day after day for the duration of E3 to promote Just Dance 3 for the PS3 and Xbox 360. So let’s…
By Drew Cohen -
Rise of Nightmares is the E3 Floor Show Funhouse
Sega’s Kinect title Rise of Nightmares was displayed for E3 visitors within a spooky, cage-like structure on the floor show. Wandering past it on multiple occasions, I had the impression of visiting a traveling carnival. Our own Brian Crecente took a moment to capture the attraction, and explain what we can expect from Nightmares when…
By Drew Cohen -
Spider-Man: Edge of Time‘s Greatest Foe Is the Dreaded Annualization
Spider-Man: Edge of Time is Activision’s attempt to turn the Spider-Man license into an annualized franchise. This is not a good thing, and it shows. While there are clear attempts to differentiate the two games, it’s impossible to ignore how many elements of the game are identical. When you break it down, Edge of Time…
By Mike Epstein -
Suprisingly Competent Blackwater Kinect Title Could Be Its Own Greatest Victim
This week was the first time we heard of publisher 505 Games’ Blackwater, an FPS that would cast you in the role of Blackwater Worldwide mercenaries. The topic seemed thorny—the mercenary company, now renamed Xe Services LLC., has been at the center of a multiple of controversies and the subject of highly critical Congressional hearings.…
By Drew Cohen -
X-Men Destiny Makes You Pretend to be The X-Men Without Actually Playing as Them
X-Men: Destiny, Activision’s newest attempt to channel the franchise into beat-em up form, really wants indulge your fantasy of becoming a part of the expansive lore of the comic series. Rather than choosing their favorite heroes and villains from the series, players choose one of three new mutants whose powers you can cultivate and strengthen…
By Mike Epstein -
Dead Island Stands Out By Being Both Splattery and Solemn
Dead Island had been sending mixed signals—I wasn’t able to tell whether this title was meant to be a goofy splatterfest or emotionally devastating. Having now had the chance to experience the game first hand, I think it’s trying to be a little of both. Surprisingly, the combination works. When the announcement trailer for the…
By Drew Cohen -
Inversion Will Turn Your Mind Upside-Down
A lot of non-gamers I’ve talked to say that one of the reasons they don’t play is because the rapidly moving camera makes them feel sick. After playing Inversion, a third-person cover-based shooter from Timeshift developer Saber Interactive, I think I understand how they feel. Set in a post-apocalyptic future, aliens have invaded earth, defeating…
By Mike Epstein -