A report today by The Verge details the recent history of Telltale Games leading up to last fall’s layoffs, including feelings among many of the staff that the studio was stagnating creatively and had also become a toxic work environment under the leadership of co-founder and former CEO Kevin Bruner.

“Toxic behavior doesn’t just hurt the individual it hurts our entire industry,” said the head of Xbox, Phil Spencer, during a keynote address at the 2018 DICE summit. He also touched on low morale following the launch of the Xbox One and the need for more diversity in the gaming industry. You can watch it here.

Blizzard announced increased penalties for toxic Overwatch players yesterday, effective immediately. Kotaku has reported that Overwatch’s previous reporting system was toothless, which may have inspired the game’s recent toxicity epidemic. We’re monitoring to see whether Blizzard will take real action.

Here’s an interesting League of Legends statistic: Riot’s lead social systems designer Jeffrey “Lyte” Lin told Polygon in a story posted today that games that had a “role conflict or a position conflict in champion select” were 15% more toxic “no matter what happened in the game itself.” Glad they’re addressing that!

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