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Final Fantasy‘s Creator Picks His Favorite FF
You might have your favorite Final Fantasy. Well, so does series creator Hironobu Sakaguchi. He likes Final Fantasy IX the best. Sakaguchi has mentioned this before, saying it’s the “closest” to his ideal of what Final Fantasy ought to be. Sakaguchi recently called the game, which he wrote and produced, his favorite when speaking with…
By Brian Ashcraft Published July 4, 2017 -
Bad New Final Fantasy XV Mobile Game Now Available
Released on iOS and Android just in time for most fans to be distracted by Episode Prompto, Final Fantasy XV: A New Empire is a generic multiplayer kingdom-builder with FFXV assets laid over top. Hooray. The free-to-play mobile game starts off promisingly enough. Those are definitely Final Fantasy XV characters right there. I see Prompto…
By Mike Fahey Published June 28, 2017 -
It’s A Great Time To Level Up A New Job In Final Fantasy XIV
With the launch of Final Fantasy XIV’s Stormblood expansion, tons of players are exploring the new post-level 60 content. But if you’re on the right game server, massive experience point bonuses are a great incentive to take a break from the new stuff and start a new job at level one. In the video above…
By Mike Fahey Published June 27, 2017 -
FFXIV Stormblood Feels Like Its Own Final Fantasy Game
Stormblood isn’t just a huge chunk of new content for Final Fantasy XIV. It’s the third game in an ongoing series, one that happens to share the same space as its predecessors. Final Fantasy XIV: A Realm Reborn told the story of the rise of the Warrior of Light (AKA the player character) and established…
By Mike Fahey Published June 26, 2017 -
Final Fantasy XV’s Off-Roading Looks Ridiculous
The Final Fantasy XV 1.2 update is live, bringing an off-road upgrade to the Regalia. Called Regalia Type-D, it lets you drive all over the place and make some sweet jumps. The 8.65GB update fixes bugs, adds Episode Prompto compatibility, and includes Episode Prompto music. It also makes off-roading possible. The Type-D option is available…
By Brian Ashcraft Published June 26, 2017 -
How To Take Down Susano, FFXIV Stormblood’s First Primal
Primal battles in Final Fantasy XIV are massive spectacles that pit a group of players against powerful creatures that usually show up in the series as summons. Stormblood’s first primal, Susano, gets more massive than most, but a well-coordinated group can take him down pretty easy. Susano is a take on Susanoo, the Shinto god…
By Mike Fahey Published June 23, 2017 -
Final Fantasy XIV‘s Director Says There’s Still So Much More To Do
Naoki Yoshida just wouldn’t stop looking at his computer. The beloved producer, credited with transforming Final Fantasy XIV from disaster to dream MMORPG, kept typing and clicking as I spoke to him last week in a private room at E3, frowning occasionally. So I asked what he was looking at. “Because we’re under maintenance right…
By Jason Schreier Published June 22, 2017 -
According to a post on Final Fantasy XIV’s Lodestone community site, some of thetechnical difficulties players are experiencing during the launch of the Stormblood expansion are due to ongoing third-party DDOS attacks. Freaking third-parties, ruining everyone’s good time.
By Mike Fahey Published June 21, 2017 -
Final Fantasy XIV Stormblood Progress Report: Lost Connections
Since Final Fantasy XIV’s Stormblood expansion launched in early access on Friday morning, I’ve leveled a Red Mage from 50 to 60 and taken my first steps into the city state of Ala Mhigo. Imagine what I could have accomplished had the servers been anywhere near stable! While the crux of the Stormblood expansion involves…
By Mike Fahey Published June 19, 2017 -
How To Unlock Red Mage And Samurai Jobs In Final Fantasy XIV
The Stormblood expansion for Final Fantasy XIV introduces two new jobs to the massively multiplayer RPG—Red Mage and Samurai. To access them you don’t have to rush through days of story quests and journey to new lands. You just have to be level 50 and talk to the right people. Rather than lock the new…
By Mike Fahey Published June 19, 2017 -
Final Fantasy XIV’s New Expansion Off To A Predictably Rocky Start
Stormblood launched in early access today, and the servers are getting bodied. As I see it, we wouldn’t have constant lag, frequent disconnects and players forming massive lines in a desperate attempt to get a quest done if Final Fantasy XIV didn’t make such attractive expansion packs. What seems completely ridiculous to folks who haven’t…
By Mike Fahey Published June 16, 2017 -
The Makers Of Final Fantasy XIV Are Still Deciding How To Add Blitzball
Blitzball is coming to Final Fantasy XIV, but director Naoki Yoshida doesn’t know how to make it happen. He’s torn between two options, he says, and both of them sound pretty good. Blitzball, which is sort of like underwater soccer except players can poison one another, is both a minigame and significant plot point in…
By Jason Schreier Published June 16, 2017 -
IO Interactive Goes Independent And Keeps Hitman Franchise
This past May, Square Enix announced it was parting ways with IO Interactive. Today, that studio says it’s now officially independent and will keep the rights to the Hitman series. Below is a statementfrom IO Interactive CEO Hakan Abrak: In its 19 years of history, Io-Interactive has brought you original and exciting entertainment; from Mini…
By Brian Ashcraft Published June 16, 2017 -
Kotaku EastFinal Fantasy Comes To Life On A Japanese Hotel
To mark Final Fantasy’s 30th anniversary, the side of a Yokohama hotel was turned into a FF spectacular thanks to projection mapping. This was how the InterContinental Yokohama Grand Hotel looked over the weekend during the special two-day event. Cool, huh? Kotaku East is your slice of Asian internet culture, bringing you the latest talking…
By Brian Ashcraft Published June 12, 2017 -
Kotaku East
Square Enix Releases Much-Needed Instruction Manuals For Mana Collection
When the Seiken Densetsu Collection, the first three games in the Mana series, was released earlier this month in Japan, it did not come with instruction manuals. So Square Enix has decided to change that by releasing them online. The manuals can be viewed here. As Kotaku previously pointed out, Seiken 3‘s Super Famicom release…
By Brian Ashcraft Published June 9, 2017 -
Secret of Mana Collection Proves Switch Is Awesome For Retro Gaming
I’ve been playing Super Nintendo games on my Switch all week, and it is a glorious thing. Virtual Console might be MIA on Switch thus far, possibly due to Nintendo wanting to roll out a Netflix-type catalog alongside its paid online service in 2018. But Square Enix ain’t got time for that, and has rolled…
By Chris Kohler Published June 7, 2017 -
Team Ninja’s Final Fantasy Fighting Game Comes To PS4 Early Next Year
Fighting Final Fantasy fans eagerly awaiting the console port of Team Ninja’s arcade brawler now have a better idea of how long they’ll be waiting, as Square Enix announces Dissidia Final Fantasy NT for early 2018 release on PlayStation 4. Japanese arcade goers have been enjoying three-on-three free-roaming battles between popular Final Fantasy characters since…
By Mike Fahey Published June 7, 2017 -
Kotaku East
Sino Alice Art Gets Covered Up Because Of Cleavage
The art for Sino Alice has been changed on both the Google Play Store and the App Store in Japan. The original key art, which can still be seen on Square Enix’s website, featured low cut outfits. The new art, however, does not. Sino Alice was created by Yoko Taro of Nier fame and developer…
By Brian Ashcraft Published June 6, 2017 -
Kotaku EastJapanese Trains Get Final Fantasy Music
As part of Final Fantasy’s 30th anniversary, a Yokohama subway station is playing FF music when trains leave. At Minatomirai Station, a “Victory Fanfare” plays as the “departure melody” (発車メロディ) for trains heading towards Motomachi Park. (If you’ve forgotten what that tune sounds like, have a listen to eight minutes of Victory Fanfares.) For trains…
By Brian Ashcraft Published June 2, 2017