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Kotaku EastJapanFinal Fantasy VII Remake Seems Popular At The Tokyo Game Show
In what should surprise absolutely no one, Final Fantasy VII Remake is drawing long lines at the Tokyo Game Show. I think people in Japan might be excited about this game. Call it a hunch! Today is the first public date for the 2019 Tokyo Game Show. As soon as the general public started being…
By Brian Ashcraft Published September 13, 2019 -
ReviewsMultiplatformFinal Fantasy XIV: Shadowbringers: The Kotaku Review
Shadowbringers, the latest expansion to Final Fantasy XIV, released two months ago, and I cannot begin to fathom the amount of time I have spent in the worlds of Eorzea and Norvrandt. Shadowbringers is one of Final Fantasy’s finest stories, buoyed by powerful music and sweeping gameplay changes that make job classes sleek and enjoyable.…
By Heather Alexandra Published September 13, 2019 -
CultureKotaku Game DiaryI Wasted My Life Trying To Climb A Dragon Quest Builders 2 Mountain When I Could Have Walked
Since video games have significantly lower stakes than real-world decisions, I am, as a rule, happy to be a reckless fool in them. Eager, even. Many times, this has led to me being a complete and total bonehead. Given the option between a sensible solution to a problem that requires a little planning and a…
By Joshua Rivera Published September 12, 2019 -
Kotaku EastJapanThe Motorcycles Of The Tokyo Game Show
I’ve been coming to the Tokyo Game Show since 2004, but this is the first year I remember seeing bikes of any sort at the booths. While they’re not road-ready, they are prime for picture taking. Makes sense! Both Cyberpunk 2077 and Final Fantasy VII Remake feature motorcycles. Neither of these bikes actually move. They’re props…
By Brian Ashcraft Published September 12, 2019 -
Final Fantasy VII Remake Continues To Look Like A Brand New Game
Blink and you’ll miss some of the brand new additions to Final Fantasy VII for the remake, as showcased in this new trailer that Square Enix put out in honor of the Tokyo Game Show this week. Among other things, there’s a new boss fight with Reno, some sort of dart minigame, a brand new…
By Jason Schreier Published September 11, 2019 -
CultureKotaku Game DiaryReturning To Final Fantasy VIII After 20 Years Is Letting Me Resolve Childhood Shame
I vividly remember when Final Fantasy VIII came out in February 1999. I coveted it for months but didn’t get it until October for my 11th birthday. It was my first Japanese role-playing game ever. I struggled desperately just to get through its opening moments of tutorials and text walls and Y2K CD-Rom-ass menus. I…
By Paul Tamayo Published September 6, 2019 -
CultureSquare Enix Shows Real-Time Graphics Of The Future
Square Enix studio Luminous Productions has unveiled a new tech demo called “Back Stage” that shows how it uses ray-tracing tech. The demo is rendered in real-time Luminous Productions was established last year and staffed with former Final Fantasy XV staff. The game’s director Hajime Tabata initially headed up the studio. He has since left Square…
By Brian Ashcraft Published September 4, 2019 -
CultureKotaku Game DiaryI Keep Quitting Dragon Quest XI Thanks To Its Atrocious Music
Ever since my friend and Kotaku comrade in arms Tim Rogers reviewed Dragon Quest XI: Echoes of an Elusive Age last year with glowing praise, I’ve been trying desperately to play it. The combat is snappy, the world is gorgeous, and the prospect of a sweeping story excites me. But every time I play, I…
By Heather Alexandra Published August 30, 2019 -
ReviewsMultiplatformOninaki: The Kotaku Review
When I first played the demo for Oninaki, an action role-playing game out tomorrow from Lost Sphear and I Am Setsuna creators Tokyo RPG Factory, I was optimistic. The gameplay wasn’t particularly captivating, but the story seemed unique and dark enough for me to push through the repetitive combat. Unfortunately, by the time I finished…
By Natalie Degraffinried Published August 21, 2019 -
Final Fantasy XIV Bard Reimagines Performances As A Rhythm Game
Bards gained the ability to play actual music in Final Fantasy XIV near the end of 2017 and have been annoying bar-goers with their covers of “All Star” and “One Winged Angel” ever since (or just beeping loudly like fire alarms). One talented bard had reimagined Final Fantasy XIV as a rhythm game, and I…
By Heather Alexandra Published August 21, 2019 -
Kotaku EastJapanSquare Enix Hit With More Death Threats, Cancels Game Tournaments
Starting this weekend, there were supposed to be events for mecha arcade game Starwing Paradox at four cities across Japan. Those events have been canceled due to death threats. According to an official Square Enix statement, there have been several death threats made against Starwing Paradox’s management team. Square Enix has reported the threats and…
By Brian Ashcraft Published August 16, 2019 -
CultureKotaku Game DiaryI Helped Some Gaggling Final Fantasy XIV Newbies Best One Of the Trickiest Bosses
There are moments in online games when leadership and authority are thrust upon us. In group-based content, like the various boss fights in Final Fantasy XIV, knowledge is power. If you’re in a group full of helpless newbies and you know the fight’s mechanics, you’re suddenly in charge. Earlier this week, I suddenly became the…
By Heather Alexandra Published August 13, 2019 -
Final Fantasy VIII Remaster Addresses A Classic Meme
Later this year, Square Enix will put out a graphical remaster of Final Fantasy VIII for modern consoles. You may be pleased to learn that, thanks to its new high-def character models, this remaster will ruin a classic Final Fantasy meme. It’s hard to tell who came up with this one, but it’s at least…
By Jason Schreier Published August 13, 2019 -
CultureThe Star Ocean Mobile Game Is Shutting Down
Barely a year after launching in the West, free-to-play mobile RPG Star Ocean: Anamnesis is shutting down. Players have until November 5 to finish collecting characters before Square Enix pulls the plug. Star Ocean V was not good. Instead of Star Ocean VI, we got Star Ocean: Anamnesis, a mobile gacha game in which players…
By Mike Fahey Published August 6, 2019 -
CultureSix Months LaterKingdom Hearts III, Six Months Later
Kingdom Hearts III had plenty of drama before launch thanks to a massive leak of physical copies that led director Tetsuya Nomura to ask fans not to share spoilers. Square Enix also delayed the game’s epilogue until after the game’s release. When release day finally came, Sora and his pals mostly ended up okay, save…
By Heather Alexandra Published July 26, 2019 -
OpinionImpressionsOninaki‘s World Might Be Enough To Get Me Past The Repetitive Gameplay
Oninaki, an action role-playing game from the developers of I Am Setsuna and Lost Sphear, now has a free demo on Nintendo Switch, Steam, and Playstation 4. I entered into the play experience expecting something generic, and while the combat is a bit mindless, Oninaki’s world is a fascinating place. This short tease has left…
By Heather Alexandra Published July 23, 2019 -
CultureKotaku Game DiaryThe Strange Guilt Of Changing Jobs In An MMO
As I continue to lose myself in the world of Final Fantasy XIV’s latest expansion, writing guides on how new folks can get started and fighting terrifying raid bosses, I’ve also taken the time to experiment with new jobs. I followed my co-worker Mike Fahey’s lead and started the new Dancer job. And oh my…
By Heather Alexandra Published July 18, 2019 -
OpinionImpressionsFinal Fantasy XIV’s New Raid Bosses Bring The Pain
It’s been two weeks since Final Fantasy XIV’s Shadowbringers expansion launched. That’s been enough time to explore and complete the exciting story, and players have been eager for more. The latest raid content, Eden’s Gate, released today, offering a handful of difficult boss fights and an intriguing mystery storyline to follow. These are some of…
By Heather Alexandra Published July 16, 2019