Paradox’s Stellaris, a very big and very PC strategy game, is coming to PS4 and XB1. If this is a test for a console Crusader Kings II, then count me in.
Paradox’s Fredrik Wester is stepping down from his CEO role in a few weeks’ time, and to mark the occasion he’s been tweeting some downright fascinating stories from the company’s early days.
Crusader Kings II, a sprawling PC game with around 17,534 buttons and menus, is coming to tabletops, and has been condensed so much that it’ll be playable in 2-3 hours.
Paradox, makers of epics like Crusader Kings and Europa Universalis, have a new grand strategy game coming called Imperator: Rome.
Battletech is a really good tactics game that combines giant mechs with X-COM. I’ve spent many hours building experimental robots and taking dangerous jobs to keep my mercenary corps afloat. Kotaku video producer Paul Tamayo was curious about the game, so I ran him through a mission to learn the basics.
Battletech’s giant robot brawls can last a long time before one side claims victory. The recently released tactics game embraces a slow, deliberate pace that can lull the player into false comfort. Thanks to an unlikely dice roll, a single critical attack this weekend became one of the most shocking moments I’ve ever…
Battletech’s character creator isn’t really about how your character looks; it’s about who they are, where they’re from, and what they believe.
I love a good Cities: Skylines build, and this cinematic flythrough of a recreation of the Federal Territory of Putrajaya in Malaysia is something special to see. There’s real care taken by the creator, Gilbert Plays, to make something that models the feeling of an actual city. While I’m no expert on Putrajaya (and so…
When I first reviewed Crusader Kings II in 2012, I called it “one of the most challenging, entertaining and rewarding strategy games [I’ve] ever played.” Five years later, it turns out that was only the beginning of my long journey with the game.
Game of Thrones is a cultural wrecking ball, but despite being around for seven years now (or 21 counting the books), it hasn’t left much of a mark on video games. There might be a very good reason for that.
Last week, Paradox released two big expansions, both for games that I love, but I ended up playing neither. Instead, I was messing around with a third title of theirs that was released a bit more quietly: a beta for Steel Division: Normandy 44, an upcoming real-time strategy game.
Cities Skylines is an amazing city building game, but destroying them? That’s a SimCity thing. Or it was, until the announcement of Skylines’ Natural Disasters expansion.
The Black Death, an outbreak of the bubonic plague which swept through Europe in the 14th century (killing anywhere from 30-60% of its population!), does not seem a good setting for a video game. Oh, unless it’s Crusader Kings II we’re talking about. Which, hey, we are.
Hearts of Iron IV is a very serious video game. Or, it was, until modders got their hands on it.
You’ve probably won the Second World War in a video game before. Maybe as a commando, maybe as a pilot. But have you ever won the Second World War the way it was actually won? Because it was won with logistics, and...hey, wait, I promise it’s more exciting than it sounds.
Stellaris is a space opera, played out in three acts.
Paradox is thinking bigger.
Only in Crusader Kings II could a horse rise to power and, after decades of war and conquest, restore the might of the Roman Empire.
Crusader Kings II was released in 2012, and promptly became my Game Of The Year. And that was in its paltry vanilla state! In the years since, it’s gotten so much new content and so many big expansions that it’s practically become its own sequel.