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Microsoft To Sell 250GB HDDs Separately
Selling individual 250GB hard disk drives for the new Xbox 360 S seems like a predictable move, sure, but also one that until now had never been officially disclosed by Microsoft. Packaging shots for the 4GB version of the console, however, have shown Microsoft’s hand, revealing that in addition to controllers and Kinect, another accessory/upgrade…
By Luke Plunkett Published July 30, 2010 -
250 Foxconn Employees Poisoned By Pesticide
This time it isn’t an employee falling off a roof or out of a window. This time, it’s pesticide. Foxconn, the world’s largest manufacturer of electronics, is responsible for assembling the Xbox 360, the PS3, the Wii, the iPhone and more. After 250 workers at the company’s Chennai, India plant were hospitalized, Foxconn had no…
By Brian Ashcraft Published July 28, 2010 -
Halo: Reach Also Gets A Wireless Headset
Along with controllers and consoles, Microsoft today also quietly revealed a Halo: Reach-branded wireless headset for the Xbox 360. Selling for USD$50, the headset will be available a little ahead of the game’s launch in September, hitting stores worldwide in late August. Demand for these may not be as high for the shiny console, since…
By Luke Plunkett Published July 23, 2010 -
Unboxing Halo: Reach’s Games And Console
It’s one thing to see the guts of a Halo game spilled across a carefully-staged press photo, but it’s another entirely to see the actual product (or in this case products) opened by human hands. This video put together by Bungie shows Halo: Reach’s limited edition, legendary edition and special Xbox 360 console being taken…
By Luke Plunkett Published July 23, 2010 -
See Halo: Reach’s Forge World In Action
Halo 3’s forge mode – the game’s editing suite – is in for a serious revamp when Halo: Reach is released in September. As Mike saw earlier today at Comic-Con, Halo: Reach has replaced Forge with Forge World, a vastly improved editing tool that not only lets players craft much larger maps, but also have…
By Luke Plunkett Published July 23, 2010 -
Halo: Reach Bundle Confirmed
At Comic-Con today, Microsoft revealed a Limited Edition Halo: Reach bundle, packing two controllers with an Xbox 360 Slim, all in special silver casings, for $399. A copy of the game is also included. It’s available Sept. 14. The bundle will be available on Sept. 14, when Halo: Reach also launches. It will cost $399.…
By Owen Good Published July 22, 2010 -
Halo: Reach Gets Its Own Xbox 360 Controller
A product listing briefly appearing on Xbox.com revealed a sleek and sexy silver Halo: Reach branded Xbox 360 controller, likely release in conjunction with Bungie’s Halo swan song this fall. The Xbox.com product listing for the Halo: Reach Xbox 360 controller came and went quickly, but not before the image of the shiny new controller…
By Mike Fahey Published July 22, 2010 -
Where Board Games And Video Games Come Together
For as long as we’ve known the pair, video games have been video games, and board games have been board games. But as time and technology march on, could two become, as the Spice Girls say, one? There has long been a fairly simple divide between the two: One medium involves playing games on a…
By Luke Plunkett Published July 22, 2010 -
Rumor: Microsoft Killed Plans For “PC vs Xbox 360” Online Play
The founder of Voodoo PC, Rahul Sood, says that Microsoft once floated the idea of implementing cross-platform play between the PC and Xbox 360 for a range of titles. Thing is, testing didn’t go so well. The proposal, part of Microsoft’s LIVE push, popped up “many many months ago”, and would have allowed people playing…
By Luke Plunkett Published July 22, 2010 -
These Are The Games Going To Comic-Con
Video games have a huge presence at this year’s Comic-Con, with offerings from Nintendo, Sony, Microsoft, Capcom, Activision, Konami and more. Going by the long list of games in this post, it may be the biggest ever. If you find yourself at the show, stop by these publisher and developer booths to get your hands…
By Michael McWhertor Published July 21, 2010 -
But How Much Is Kinect & Its Games In Europe?
Kinect will cost $150 in the United States, but many of you are not from the United States. You’re from the UK! Or Ireland! Or Belgium! How much will it cost for you? Britain first: Kinect has been priced at £129, Kinect games will be £40 while the 4GB Kinect bundle revealed earlier today will…
By Luke Plunkett Published July 21, 2010 -
Is Final Fantasy XIII On The Xbox 360 Getting A Japan Release?
The big, breaking news of the 2008 E3 gaming expo was that role-playing game Final Fantasy XIII was coming to the Xbox 360. The game had been previously thought to be a PS3 exclusive. The game got an Xbox 360 release everywhere except Japan. In The Land of the Rising Sun, Final Fantasy XIII was…
By Brian Ashcraft Published July 21, 2010 -
Microsoft’s Take On The Cost of Motion Gaming
This look at Microsoft’s internal take on the true cost of motion gaming, obtained by Kotaku, has its charm, but isn’t completely anchored in reality. Microsoft, it seems, makes the argument that you need all of the stuff shown from Sony and Nintendo to match the motion-controlling abilities of Kinect on the PS3 and Wii.…
By Brian Crecente Published July 20, 2010 -
Microsoft Prices Kinect, Xbox 360 Motion Games
Microsoft’s Kinect add-on for the Xbox 360 will be $150 and come with a copy of Kinect Adventures when the motion controller hits stores in November, the company said today. Kinect games will sell for $50 each. Microsoft’s news today confirms rumor about the price of the add-on that have been making the rounds since…
By Brian Crecente Published July 20, 2010 -
Is Apple’s Solution Better Than These Other Hardware Fixes?
Free cases for all iPhone 4 users! How does Apple’s fix compare to some of gaming’s more recent hardware problem solutions? Let’s take a look. Wii Remote Straps The Problem: The flimsy Wii remote straps that shipped with early versions of Nintendo’s console weren’t quite up to the task of securing the controllers to the…
By Mike Fahey Published July 16, 2010 -
Where The Xbox 360’s Achievements Come From
The Xbox Engineering Blog isn’t the place you’d expect to find a ripping good read, but that’s exactly what you’ll find there today, with a post detailing the history and implementation details for the Xbox 360’s “achievements”. Microsoft’s Vince Curley, Xbox LIVE & Platform Architect, reveals that during the testing and planning of what’s probably…
By Luke Plunkett Published July 16, 2010 -
Did You Think Fable II Had A Bunch Of Bugs?
Then you have no idea how many didn’t make it into finished product. According to Fable II designer Peter Molyneux, there were 67,000 bugs in Fable II that the development team needed to squash. That’s…a lot. “At one point we had 67,000 bugs,” he said, “and when the Xbox test team tested the game they…
By Brian Ashcraft Published July 16, 2010 -
Kinect Pricing Reveal is Imminent, According to Trendy Social Media Channels
Instead of just coughing up an MSRP for Kinect, Microsoft’s doing the announcement-of-an-announcement thing. But you can join up a Facebook page or text an SMS code to make sure you get immediate notification the sucker’s $149. Or whatever. Microsoft’s threatening to reveal the price of the new utility soon, but of course wants people…
By Owen Good Published July 15, 2010 -
Kinect Is Going On A Road Trip
Microsoft is taking its Kinect controller for the Xbox 360 on a summer vacation, hitting up dozens of locations in the United States and offering the public a chance to play with the device before it launches this November. The “Kinect Experience Mobile Demo Tour” will give curious Xbox 360 owners a chance to play…
By Michael McWhertor Published July 15, 2010