Ubisoft is making another game about James Cameron’s Avatar movie universe for PC and console. Their most recent one, in 2010, wasn’t very good. Better luck this time! Ubi says development will be led by Massive, the studio behind The Division and will use that game’s engine. No release date or gameplay details.
Is a Daily Mission really daily if it doesn’t happen every day? That’s the new philosophical dilemma facing The Division, an online shooter in which players travel through New York City wishing they were traveling through space.
Everyone’s bummed out about The Division these days, from internet message boards to cable news channels.
There are multiple reports popping up this evening that the latest patch for Ubisoft’s The Division has, for an unlucky few on Xbox One, resulted in the demise of their character.
Youtube’s Cosmic Contrarian spent upwards of 120 hours planning, recording and implementing this spectacular Fallout 4 battle, in which a 20,000 strong Synth/Assaultron robot army march on the Commonwealth. Then things blow up. A lot.
Drexel University professor Frank Lee took over the side of the 29-story Cira Centre in Philadelphia last year to play a gigantic game of Pong, setting the Guinness World Record for the “Largest Architectural Video Game Display.” Last night he doubled the record with a massive game of Tetris.
Editor's note: The mysterious figure known as Superannuation in an expert at digging up what's hidden in plain view. All of what Superannuation finds is available to the public. These could very well be true gaming secrets. Read on...
I think I can tell when ad people are joking. I tested that skill recently at an in-game advertising event. The people from Take Two saying a BioShock Big Daddy would be a great pitchman for Black and Decker? Joking.
We've heard today that, as part of Microsoft's already-announced round of 5000 job cuts, up to 75% of the workforce at Microsoft's in-game advertising service, Massive, have been laid off.
In-game advertising group Massive announced it has signed with Blizzard Entertainment today, feeding the Starcraft and Diablo publisher ads through its Battle.net service. But don't expect to see any actual ads in those games.
Executives from Activision are dishing dirt on the company's upcoming releases at an in-game advertising summit hosted by Massive. That means more Call of Duty, more James Bond and confirmation on Tony Hawk's reinvented controls.
THQ has awarded Massive Inc. an exclusive contract to provide dynamic in-game advertisements for future THQ games. Under the terms of the contract, Massive will provide ads with existing franchises like the Saint's Row series as well as as-yet-unannounced titles. "With an open-world, mission-based game such as “Saints…
Massive Entertainment — orphaned by Vivendi Games when it became part of Activision Blizzard and dumped all those Sierra-published titles — has found a new publishing daddy in Ubisoft. The French pub has purchased the Swedish dev team and the World In Conflict property, the real-time strategy series Massive was…
Gamers have a "consistently positive" opinion of in-game advertising? That's what ad agency Massive, which is owned by Microsoft, found in a survey whose results it announced this morning.