I hadn’t booted up No Man’s Sky in more than a year when I first dove into the recent Next update. I had an old save littered with dim memories and obsolete technology, but I decided I was gonna do things right: I was gonna start anew. I now regret my decision.
As Kirk pointed out earlier today, there are two No Man’s Skys. One is the game that shipped in 2016 to an increasingly hostile reception. The other is the more recent game that is inspiring people to build enormous monuments to its creators.
For two years, No Man’s Sky has been one of gaming’s great Rorschach tests. View it one way, and it’s a beautiful adventure through an endlessly fascinating parallel universe. Tilt your head, and it’s a janky hunk of junk built on a bed of LIES.
Unless you’re running tons of side missions, it can be difficult to raise funds in No Man’s Sky. If you’re not interested in farming or running errands, you might want to consider investing in cryo-pumps. They’re easy to craft and sell for obscene prices.
The first thing I did in No Man’s Sky after the Next update…
If you’re hoping for giant sandworms and non-stop player-vs.-player space battles in No Man’s Sky, you’re probably going to be disappointed by the new update coming next week. If you’re down to just chill in lonely vacuum of space with a couple of buds, buckle up.
Nearly two years after it first launched, the space exploration game No Man’s Sky will finally get a proper multiplayer mode, developer Hello Games said last night.
No Man’s Sky, released as a timed exclusive for Playstation 4 in 2016, will be coming to Xbox One this summer, and is also getting a huge update.
No Man’s Sky has now been patched five times since its latest major update, Atlas Rises. Today’s patch 1.35 brings a lot of granular changes and bug fixes, especially to the user interface. Here are some of the notable changes from the patch.
Atlas Rising, the latest No Man’s Sky patch, promised players “increased biome variety and rare exotic biomes.” Over the weekend, intrepid space adventurers have started to get a taste of what these strange new lands look like in action.
No Man’s Sky’s Atlas Rising Update is adding a lot of stuff to the game to mark its one-year anniversary. There will be streamlined travel, 30 hours of new story, new aliens, new ships, better graphics and even some rudimentary multiplayer.
No Man’s Sky will be getting an update this week to improve the story and add quick travel using portals. The announcement came at the end of an ongoing ARG that has been teasing changes to the game.
Last weeks’ No Man’s Sky update brought a whole host of new stuff, including highly-anticipated vehicles. While some of the additions are awesome, others feel undercooked. It’s more of a game than it’s ever been, but I don’t totally know if that’s a good thing.
No Man’s Sky was updated this week to add a new photo mode, and players are using it to make their procedurally generated planets and space battles look dope as hell.
No Man’s Sky is a very large game. For months now, a dedicated group of players has been working diligently to map an entire sector of space to carve out a home for wayward explorers.
No Man’s Sky, a space exploration game that came out last year to little fanfare or controversy, gets a new update today that will bring with it PS4 Pro support, land vehicles, a permadeath mode, and the ability to share your bases online. The update should be live this afternoon. New trailer above.
Next week, Hello Games will release new content for No Man’s Sky, according to an announcement on their Steam page. Dubbed the Path Finder update, it will appropriately feature a new vehicle that will, “aid home planet exploration.”
One of the features that came with the big “Foundation” update for No Man’s Sky was the ability to write short notes that could be discovered by other players. While many have sent words into the abyss, only a lucky few have managed to find messages from other people thus far.
No Man’s Sky changed a great deal this morning, getting new modes and a ton of gameplay tweaks thanks to update 1.1, the largest one yet.