During a live stream today 343 Industries showed off gameplay from the Halo: Reach remaster coming to The Master Chief Collection running on PC. It looks clean and responsive, despite the poor streaming quality! The studio also confirmed the game’s first testing phase for Xbox Insiders will begin in June after E3.
Halo: The Master Chief Collection now has a 60 Hz tick rate thanks to the game’s April update. This puts it closer to the refresh rate of games like CS:GO and Overwatch, which helps cut down on things like rubber-banding and getting shot around corners. 343 Industries explains it in detail here.
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Halo: The Master Chief Collection got a nice big update yesterday fixing some things and adding others. Chief among the new stuff are extra skulls for Halo: Combat Evolved and options for making the aiming in the old games more like Halo 5.
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Halo: The Master Chief Collection is getting a “match composer” for multiplayer. In a tweet yesterday, Brian Jarrard, the Community Director for 343 Industries, said it would facilitate mixtape matchmaking. The mode will enter into testing “soon.”
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The Xbox One package of the first four Halo games—Halo: The Master Chief Collection—will be available to Xbox Game Pass members on September 1. The trailer promises several updates, including “improved matchmaking” (good news for those who remember the collection’s initial launch).
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The creation of the SPACE FORCE is the dumbest fucking thing, and deserves nothing but the ridicule it is receiving.
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