Destiny 2’s infusion system allowed players to easily power up their favorite gear to use throughout their adventure. Forsaken has tweaked how upgrading is handled; the change shakes up player’s arsenals and encourages experimentation, at the cost of making customization and identity-building more expensive (and…
After 18 hours and 48 minutes of playing, a Destiny 2 team named Clan Redeem were the first players in the world to finish the game’s Last Wish raid that released yesterday. When they defeated the raid boss, some new changes appeared in the game for every other player of Destiny 2.
There are a lot of cool weapons in Destiny, which is one of the reasons it’s such a popular game. Here are the top five drops in the latest expansion, which launched last week for PC and consoles.
Destiny 2’s Forsaken expansion introduces a lot of new stuff to the game, but the most significant addition is a new hybrid competitive/cooperative mode called Gambit. It’s a hell of a lot of fun, once you know what you’re doing.
Every Destiny expansion launches with some bugs. That’s been doubly true of the new Forsaken expansion, which for all its many improvements has also introduced an unusual degree of uncertainty and frustration thanks to bugs and other technical problems.
Destiny, a video game about traveling through space trying to steal handcannon kills from your teammates, has a long and storied history of allowing you to go places you shouldn’t. The new expansion is no exception.
I, like many other hardcore Destiny players, have been lapsed for the past year but returned to the game yesterday for the launch of Forsaken. It’s a weird, wild, and comforting feeling, like slipping into a familiar pair of shoes. Or, more accurately, like getting on a familiar treadmill.
Here we go—Destiny 2's Forsaken is now live, and I’m returning to the game for the first time in nearly a year. Or, as the kids like to call it, I’m “back on my bullshit.” We’ll have plenty of coverage on all the new stuff in the coming days.
Destiny 2 is getting a big expansion next week, and some lapsed players are thinking about coming back to the game. A lot’s happened over the past year, so you could be forgiven for not following all the story developments closely. That’s what I’m here for.
Bungie has changed a lot of things about Destiny over the last four years, but only rarely have there been changes as sweeping as today’s 2.0 patch. Destiny 2 now plays significantly differently than it did yesterday.
Destiny 2’s Solstice of Heroes event debuted last week. Until it ends on August 28, you can relive the glories of the past while earning powerful new armor… as long as you have a lot of time to spare.
Bungie has a new trailer showing the exotics that will be added to Destiny 2 in the Forsaken expansion. The studio apparently took all the criticism of the game’s existing arsenal to heart, because now it’s adding a bow that lets you see through walls and boots that reflect projectiles among other things.
The new trailer for Destiny 2: Forsaken hints at a shocking story twist, but at least one player saw the whole thing coming days ago.
This week, Destiny 2’s semi-regular Faction Rally event has returned with a lot of changes. Those changes are all for the better, particularly if you want to spend hours chasing hard-to-get rewards.
The next expansion to Destiny 2 is Forsaken, out September 4 and bringing a bunch of stuff to Bungie’s space shooter, including a wild new mode and an overhaul of how weapons work.
Bungie has been quietly working on a non-Destiny new game for some time now, and today the studio acknowledged it for the first time, announcing a partnership with Chinese publisher NetEase that will raise them $100 million.
Destiny 2’s new Warmind expansion is equal parts promising and frustrating, a step in the right direction that has also served to underline some of the game’s biggest problems. Case in point: Escalation Protocol, a new mode that’s frustrating players not because it isn’t fun, but because it’s almost impossible to…
I love the feeling of getting back into Destiny. No matter how long I’m away, picking it back up again is like slipping my hand into a well-worn baseball glove. After hundreds of hours exploring planets and killing everything in sight, things like the light double-click of the jump button to glide while sprinting as…
After playing through Destiny 2’s campaign and conquering the player versus player gauntlet Trials of the Nine, I thought I was done with the game. The release of the Warmind DLC has given me a reason to return, and I’m finding it incredibly awkward to be a powerful Guardian who doesn’t remember game basics like how…