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ReviewsIs the World’s First Truly Wireless Xbox 360 Headset Truly Worth $300?
Tritton’s Warhead 7.1 Wireless Surround Headset does something no other third-party Xbox 360 headset does: it allows players to use voice chat without plugging a wire into the controller. How much is that convenience worth to you? Don’t answer yet, I’m not finished. Microsoft isn’t exactly keen on handing out their top technology to outside…
By Mike Fahey Published August 21, 2012 -
ReviewsTransformers: Fall of Cybertron: The Kotaku Review
Transformers: Fall of Cybertron tells the story of the last days of a dying planet. It’s the tale of two warring factions reaching out across the cosmos for the sake of survival. To fans of the franchise, this is a historical account of a fixed point in time, the outcome of which is predetermined. We…
By Mike Fahey Published August 21, 2012 -
Reviews
Cinnabon’s Pizzabon: The Snacktaku Hideous Abomination Review
Sweet on top of sweet, smothered with cloyingly sweet; that’s what Cinnabon means to millions of people around the world. But the company that made its name by delivering over-sized spirals of doughy depression to the masses has developed a taste for the savory, and with the new Pizzabon, its hoping you will too. The…
By Mike Fahey Published August 20, 2012 -
Reviews
Price to Performance, Nvidia’s Latest is the Best Video Card Value Going
Nvidia’s GeForce GTX 680 may have swiped the performance crown away from AMD’s Radeon HD 7970 earlier this year, but at $500, the initial Kepler offering was inaccessible to most system builders. That situation improved slightly in May with the GTX 670, a popular choice among enthusiasts for delivering an incredible value. In our testing,…
by Steven Walton | TechSpot Published August 20, 2012 -
Reviews
The Nintendo 3DS XL: The Kotaku Review
Who are you? Are you a person who has a 3DS? You should think about upgrading to the 3DS XL. Are you a person who does not have a 3DS at all? You should get one. The $200 3DS XL is a very good gaming machine, possibly the best portable gaming device ever, which, yeah,…
By Stephen Totilo Published August 19, 2012 -
Reviews
New Super Mario Bros. 2: The Kotaku Review
Now here’s the story of a guy named Mario. It’s an old story. You’ve probably heard it before. Princess is lounging around, minding her own business. Giant turtle jumps out of the sky. Drags her away. Sticks her in a cage and waits for Mario to follow. The specifics might change every now and then—a…
By Jason Schreier Published August 19, 2012 -
Reviews
Doing Battle with Fall of Cybertron‘s Bruticus Figure
Back in February when Hasbro announced it would be making a toy of the Transformers: Fall of Cybertron version of Decepticon gestalt team Bruticus, I was absolutely ecstatic. Now that I’ve got the San Diego Comic-Con variant of the toy in my hot giant hands? Still pretty ecstatic, though that doesn’t mean I can’t be…
By Mike Fahey Published August 17, 2012 -
Reviews
Three Huge Reviews, All Right Here: Darksiders II, Sleeping Dogs and Papa & Yo
The slow summer is over! Today, we’ve got three reviews of three major video games. Two of them, you may have heard of. The third is a pleasant surprise. Darksiders II (PC, PS3, Xbox 360) Kate Cox checks out the sequel to the cult hit. Is it more than the sum of its influences? And…
By Stephen Totilo Published August 14, 2012 -
ReviewsPapo & Yo: The Kotaku Review
Papo & Yo is an exorcism. Because ghosts do exist, don’t they? Not necessarily in the shock-horror or Casper-friendly forms from movies or TV shows, but in the shape of memories and aftereffects left behind by people who’ve touched you. Those ghosts pop up in your lives, sometimes when you expect them and sometimes when…
By Evan Narcisse Published August 14, 2012 -
ReviewsDarksiders II: The Kotaku Review
I am become Death, destroyer of crates. Also vases. And skeletons. And bees. And, oh yes, enormous slavering eldritch horrors from Hell. I destroyed a bunch of those, too. Darksiders II begins more or less where the first Darksiders left off. In that game, War—as in, the apocalyptic horseman—accidentally triggers the Armageddon before the correct…
By Kate Cox Published August 14, 2012 -
ReviewsSleeping Dogs: The Kotaku Review
Oh, Sleeping Dogs. Thank you for rescuing me from this slow, slow summer. Before Square Enix/United Front Games’ open-world kung-fu game, the most recent exciting game was Spec Ops: The Line. And not even everyone was 100% in love with that Sleeping Dogs came just in time to stir up the doldrums. It had been…
By Tina Amini Published August 14, 2012 -
ReviewsHybrid: The Kotaku Review
“Innovative” is a word marketers and developers try to sell us often, but it’s rare to find a game—particularly within the shooter genre—which deserves the label. Hybrid is an exception, but it takes more than a novel idea to craft an engaging, worthwhile experience. Hybrid is a third person cover-based shooter developed by 5th Cell,…
By Patricia Hernandez Published August 13, 2012 -
Reviews
Snacktaku Flavor Battle Royale: Wheat Thins
Wheat claims more farmland than any other crop cultivated by mankind. It’s the most traded grain on the planet, with upwards of 700 million tons harvested on a yearly basis to meet the needs of the Earth’s ever-growing population. It’s the “amber waves of grain” in the “America the Beautiful”. It’s not particularly tasty. In…
By Mike Fahey Published August 13, 2012 -
ReviewsPersona 4 Arena: The Kotaku Review
I’d imagine the Venn diagram comparing fighting game players to Japanese role-playing game fans doesn’t have much overlap. These are two wildly disparate genres. One caters to the competitive, requiring quick reflexes and the ability to perform lengthy, timing-intensive strings of input commands quickly and strategically. The other satiates the story-hungry gamer, asking only that…
By Mike Fahey Published August 8, 2012 -
ReviewsSound Shapes: The Kotaku Review
Though there’s a smorgasbord of audio pulsing through it, Sound Shapes won’t make a musician out of you. What it does is more esoteric and impressive than that. This new PlayStation Vita game lets you feel what it’s like to live inside a song. At its most basic, Sound Shapes has you playing your way…
By Evan Narcisse Published August 7, 2012 -
ReviewsThe Expendables 2: The Kotaku Review
The Expendables is all about elite mercenaries, intense action sequences and a lot of meat-headedness. Seems like it could be the perfect fit for a trigger-happy group of friends to virtually tear through an onslaught of enemies, no? The shooting would be rampant and fun. The characters would be amiable, muscular soldier types with a…
By Tina Amini Published August 3, 2012 -
Reviews
Wreckateer: The Kotaku Review
This review of Wreckateer is a little late because last week, I was also under siege from large stones, some of them burning. They were just in my kidneys. While Wreckateer may be more enjoyable than a trip to the urologist, it still involves its own degree of waiting and uncertainty, and likewise requires you…
By Owen Good Published August 2, 2012 -
Reviews
Origin’s Powerful 15-Inch Gaming Laptop Doesn’t Need to Dress to Impress
When Origin PC sent me their EON15-S laptop for review, time and time again they stressed that while I was getting a plain cover unit for the system, they were also available with a shiny colored plastic lid, special molded to evoke futuristic technology. To which I say hey, Origin PC, you don’t need to…
By Mike Fahey Published August 1, 2012 -
ReviewsThe Secret World: The Kotaku Review
As it turns out, I was born to be a Dragon. In the old adage about a butterfly flapping its wings in China to cause a hurricane in Texas, the Dragon are the ones who put the butterfly into position and tell it when to flap. They are agents of chaos, slipping into and moving…
By Kate Cox Published August 1, 2012 -
Reviews
With The Old Republic Going Free to Play, Now You Can Afford This Ridiculously Overpriced Keyboard
When Star Wars: the Old Republic launched last year, peripheral maker Razer was ready, delivering a stylish mouse and headset combo that evoked the feel of the Lucasverse at a modest premium over similar devices. Razer was not, however, ready with the $250 keyboard. Delayed due to last-minute redesign (it used to feature a strip…
By Mike Fahey Published July 31, 2012