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Gabe Newell Boycotting L4D Modder’s Campaign [Update]
A 19-year-old Aussie emailed the Valve boss to complain that he wasn’t flown in for the boycott-bustin’ playtest of Left 4 Dead 2. Gabe Newell’s reaction, allegedly (and in fun), was to announce a boycott of his own. The modder, Joe of Joe’s Modding Menagerie, is putting together a campaign for Left 4 Dead (pictured,…
By Owen Good -
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An Inconvenient Truth — ’09 Holiday Releases are Endangered
Overfished waters? Melting polar ice? No, the hidden shame of our ecosystem is the virtual disappearance of 2009 holiday releases, Noted ecologists LoadingReadyRun have put together this documentary on the plight of a species no one’s talking about. Let’s not spoil any of the punchlines, so, enjoy this and pay attention as you do so.…
By Owen Good - Uncategorized
Torture In Video Games
At PAX, I had the good fortune to catch Bethesda’s Brink demo. While there was a lot of cool stuff in the game worth blogging about, what stuck with me was the use of torture in the game. Of course, the game doesn’t call it torture. I think the term they use is “extreme interrogation…
By AJ Glasser -
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Pirate Bay Buyers Banned From Stock Exchange
Swedish stock market AktieTorget has banned potential Pirate Bay purchasers Global Gaming Factory X from offering stock, after determining that the company misled investors regarding their ability to buy the popular torrent site. We’ve been following the Pirate Bay sale saga rather closely since the sale was announced this June, with Global Gaming Factory declaring…
By Mike Fahey -
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Deliberate Glitch Foils Arkham PC Pirates
A deliberate glitch in the PC version of Batman: Arkham Asylum has pirates perplexed to the point of accidentally outing themselves on the official Eidos forums. Cheshirec_the_cat posted a thread on September 4th in the official Eidos forums for Batman: Arkham Asylum, requesting help with a peculiar problem with the PC version of the game.…
By Mike Fahey - Uncategorized
The Secret World Revealed: Factions, Progression, And PVP
At PAX 2009 this past weekend, Kotaku sat down with Funcom to delve into the secrets behind The Secret World, learning about the societies, Cabals, and PVP combat in the upcoming modern-day MMO. I met with Funcom creative director Ragnar Tørnquist and The Secret World’s lead designer Martin H Bruusgaard on Friday afternoon at the…
By Mike Fahey