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Tips & GuidesHow To Ensure Your Old Hitman Data Follows You To Hitman 3
Hitman 3, out today for pretty much all of the platforms, sees Agent 47 continue his spree of heinous crimes, including murder and travel journalism. Like the previous entry in IO Interactive’s sumptuous Savile Row simulator, you can import levels and character progression from prior games. It’s only a matter of knowing what to do—and…
By Ari Notis -
CultureOcarina Of Time Demo Fragments Reveal A Much Earlier Version Of The Game
Nintendo preservationists Forest of Illusion recently got their hands on a Nintendo 64 development cart containing what appears to be the demo version of The Legend of Zelda: Ocarina of Time shown at the Space World ‘97 trade show. This early build includes maps, items, abilities, and even story beats that didn’t make it into…
By Ian Walker -
CultureNew Mod Makes It Possible To Play Skyrim At 60 FPS On PS5
Nearly a decade after it released as a bit of a mess on PS3, The Elder Scrolls V: Skyrim on PS5 can now be played at 60 FPS thanks to the work of one of the game’s console modders. Created by a modder who goes by Wrighton, “Skyrim @ 60fps” is exactly what it says…
By Ethan Gach -
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CultureThe New Hawkmoon Quest Is Solo Destiny 2 At Its Best
Destiny 2 has always primarily been, and will likely always remain, a multiplayer game best experienced with kind strangers or old friends. But occasionally there have been times where the loot shooter has invited and even encouraged players to see what troublesome fun they can get up to on their own, and the latest Hawkmoon…
By Ethan Gach -
CultureRare Sketches Of Donkey Kong Country Show Off DK’s Early Evolution
In the latest video from YouTube’s DK Creations (via NintendoLife), long-time video game artist Kev Bayliss shows off original sketches from Rare’s Donkey Kong Country, and talks about how he transformed Nintendo’s original cartoon ape from 2D villain to 3D-rendered platform hero. Using character design sketches he created while working on the 1994 Super Nintendo classic…
By Mike Fahey -
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CultureOdds and EndsStreets Of Rage 4 Developers Have Ideas For A Mark Of The Wolves Sequel
Earlier today, Streets of Rage 4 developer Lizardcube shared a gorgeous mock-up for its concept of a Garou: Mark of the Wolves sequel. I want it to be real so bad. Garou: Mark of the Wolves was first released to arcades in 1999 as the final game in SNK’s Fatal Fury franchise before King of…
By Ian Walker -
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OpinionImpressionsI Hope Immortals Fenyx Rising’s First DLC Is A Lot Like Its New Bonus Quest
Last week, Immortals Fenyx Rising, Ubisoft’s don’t-call-it-a-Zelda open-world action game, received a bonus quest. It’s short, fun, and moderately challenging. Better yet, it supposedly gives a peek at what the game’s first expansion, A New God, will look like. If you’ve slept on it, reconsider. The quest in question, “When in Olympos,” was added to…
By Ari Notis -
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CultureKotaku Game DiaryBugsnax Is Mass Effect And I Can (Somewhat) Prove It
I enjoyed Bugsnax far more than I thought I would. At first, it didn’t strike me as my kind of game when I judged it by its saccharine advertising billing it as a cutesy adventure romp in which I would eat my way through an island of colorful foodbugs. The reality of Bugsnax is much…
By Ash Parrish -
CultureSix Months LaterGhost Of Tsushima, Six Months Later
As of this week, Jin Sakai and the open-world samurai game he stars in—Ghost of Tsushima—turn six months old. Rather than a one-off, Ghost of Tsushima has received an impressively dedicated level of support from developer Sucker Punch with consistent quality-of-life upgrades, new difficulty levels, and a (surprise!) cooperative expansion. Small wonder it was one…
By Ari Notis