The Art Of Cyberpunk 2077

Illustration: CDPR
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

While the game itself may not have entered full-blown development until 2016, some of the stuff you’ll see in this collection of concept and production art dates as far back as 2013.

Below you’ll find a big collection of environment, character and 3D pieces from throughout Cyberpunk’s development, from the earliest sketches through to models of weapons that appear in the finished game.

It’s not everything done by everyone on the team, but it’s enough to give you a good idea of the kind of work that went into the game’s creation, along with some visions on what could have been had some decisions been made differently over the years.

Oh, and you’ll find links to each artist’s portfolio in their names below.


Ward Lindhout

Illustration for article titled The Art Of Cyberpunk 2077
Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red

Alexander Dudar

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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red

James Daly

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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red

Marthe Jonkers

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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red

Bogna Gawrońska

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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red

Lukasz Poduch

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Artur Tarnowski

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Image: Cyberpunk 2077 | CD Projekt Red

Marcin Blaszczak

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Image: Cyberpunk 2077 | CD Projekt Red

Sebastian Bakala

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Kris Thaler

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Image: Cyberpunk 2077 | CD Projekt Red
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Image: Cyberpunk 2077 | CD Projekt Red

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

apocalypticboredom
ApocalypticBoredom

This has got to be some of the closest concept art -> final game translations I’ve ever seen. It’s incredible, and luckily for me exactly my kind of aesthetic.

Also, it’s weird everyone acts surprised that the game didn’t start development until Witcher 3 was done.