Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!
Below you’ll find a big collection of environment, character and 3D pieces from throughout Cyberpunk’s development, from the earliest sketches through to models of weapons that appear in the finished game.
It’s not everything done by everyone on the team, but it’s enough to give you a good idea of the kind of work that went into the game’s creation, along with some visions on what could have been had some decisions been made differently over the years.
Oh, and you’ll find links to each artist’s portfolio in their names below.
This has got to be some of the closest concept art -> final game translations I’ve ever seen. It’s incredible, and luckily for me exactly my kind of aesthetic.
Also, it’s weird everyone acts surprised that the game didn’t start development until Witcher 3 was done.
DISCUSSION
This has got to be some of the closest concept art -> final game translations I’ve ever seen. It’s incredible, and luckily for me exactly my kind of aesthetic.
Also, it’s weird everyone acts surprised that the game didn’t start development until Witcher 3 was done.