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Namco Confirms Ditching Splatterhouse Developers
California-based developer Bottlerocket Entertainment is no longer working on Splatterhouse for the Xbox 360 and Playstation 3, Namco confirmed to Kotaku today. “We have decided to part ways with BottleRocket Entertainment but we are committed to bringing Splatterhouse to the Xbox 360 and PlayStation 3 later this year,” a Namco spokesperson told Kotaku. “At this…
By Brian Crecente Published February 9, 2009 - Uncategorized
Knocked Up: A Look At Pregnancy In Video Games
What’s the last time you got knocked up in-game? Was it The Sims 2? Fable II? Or all the way back in 1992 with Dragon Quest V, featuring the first known playable pregnancy? The choice to make pregnancy a part of gameplay adds a whole layer of moral issues to development, as well as some…
By AJ Glasser Published February 9, 2009 - Uncategorized
Now Is Not The Time To Be Selling $1000 Halo Costumes
One vendor at the Comic-Con must have thought it was 2004 and not 2009. Seriously. $1000 for that hunk of crap? I saw plenty of homemade Master Chief costumes this weekend that looked just as good and at probably 1/10 of the cost. I just hope none of you actually bought one of these.
By Jim Reilly Published February 9, 2009 - Uncategorized
Velvet Assassin Preview: Metal Gear Lite
Southpeak had their very own Violette Summer on hand to pose for pictures with fans. But, I was at their booth to check out their game, not the babe. What Is it? Velvet Assassin is a third-person heavily stealth focused PC and Xbox 360 game from Reply Studios. The story follows Violette Summer, a World…
By Jim Reilly Published February 9, 2009 - Uncategorized
Indie Games Summit Includes Rants, iPhone HowTos and a Little Love
This year’s Independent Games Summit will include talks from the people behind World of Goo, Crayon Physics Deluxe, Audiosurf, Flower and EA’s Play label. To name just a few. The full list for the Game Developers Conference indie fest just hit the site. Here’s a run down of what looks like some of the more…
By Brian Crecente Published February 9, 2009 - Uncategorized
Michael Buffer Gives A Wii To The Best “Rumbler”
Atari held tryouts at their Ready 2 Rumble Revolution booth to see who could pull off best “Let’s Get Ready To Rumble!” impression. What better judge to have than the man himself. Atari reps screened over 100 applicants and thankfully only picked the 10 best to go head-to-head in front of the crowd. As you…
By Jim Reilly Published February 9, 2009 - Uncategorized
Sonic And The Black Knight Preview: It’s Probably Not For You
Much to my surprise, shoved in between games like House of the Dead: Overkill, Mad World, and The Conduit, was another Sonic game. I decided to take a (very) quick look at it. What Is It Sonic and the Black Knight is a fast-action Wii game that mixes going really really fast with some action…
By Jim Reilly Published February 9, 2009 - Uncategorized
Pokemon Boutique Invades Toys R Us
Pokemon, already a mainstay at Toys R Us nationwide, are getting dedicated areas inside the national toy story chain and the chain’s flagship Times Square store is getting a Pokemon boutique. The Toys R Us Times Square Pokemon boutique opens in April and will remain open until the end of the year. Other stores around…
By Brian Crecente Published February 9, 2009 - Uncategorized
This Blue Dragon ‘Shu’ Mascot Is Really Creepy
Konami was staging tournaments and demos for their Blue Dragon Role Playing Card Game at their booth. Stalking the aisles was this Shu mascot, which did nothing but startle everyone. I’m not sure what it is about “life-like” Anime mascots. Maybe it’s the blank stare or the irregular combination of human and cartoon anatomy, but…
By Jim Reilly Published February 9, 2009 - Uncategorized
Dead Rising 2: It’s Real And It’s Spectacular
We were pretty sure that Dead Rising 2 video was real on Friday, now we’re positive, with Capcom officially announcing the game coming to PC, PlayStation 3 and Xbox 360. Capcom says that Dead Rising 2 will take the franchise to a “new level of zombie-killing fun with tens of thousands of zombies” and a…
By Brian Crecente Published February 9, 2009 - Uncategorized
Weekly Wii Update – Mercs Get Lit
It’s Monday morning, and despite Fahey’s mini-cation from Kotaku Tower, the Nintendo Wii truck just dropped its weekly goods on our doorstep. I caught a glimpse of puzzles and Mercs before staggering up stairs. WiiWare title LIT, but Wayforward Technologies, offers a single-player horror puzzle game for 800 Wii Points. Dark creatures have taken over…
By Brian Crecente Published February 9, 2009 - Uncategorized
The Cosplay of NYCC (Part 1)
You knew it was coming! There was actually so much good (and bad) cosplay at the New York Comic-Con that it needed to be split into two parts. I have a few favorites. I like the Wreck-Gar mask for the fact that it’s Wreck-Gar. Probably one of the most unpopular Transformers ever. I also liked…
By Jim Reilly Published February 9, 2009 - Uncategorized
Silicon Knights Hires Bean Counter as VP, Has Him Hand Out Swords
Too Human developer Silicon Knights hired Michael Mays, a “skilled financier” with nearly 20 years financial experience, as their new vice president. Mays will work closely with Denis Dyack to “to drive the company forward by fostering continual growth for Silicon Knights, as well as the games industry in Ontario and the Niagara Region. ”…
By Brian Crecente Published February 9, 2009 - Uncategorized
inFamous Preview: Ride The Lightning
The (very) long awaited game from Sucker Punch is nearly here. I recently checked out a newest build at a Sony preview event. What It Is Infamous is an open-world Playstation 3 game geared towards a more adult audience. The premise of the game focuses around the character, Cole McGrath, who is given eclectic super…
By Jim Reilly Published February 9, 2009 - Uncategorized
Goodbye College Loan, I Hated You!
To: Crecente From: Bashcraft Hooray for me. As of this month, my college loan is finally paid off. They really need to make college more reasonably — especially considering the number of people who do post-grad work. (“They” being “they.”) Can’t imagine what it would be like to pay four years of university plus grad…
By Brian Ashcraft Published February 9, 2009 - Uncategorized
New Dead To Rights Coming This Christmas
Been a while since we last saw a Dead To Rights game. So long we’d consigned the series to the digital dustbin of history. But no! A new game is coming, due this Christmas. Volatile Games (Resorvoir Dogs) are on developer duties, with a PS3 version confirmed and a 360 version rumoured to be joining…
By Luke Plunkett Published February 9, 2009 - Uncategorized
Only These Publishers May Work On The PS3’s Home
If it lives up to Sony’s expectations, Home will end a money-printing extravaganza. If. So Sony won’t just let any old chum with a dev kit work on it! They’re only letting these developers. There are 24 companies in all, ranging from the expected (Activision, Sega) to the unexpected (D3) to the borderline unknown. And…
By Luke Plunkett Published February 9, 2009 - Uncategorized
Microsoft Won’t Kill New Game Franchises
The economy is in the toilet. The safe thing might be to stick with what’s proven and not venture into virgin territory. Then again, maybe not. Microsoft exec Chris Lewis says his company will “continue to innovate and focus on exciting IP for the future.” Why? “I think all the big, mature companies are thinking…
By Brian Ashcraft Published February 9, 2009 - Uncategorized
SOCOM Confrontation Gets A Late, Patched PAL Release
SOCOM Confrontation had a few issues. OK, it had a lot of issues. Issues that up til now, only Americans have had the pleasure of experiencing! That’ll change next month with the PAL release. Coming five months after the American release, SOCOM Confrontation will be out in Australia on March 18, and in Europe on…
By Luke Plunkett Published February 9, 2009