- Uncategorized
New Boxers Enter The Fight Night Round 4 Ring
Manchester England’s own Ricky “The Hitman” Hatton headlines the latest batch of screenshots featuring sweaty men hitting each other in EA’s Fight Night Round 4. How many boxers can you name in the latest roster reveal for Fight Night Round 4? I can make out Hatton, Manny “Pac-Man” Pacquiao from the Philippines, and that’s about…
By Mike Fahey Published April 27, 2009 - Uncategorized
Former Take-Two COO Lands At Realtime Worlds
Take-Two Interactive‘s former Chief Operating Officer Gary Dale has snagged himself a new gig, stepping in as CEO of Crackdown developer Realtime Worlds. Dale’s departure from Take-Two interactive was announced in January of this year, with personal reasons cited as the cause of his departure. His last official day at Take-Two was April 15th, and…
By Mike Fahey Published April 27, 2009 - Uncategorized
Xbox Live Arcade Not Sorry! About Bringing Virtual On
The Xbox Live Arcade library expands this week with the highly anticipated arrival of much beloved classics Cyber Troopers Virtual On Oratorio Tangram from Sega and Banjo Tooie from Rare. It also gets… Sorry! We don’t envy Habro Family Game Night‘s newest addition, which will likely be overlooked by the arrival of Rare’s Nintendo 64…
By Michael McWhertor Published April 27, 2009 - Uncategorized
Introducing The King Of Fighters XII
Here is the intro trailer for King of Fighters XII, so you can just press start and skip it once the game is finally released. After watching the intro a few times now, you probably could have just skipped it anyway and not have missed all that much. The seizure-inducing graphics flashing by the screen…
By Mike Fahey Published April 27, 2009 - Uncategorized
Megadeth, Jane’s Addiction Double Team Wii Rock Band 2
Wii owners get double the album’s worth of new downloadables this week, as Jane’s Addiction’s Nothing’s Shocking and Megadeth’s Peace Sells… But Who’s Buying? come to the Rock Band 2 in-game music store. That’s 18 new tracks between the two albums, both of which were released in the second half of the 1980s. Joining Jane’s…
By Michael McWhertor Published April 27, 2009 - Uncategorized
Petroglyph And Trion Team For Online Strategy Title
The strategy game veterans at Petroglyph have teamed up with online game developer Trion World Network to create a new massively-multiplayer online real-time strategy game. Petroglyph is the developer behind Star Wars: Empire at War, risen from the ashes of RTS pioneers Westwood Studios of Dune 2 and Command & Conquer fame. In short, news…
By Mike Fahey Published April 27, 2009 - Uncategorized
Bethesda’s London Event
Last week, Bethesda Softworks gathered game writers in London to check out their upcoming titles during a two-day long gamers’ day. The event gave those present a look at WET, Rogue Warrior, the latest Fallout 3 downloadable content, and a chance to talk to the publisher and their developer about some of their upcoming games…
By Brian Crecente Published April 27, 2009 - Uncategorized
Uncharted 2: Among Thieves Multiplayer In Action
Naughty Dog is adding multiplayer to Uncharted 2: Among Thieves. You might’ve heard. If you had any doubt about the explosive nature of that multiplayer, maybe this trailer will assuage your fears. This is the same trailer that Sony and Naughty Dog showed off at the PlayStation Gamers Day last week, the one that may…
By Michael McWhertor Published April 27, 2009 - Uncategorized
The Fate Of Six Days In Fallujah
Six Days in Fallujah might be down, but it’s not yet out, with developer Atomic Games telling Kotaku to expect to a statement soon regarding the fate of the controversial shooter. While Konami may have dropped its plans to publish the “game-amentary” in the face of public backlash, it’s quite unlikely that developer Atomic Games…
By Mike Fahey Published April 27, 2009 - Uncategorized
The ESA Nabs Crave, KOEI, and Playlogic
The Entertainment Software Association continues to play “gotta catch ’em all” with small publishers, adding Crave, KOEI, and Playlogic to its ever-growing roster. It still amazes me that the ESA has an ever-growing roster following the rash of companies leaving last year, but the ESA continues to take smaller publishers into the fold. Just last…
By Mike Fahey Published April 27, 2009 - Uncategorized
Free Realms Goes Free Tomorrow
After only a few weeks of closed beta testing, Sony Online Entertainment has taken down the servers for Free Realms in preparation for tomorrow’s official launch. “It’s your world and nothing’s impossible,” exclaims Free Realm’s theme song by Southern California trio The Dares, and apparently that includes one of the shortest closed beta tests in…
By Mike Fahey Published April 27, 2009 - Uncategorized
Bethesda Says Snog Me Senseless With Mints
This laptop bag was awaiting game writers upon their arrival in London for Bethesda’s Gamers’ Day. Inside: Bags of crisps, a few candy bars and these odd things from Anatomicals. Rumor has it that a few of the writers present were brave enough to slap an energy patch or two on their arms a day…
By Brian Crecente Published April 27, 2009 - Uncategorized
Prototype’s Story In Convenient Montage Format
If you want to tell the back story of Radical Entertainment’s Protoype while still remaining cool and mysterious, then you’re going to need a montage. A back story montage! The developers certainly add to the air of mystery surrounding the virus infecting the citizens of New York City and the origin of the game’s protagonist,…
By Mike Fahey Published April 27, 2009 - Uncategorized
The Nintendo Download: That Nobunaga’s Really Going Places
It’s an ambitious week for The Nintendo Download, with the feudal warlords of Nobunaga’s Ambition marching into battle against paper planes, card games, and a platforming devil. Nobunaga’s Ambition for the Super Nintendo (800 points) leads the Nintendo Download charge this week, delivering deep strategy game play that none of the newer games in the…
By Mike Fahey Published April 27, 2009 - Uncategorized
Hands-On With Uncharted 2 Multiplayer, 3-Player Coop
Last week, the addition of multiplayer to Uncharted 2: Among Thieves was still a surprise to much of the video game press attending Sony’s PlayStation Gamers’ Day. Naughty Dog’s reveal was almost perfect. After inviting us downstairs to the mezzanine of the Andaz Hotel, Naughty Dog president Evan Wells told the crowd that they’d prepared…
By Michael McWhertor Published April 27, 2009 - Uncategorized
Xbox Originals Brings The Payne
Rockstar injects the Xbox 360 with a double dose of gritty film noir and slow-motion gunfire with the release of the first two Max Payne games as Xbox Originals. As foretold by the ESRB last month, both Max Payne and Max Payne 2: The Fall of Max Payne are now available for purchase and play…
By Mike Fahey Published April 27, 2009 - Uncategorized
Square Enix Lets Eidos Be Eidos
Following the successful completion of its £84 million acquisition last week, Square Enix has announced that UK publisher Eidos shall remain UK publisher Eidos. Eidos has spent nearly two decades developing their brand identity, and that brand identity will remain intact. The company will continue on as an independent organization and wholly-owned subsidiary of Square…
By Mike Fahey Published April 27, 2009 - Uncategorized
Despite the Trash Talk, No Taunt Button in Rogue Warrior
Rogue Warrior seems to be tapping into a feature-set perfected by 50 Cent: Blood on the Sand: Profanity. As with Blood in the Sand, Rogue Warrior is chock full of four-letter words and profane trash talking. But unlike 50 Cent, Richard Marcinko’s character is on auto pilot when he cuts loose with colorful phrases. I…
By Brian Crecente Published April 27, 2009 - Uncategorized
Bethesda Teams With Del Rey For Elder Scroll Novels
Elder Scroll Fans don’t worry, Bethesda hasn’t forgotten about you. Despite spending much of their time in London last week talking about Fallout, Rogue Warrior and WET, Bethesda’s Pete Hines couldn’t help but bring up the role-playing game as well. “We’re not talking about the next Elder Scrolls, but that doesn’t mean we’re not doing…
By Brian Crecente Published April 27, 2009 - Uncategorized
Rogue Warrior Carpet F-Bombs With Rourke
The most impressive thing about the latest iteration of first-person shooter Rogue Warrior is what it used to be, not what it has become. It’s no longer a game being developed by Zombie. It’s no longer using the Unreal Engine 3. It no longer hopes to deliver an on-the fly cooperative experience… or any cooperative…
By Brian Crecente Published April 27, 2009