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Despite the Trash Talk, No Taunt Button in Rogue Warrior

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Rogue Warrior seems to be tapping into a feature-set perfected by 50 Cent: Blood on the Sand: Profanity.

As with Blood in the Sand, Rogue Warrior is chock full of four-letter words and profane trash talking. But unlike 50 Cent, Richard Marcinko's character is on auto pilot when he cuts loose with colorful phrases.

I asked Aeron Guy, senior producer at Rebellion for the game, if they planned on kicking the cussing up a notch and, as with Blood on the Sand, allow it to not only spice up the conversations, but impact score.

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No, not really.

"We tried to keep them triggered to what's going on in the game," he said. "It always raises a smile when he does one of his lines. He has some fantastic sayings."

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It's too bad, because I think the ability to earn cash by taunting your opponents during a kill is highly under-utilized.