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Tekken 6 Preview: When Pigs Fly
The Tekken series holds a special place in my heart for its elaborate ending sequences, its NPC-fraught arenas and the inclusion of capoeira as a martial art. Tekken also strikes a balance among fighting games between rewarding button mashing and encouraging players to learn character-specific combos. In other words, I could play through all the…
By AJ Glasser - Uncategorized
How Not To Address Homosexuality In Gaming
BioWare’s censoring of homosexual terms on the Star Wars: The Old Republic forums was not a wise move, but they certainly weren’t the first video game company to struggle with the issue of homosexuality. And they almost certainly won’t be the last. Homosexuality has long been a controversial issue amongst gamers, developers, and publishers alike.…
By Mike Fahey -
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The Story Behind The Conduit
"How can mankind fight a war that the enemy has already won?" asks the latest trailer for Sega’s first-person shooter The Conduit. The new trailer explores the story behind The Conduit in timeline form, giving us a quick synopsis as to what happened over the course of six months that ended with our protagonist running…
By Mike Fahey - Uncategorized
Killing Floor Now Available For Pre-Purchase
Killing Floor, the co-op survival game by Georgia’s own Tripwire Interactive is now available for pre-purchase through Steam, with a discount in store for those who order early. Killing Floor is the evolution of an Unreal Tournament 2004 conversion that sees players teaming up to battle hordes of infected creatures rampaging through London. Players can…
By Mike Fahey -
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BlazBlue Limited Edition Is Very Blue Indeed
Behold the ultimate blueness of Aksys Games’ newly revealed limited collector’s edition of BlazBlue. Both the Xbox 360 and PlayStation 3 versions of Arc System Works’ latest 2D fighter are getting the big box treatment by Aksys. The set not only contains a very pretty box and the game itself, but a 2-disc, 42-song soundtrack…
By Mike Fahey -
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inFamous Engineer Talks Trophies And Stunts
Sucker Punch software engineer Chris Heidorn stopped by the PlayStation Blog today to discuss the trophies to unlock and stunts to perform in their upcoming superhero game inFamous. Chris goes into great detail about the stunts included in the game, which are sequences of events and combinations of powers used to kill the enemy creatively.…
By Mike Fahey -
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