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Wii Remote In Raised Fist: Possibly The Image Of Our Generation
Three times is homage, rip-off, a trend or simply a sign that this is the signature visual of the gaming era during which we live. Edge Magazine cover from 2005 back when the Wii was still called the Revolution (Via Edge cover gallery on Flickr) Nintendo Power cover from 2006 Cover to forthcoming book, A…
By Stephen Totilo Published July 8, 2009 - Uncategorized
Dead To Rights: Retribution Waives Rights To 2009 Release
Namco Bandai‘s extra-violent third-person shooter Dead To Rights: Retribution may not be releasing this year after all. The Volatile Games-developed Xbox 360 and PlayStation 3 game may be slipping into 2010, according to multiple sources. Retribution was definitely pushed back until next year in Europe, according to word from the newly minted Namco Bandai Partners’…
By Michael McWhertor Published July 8, 2009 - Uncategorized
Funcom Wants You Back In Age Of Conan
It’s been a year of big changes for Age of Conan, and developer Funcom thinks it’s time that everyone who fled the game comes back and see how the renovations have gone. Age of Conan launched to a massive response last year, only to quickly begin hemorrhaging players due to a lack of promised features…
By Mike Fahey Published July 8, 2009 - Uncategorized
That Transformers Achievement Works Differently Than Presumed
Yesterday, I reported the curiosity that is the Good Mojo Achievement in Transformers: Revenge of The Fallen. I extrapolated all sorts of dark things about the game’s sales and Live performance. Activision has explained what I was missing. Never assume, people say, right? Revenge of the Fallen’s Good Mojo Achievement, according to its official description,…
By Stephen Totilo Published July 8, 2009 - Uncategorized
Master Photoshop The Legend of Zelda Way
Despite more than a decade of futzing about with Adobe Photoshop, my digital painting skills are considerably amateur. Creating something like David Cousens’ The Legend of Zelda: Majora’s Mask piece above is beyond my skills… or is it?! The answer is still “Yes, it is,” but Cousens fantastic Photoshop tutorial, in which he walks us…
By Michael McWhertor Published July 8, 2009 - Uncategorized
Superman’s First Look At His NBA Live Cover
See Orlando Magic center Dwight “Superman” Howard’s eyes light up like a kid at Christmas as he sees his NBA Live 10 cover for the very first time on Late Night with Jimmy Fallon. His ‘obligatory honor statement’ in the official announcement of his scoring the cover to EA Sports‘ NBA Live 10 was certainly…
By Mike Fahey Published July 8, 2009 - Uncategorized
Shadow Complex Impressions: Metroidvania Made Unreal
There is something winning about the game developer who can’t hold back when he meets with Kotaku’s man in New York. We’re talking about a game developer who always dreamed of making a game like Super Metroid and is putting one out this summer. He’s a developer so relaxed about showing his game that he’s…
By Stephen Totilo Published July 8, 2009 - Uncategorized
Did EA Just Announce Command & Conquer 4?
It might not have intended to, but EA’s UK public relations team might have just jumped the gun on officially announcing Command & Conquer 4. Funny thing is, that announcement is now nowhere to be seen. Earlier today, the European PR folks posted on Twitter that “EA LOS ANGELES ANNOUNCES DEVELOPMENT OF COMMAND & CONQUER…
By Michael McWhertor Published July 8, 2009 - Uncategorized
Frankenreview: Call Of Juarez: Bound In Blood
Grab your hat and strap on your irons, we’re going on a Call of Juarez: Bound in Blood review round-up! Developer Techland revisits the Spaghetti Western in Bound in Blood, the sequel to 2007’s Call of Juarez. This time around the game focuses on Thomas and Ray McCall, the original protagonist’s step-father and uncle respectively,…
By Mike Fahey Published July 8, 2009 - Uncategorized
iPhone Gets Another GTA Game… Still Not Official
Due out by the end of the summer for the iPhone and Touch, Gangstar West Coast Hustle is Gameloft’s take on an open-world crime game, AKA Grand Theft Auto. Gangstar has players taking on the role of a gangster in a 3D recreation of what sounds to be a reconstruction of a fictional L.A. As…
By Brian Crecente Published July 8, 2009 - Uncategorized
Dragon Quest IX Pre-orders Top 2 Million In Japan
Square Enix is set to release Dragon Quest IX in Japan this Saturday, almost five years on from the previous PlayStation 2 entry. If pre-orders are any indication, the Nintendo DS role-playing game will be another hit. According to Japan’s Nikkei newspaper, pre-orders for Dragon Quest IX Hoshizora no Mamoribito have topped 2 million. That…
By Michael McWhertor Published July 8, 2009 - Uncategorized
Aion Preview: Onward Towards Ascension
After taking part in several weekend beta test events, we’re finally ready to turn a slight more critical eye on NCsoft’s latest massively-multiplayer offering, Aion. What Is It? Aion, formerly Aion: The Tower of Eternity, is a massively-multiplayer online roleplaying game created by Korean developer NCsoft. It takes place on the world of Atreia, which…
By Mike Fahey Published July 8, 2009 - Uncategorized
Kotaku’s 2009 Summer Playing List
July is the time for snooty summer reading lists (not ours) and cocktail party chatter about reading them. The time when certain magazines and certain readers just lord their oh-so-fulfilling summer over your shiftless vacation. This hasn’t happened to you? Lucky. Tell you what. We’re going to put together our summer list, the games that…
By Owen Good Published July 8, 2009 - Uncategorized
Dragon Age: Origins Ogres Are Not Loveable
The ogre depicted in this new bath of screens for BioWare’s Dragon Age: Origins is not cuddly, nor does it have layers, like onions. I’d say it’s an accurate assumption to say that they do not fall in love with lady ogres voiced by Cameron Diaz, or befriend talking donkeys or cats with Spanish accents.…
By Mike Fahey Published July 8, 2009 - Uncategorized
LucasArts Hopes To Turn Old Into Gold With Adventure Games
There was a time when gaming was left more to the imagination than the pixel-count. When the written word was mightier than the joystick. Adventure games started as just black on white, or perhaps green on black. Word told the story. Words described the scenery and through words people played. Text adventures like Pyramid 2000,…
By Brian Crecente Published July 8, 2009 -
UncategorizedDon’t Copy That Floppy: The Next Generation
MC Double Def DP’s 1992 hit “Don’t Copy That Floppy” is getting a modern-day update, once again unleashing the industry’s number one weapon against software piracy – rap music. Kids, if you pirate software, your mother will be dragged into the street and beaten by the police. At least that seems to be the message…
By Mike Fahey Published July 8, 2009 - Uncategorized
BioWare: Sometimes Sex Makes Sense
A blast for the not-too-distant past today, as BioWare co-founder Greg Zeschuk revisits the Mass Effect sex scene controversy, explaining that sometimes sex just makes sense. CVG interviewed Zeschuk recently, touching on the subject of the Mass Effect sex scene, a subject that drove the uninformed media wild around the time of the game’s initial…
By Mike Fahey Published July 8, 2009 - Uncategorized
Lessons From a Pinball Wizard
At 98, the father of modern pinball still has some lessons to impart to the video game industry. It was in 1948 when Steve Kordek revolutionized pinball. Asked to design a new pinball at the last minute for the upcoming pinball trade show, Kordek decided to add flippers to his design. Competitors were using six,…
By Brian Crecente Published July 8, 2009 - Uncategorized
The Witcher Patch Removes DRM, Adds Adventure
Patch 1.5 for CD Projekt Red‘s award-winning PC roleplaying game The Witcher is now available, removing the pesky digital rights management while adding five new player-created adventures to the game. Those of you pondering removing The Witcher install from your PC in order to free up space might want to hold off a little bit…
By Mike Fahey Published July 8, 2009 - Uncategorized
Dungeons & Dragons Online’s Freedom Dated
Turbine has selected an early August date for the release of Dungeons & Dragons Online: Eberron Unlimited, the update that switches the massively multiplayer D&D game to a free-to-play business model. Early August brings massive changes to Dungeons & Dragons Online, with a new class, new dungeons, and a new free-to-play, micro-transaction-based financial model that…
By Mike Fahey Published July 8, 2009