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Warner Bros. Moves Onto Sesame Street
Warner Bros. has inked a new deal with Sesame Workshop to develop and publish video games based on the Sesame Street license, hopefully bringing more Muppets to an industry deficient on google eyes and felt. It’s been a few years since a Sesame Street video game has graced video game consoles, and it’s about time…
By Mike Fahey Published January 13, 2010 - Uncategorized
How Gaming Helped Create A SexBot’s Skin-Deep Personality
If you can get past the skin-soft silicon, the over-sexualized mouth, the transparent nightie and uncomfortably-separated thighs, Douglas Hines latest invention could offer some interesting insight into the way games interact with people. But there’s no getting around the awkward facts of the former Bell Labs Artificial Intelligence researcher’s creations: Roxxxy and Rocky are a…
By Brian Crecente Published January 13, 2010 -
UncategorizedDragon Age’s Ostagar DLC Is Live, But Isn’t As Good As This
The delayed Return to Ostagar downloadable content for Dragon Age: Origins is now available on Xbox Live, but I’d rather have this imaginary DLC, featuring big head mode, Morrigan slapping, and more taint than you can shake a stick at. YouTube user FergusMacpherson created this fantasy DLC trailer using the editor included with the PC…
By Mike Fahey Published January 13, 2010 - Uncategorized
Kotaku Talk Radio: Toll Free, Live and With Gerstmann
It’s a big day for Kotaku Talk Radio, our first broadcasting live from CBS Radio studios in New York. We’ll also have on as a special guest Giant Bomb’s Jeff Gerstmann. Our move to CBS Radio makes Kotaku Talk Radio a featured part of the Chat About It selection of talk shows . The move…
By Brian Crecente Published January 13, 2010 - Uncategorized
The Next Assassin’s Creed Features Online Multiplayer [UPDATE]
Along with new entries in the Raving Rabbids, Ghost Recon, and Driver series, Ubisoft has revealed that its fiscal year 2010-11 lineup will include a new entry in the Assassin’s Creed series – with online multiplayer. Ubisoft pulled out the big guns today to help make up for the downward financial outlook for fiscal year…
By Mike Fahey Published January 13, 2010 - Uncategorized
Ubisoft Delays Splinter Cell: Conviction, R.U.S.E.
Previously penciled in for a February release, Ubisoft’s Splinter Cell: Conviction and R.U.S.E. have both been postponed into the company’s next fiscal year, with Conviction now due out in April. The delays were announced in a press release today, in which the company revised its fiscal year 2009-10 performance estimates download, citing the delays as…
By Mike Fahey Published January 13, 2010 - Uncategorized
This Week In Video Game Comics
The “unthinkable” happens in a Sonic comic that hits U.S. comics shops today. Also, on the heels of last week’s Mass Effect comic release, EA gets two more comics out, both tied to early 2010 games. Click the thumbnails for more information. Dante’s Inferno #2 Written by Christos Gage. Drawn by Diego Latorre. Summary Via…
By Stephen Totilo Published January 13, 2010 - Uncategorized
You’ve Purchased $1 Billion Worth Of Modern Warfare 2
Proving once again that people really enjoy shooting virtual representations of other people, Activision announces that Call of Duty: Modern Warfare 2 has surpassed $1 billion in retail sales. According to Activision’s internal estimates, the second Modern Warfare game from Infinity Ward sold $550 million in the first five days of release. Now, two months…
By Mike Fahey Published January 13, 2010 - Uncategorized
Naughty Bear Screens Just As Creepy As The Trailer
Not even disco dancing teddy bears can save this batch of Naughty Bear screens from being just as disturbing as the trailer we posted yesterday. At first I was relieved. The image of a disco dancing teddy lulled me into a false sense of security, making the scenes of bear-on-bear fisticuffs seem tame. Then I…
By Mike Fahey Published January 13, 2010 - Uncategorized
New Final Fantasy Trailer Includes Lovely Music, English Voice Acting
Click to view Caught in the translation bubble that gave Final Fantasy XIII to Japan last month, but won’t deliver it to the rest of us until March, we’re all left to watch trailers of the game set to pop music. In this one we get to watch the new International trailer which is set…
By Brian Crecente Published January 13, 2010 - Uncategorized
BioShock 2 Director Explains Vita-Chamber Changes, Backtracking Prohibition
Our recent previews about BioShock 2 have raised some questions among fans and skeptics of the series. How has the series’ resurrection system been tweaked? And why can’t players backtrack to earlier levels in the new game? We got answers. Yesterday, BioShock 2 creative director Jordan Thomas walked me through how the Vita-Chambers will work…
By Stephen Totilo Published January 13, 2010 - Uncategorized
Cred vs. Influence (or Killing our Soul)
Artist, writer, game designer; the biggest feather in Brenda Brathwaite’s cap, in my book, is that she had a hand in creating some of the Wizardry games. A recent dinner conversation led to this interesting piece by Brathwaite about the lasting legacy and impact authors seem to have on our psyche and why talented game…
Brenda Brathwaite Published January 13, 2010 - Uncategorized
Delays Aren’t Necessarily Bad, Yo
To: Crecente From: Bashcraft RE: Recovering From CES… AVN Busy night! Gran Turismo 5 is delayed. I know delays suck, but honestly, I’d rather have a game delayed that it released half-baked. Not everything can be fixed with a patch. If a game is not out, I can’t play it. The excitement remains. But if…
By Brian Ashcraft Published January 13, 2010 - Uncategorized
Meet Darksiders’ Three Other Horsemen of The Apocalypse
In Darksiders, you play as War, one of the four horsemen of the apocalypse. The other three, though, you never see them. They’re away, at a volleyball tournament. If they were around, though, this is what they’d look like. Vigil’s Joe Madureira originally designed all four horsemen. He of course took some liberties; instead of…
By Luke Plunkett Published January 13, 2010 - Uncategorized
Gran Turismo 5 Demo Downloaded Over 1 Million Times
Sony announced yesterday that Gran Turismo 5‘s demo “2010 Time Trial” has been downloaded over one million times since first released last month. For such a high profile title, that number’s a little…low, yes? Not to worry, as it only includes the download figures from the 17 countries participating in the actual “Time Trial”, the…
By Luke Plunkett Published January 13, 2010 - Uncategorized
Japanese News: Online Game Addict’s Pee Bottle Appears?
If someone asks, “Is this news?” The answer is, well, this is Japanese TV news. A morning program on Japan’s Mainichi Broadcasting System (MBS) did a feature on the world of “netoge haijin” or “online game invalids”. This morning show interviewed online gamers like this man. He’s a slob and his house is a complete…
By Brian Ashcraft Published January 13, 2010 - Uncategorized
Microsoft: Majority Of World’s Publishers Working On Natal Games
Robbie Bach, president of Microsoft’s entertainment and devices division (which includes the Xbox 360), has told the Financial Post that most of the world’s publishers are at work on games for Project Natal, the 360’s upcoming motion control peripheral. “We have something like 70% or 80% of the publishers in the world already doing Natal-based…
By Luke Plunkett Published January 13, 2010 - Uncategorized
New Yakuza 4 Trailer Ready To Punch Your Face In
Japan’s favorite gaming crime melodrama with this Yakuza 4 (Ryu Ga Gotoku 4) trailer. Tough guys and cutscenes galore! Series hero Kazuma Kiryu returns once again, and the elaborate cast is fleshed out by a homeless businessman Shun Akiyama, former detective Masayoshi Tanimura and newly released from prison yakuza Taiga Saejima (jailed for killing 18…
By Brian Ashcraft Published January 13, 2010 - Uncategorized
New Movies As Old Video Games
Games as book covers, movie posters as game covers…what’s next? How about new movies as the box art to old Atari games? Sure, why not. Aussie artist Robert Penney has re-imagined some recent flicks like Avatar, Cloverfield and Snakes on a Plane as games on a fictional, ancient “CVS” system. Prison Break is featured too,…
By Luke Plunkett Published January 13, 2010