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Hell Hath No Fury Like Video Game’s Take on Dante’s Inferno
Hell is a place of personal sin and redemption, a torturous landscape molded in the immorality of human flesh to create dreadful warnings of what the conclusion of an unrepentant lifestyle has in store. At least that’s what four hours with Electronic Arts’ Dante’s Inferno has taught me. In unraveling what many believe is one…
By Brian Crecente Published January 29, 2010 -
UncategorizedBattlefield Heroes Recruits Vampires & Werewolves After The Twilight
When night falls in the free-to-play shooter Battlefield Heroes, out come the creatures of the night with the addition of new vampires and werewolves to the web-based multiplayer shooter. Ripped from today’s young adult fiction—or, if you prefer, a handful of Underworld films and decades of fantasy—the Battlefield Heroes war takes a turn for the…
By Michael McWhertor Published January 29, 2010 - Uncategorized
How Did You Spend Your January Gaming Dollars?
I’m looking for breakdowns of how you spent money on video games in January, including digital purchases, trade-ins, eBay sales and so on. If you have all the specifics, e-mail me with the subject line “My January Gaming Dollars.” This is for a future Kotaku project. I will not make the information public without your…
By Stephen Totilo Published January 29, 2010 - Uncategorized
Global Agenda Is Go
Hi-Rez Studios has launched the head-start program for its massively multiplayer online shooter, Global Agenda, and so far nothing has exploded! Granted it’s only been online for about an hour, but things are moving smoothly for the dozens of soldiers, handful of scouts, couple of robotics, and one medic that are playing currently. I may…
By Mike Fahey Published January 29, 2010 - Uncategorized
It’s A Dante’s Inferno Combat Montage
If you want to get a good idea of how Dante handles the minions of hell in EA’s Dante’s Inferno, you’ll need a montage – a Dante combat montage. Behold Dante’s lightning-fast moves, looking much better in this video than they did in the demo I played on the Xbox 360. As I was watching…
By Mike Fahey Published January 29, 2010 - Uncategorized
Split/Second Preview: Happy With Second Place
I can be happy in second place, happier in third. At least if I’m playing Disney and Black Rock’s upcoming racing game Split Second. Having seen the trailers and read our earlier impressions of Split Second I was excited to finally try the other one of 2010’s action racing games (Blur’s the other). We’ve gone…
By Stephen Totilo Published January 29, 2010 - Uncategorized
Another Impossible Preview
The people who showed me the upcoming Xbox 360 port of role-playing game Risen this week told me their game could be sped through in 30 hours, savored in 90. But to check it out early, I only had one. One can assess the potential of a game you have just an hour to see…
By Stephen Totilo Published January 29, 2010 - Uncategorized
Steam Exploded In 2009
With active users surpassing the 25 million mark and a 205% jump in year over year unit sales, 2009 was an extremely good year for Valve’s Steam service. Valve announced Steam’s spectacular 2009 today, providing plenty of statistics to back it up. Active accounts are up 25% to more than 25 million, with 10 million…
By Mike Fahey Published January 29, 2010 - Uncategorized
Your StarCraft II Beta System Requirements Are Here [Update – No They’re Not]
Blizzard has released the required and recommended PC system specifications needed to participate in the StarCraft II beta test. Can your system handle the new Zerg Rush? It doesn’t look like PC gamers will have much of a problem running the StarCraft II beta. They give out Intel Pentium IV processors in cereal boxes these…
By Mike Fahey Published January 29, 2010 - Uncategorized
HeroCraft Fills The iPad With Majesty
Smartphone developer HeroCraft is bringing Paradox Interactive‘s Majesty series to the iPad, with a belief that the device will “provide the ideal platform for gaming.” Russian developer HeroCraft might be better known right now for its Java mobile phone games, but the team behind such classic titles as Bikini Balls and Erotic Galaxy now sets…
By Mike Fahey Published January 29, 2010 -
UncategorizedThe Final Fight Of Aliens Vs. Predator
Sega takes a trip down Aliens Vs. Predator memory lane, unearthing this little gem from Capcom that probably should have stayed earthed. It’s time to hunt! Sega’s blog post starts with the first Alien film and keeps going, covering the Atari 2600 game, the Atari Jaguar port of AvP, and this Final Fight clone from…
By Mike Fahey Published January 29, 2010 - Uncategorized
Xbox 360’s Game Room Wants You to Rebuy Your “Arcade”
When the Xbox 360 gets its Game Room later this year, players will have to repopulate the arcade with titles no matter what they have already purchased through Xbox Live, Game Informer reports. That’s because Microsoft considers the Game Room titles, which are “originals, different from the Xbox Live Arcade titles, which are revamps, GI…
By Brian Crecente Published January 29, 2010 - Uncategorized
Dead To Rights: Retribution Preorder Noir
What’s black, white, and red all over and can’t live in apartments where pets aren’t allowed? It’s noir mode in the Amazon-exclusive Shadow Pack preorder bonus for Dead to Rights: Retribution. Does Amazon’s pack top GameStop’s? It’s a tough call. Folks who preorder Namco Bandai’s Dead to Rights: Retribution at Amazon.com score the Shadow Pack.…
By Mike Fahey Published January 29, 2010 - Uncategorized
The Stargate Resistance Begins In February
FireSky announces a February 10th release date for PC third-person online shooter Stargate Resistance, “the first Stargate game ever to come to market.” Now Stargate Resistance is the first Stargate game from developer Cheyenne Mountain to come to market, which is good news, considering how much trouble the company has had getting the Stargate Worlds…
By Mike Fahey Published January 29, 2010 - Uncategorized
Talk Amongst Yourselves
It’s the final weekday TAY of the month, so that means it’s up to you to suggest the image for February. Include the name of the painting and the artist. Keep it classy. Confused about commenting on Kotaku? Read our FAQ.
By Stephen Totilo Published January 29, 2010 - Reviews
Assassin’s Creed II: The Battle of Forli Micro-Review: An Un-Machiavellian Plan
Kotaku’s runner-up for 2009 Game of the Year gets its first expansion with the downloadable, playable bonus “memory” of The Battle of Forli. Somehow managing to be essential and unessential, it’s unlikely to be nominated for DLC of the Year. The Battle of Forli is presented in terms understandable to Assassin’s Creed II players as…
By Stephen Totilo Published January 29, 2010 - Uncategorized
Feel the Wrath of God of War’s Brain Freeze
Starting in February Fahey you will be able to run into any 7-Eleven store to pick up a heaping, icy cup of Kratos Fury. Just make sure you don’t suck it down too quickly or you’re sure to feel the icy sting of his twin blades in your brain. Evan Brody, who has the most…
By Brian Crecente Published January 29, 2010 - Uncategorized
2010’s Most Anticipated Games in Video
The season opener for GametrailerTV aired last night with your’s truly and a clutch of other "industry experts" talking about their most anticipated games for this year. On my list: Red Dead Redemption, because I’m a huge western shooter fan and this game looks like it might push a much-deserved genre into the mainstream spotlight.…
By Brian Crecente Published January 29, 2010 - Uncategorized
Tune In Monday, Feb 1 to Chat with Jonathan Knight, Executive Producer, Visceral Games
Kotaku is hosting a live chat in the comments on Monday with special guest Jonathan Knight, Executive Producer, Visceral Games. Join us at 9:30 am PST/12:30 EST to ask him about his work on the EA game Dante’s Inferno. See you then!
By Gawkercreative Published January 29, 2010 - Uncategorized
TGIF
To: Crecente From: Bashcraft RE: Gadgets Guess there are loads of gadgets in Japan, but haven’t really had the time to think about them. Exhausted and drained. Emotional week, looking forward to the weekend. What you missed last night Introducing “Vanquish”, A New Game From The Creator Of Resident Evil “Entirely New” Pokemon Series Coming…
By Brian Ashcraft Published January 29, 2010