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Rainbow Six Set to Invade New York With Home-Grown Terrorism
A new interpretation of the classic Rainbow Six, the tough-as-nails tactical shooter that asked gamers to carefully plan out the nuance of a breach like a choreographed dance, is in the works, a source familiar with the unannounced Ubisoft shooter tell Kotaku We’ve also heard that the game will in many ways be a departure…
By Brian Crecente Published June 2, 2011 -
UncategorizedDo Not Adjust Your Brains, It’s Just The Alice: Madness Returns Launch Trailer
Like countless crayon drawings from a crazed mind coming together to form a giant disturbing picture, American McGee’s vision coalesces in the launch trailer for Alice: Madness Returns
By Mike Fahey Published June 2, 2011 - Uncategorized
From Hairless Hitmen to Heiress Heroines, This is Square Enix’s E3 2011 Lineup
Square Enix’s booth at E3 is going to be a total sequel fest this year, with new franchise entries for Final Fantasy, Tomb Raider, Dungeon Siege and Deus Ex. Are they bringing any games that aren’t sequels, prequels, or reboots? Squeenix sure picked a fine time to grab Eidos, didn’t they? Of the major games…
By Mike Fahey Published June 2, 2011 -
UncategorizedThe Darkness II Displays Some Vibrant, Comic-Book Color in Debut Gameplay Trailer
2K Games has released an initial, stand-alone gameplay trailer for The Darkness II, sequel to 2007’s under-appreciated gem The Darkness. The title will pick up where the last left off, with mafioso protagonist Jackie Estacado wielding an assortment of grotesque powers, including the ability to summon impish “Darklings” and to pilot yucky, stretchy tentacles and…
By Drew Cohen Published June 2, 2011 - Uncategorized
Little Deviants Explores Everything Wondrous About the NGP
Packed with more than 30 minigames, Little Deviants is the perfect game to get to show off all of the features, controls and bells and whistles of the NGP. During my time with the game, I had a chance to check out three of the games in the collection. In the first, I tried my…
By Brian Crecente Published June 2, 2011 - Uncategorized
Pool is King on NGP’s Hustle Kings
Pool title Hustle Kings was the least impressive of the NGP titles on display last month during our title with Sony’s new portable. But that doesn’t make it a bad game. My short time with the pool game, developed by VooFoo Studios, gave me a sense of the controls, which are a solid port of…
By Brian Crecente Published June 2, 2011 - Uncategorized
Ubisoft Reveals a Slew of New Tracks for Rocksmith
We’ve already told you about Rocksmith, Ubisoft’s foray into the rhythm-and-music game genre. The title brings something new to the table. Unlike Rock Band or Guitar Hero, players of Rocksmith will be challenged to use a real guitar. No, seriously. The French developer promises that the title will come packaged with “a unique quarter-inch USB…
By Drew Cohen Published June 2, 2011 -
UncategorizedGeorge Lucas Strikes Back: The REAL story behind the prequels
Check out this pretty hilarious fake trailer for George Lucas Strikes Back, a story about the original George, not the evil doppelganger Hollywood created to ruin the Star Wars legacy. It’s full of insane Star Wars references and weird nods to other series — and you’ll never suspect who’s really behind the plot to replace…
By Meredith Woerner Published June 2, 2011 - Uncategorized
Wipeout 2048 Delivers Voice Control, PS3 Competition to the NGP
Futuristic anti-grav racer Wipeout is a great fit for portables. It was a launch title for the original Playstation Portable and it looks like the latest iteration will be a launch title for the NGP. Wipeout 2048 offers smooth controls and liquid fast graphics as you zip around the game’s multi-tiered tracks against up to…
By Brian Crecente Published June 2, 2011 - Uncategorized
Super Stardust Delta Delivers a Shifted Perspective On the Shoot-Em Up
Not all NGP titles are reinventions of games found on the Playstation 3. Sometimes, like in the case of Super Stardust Delta, they’re simply an evolution. The changes made to shift Stardust onto Sony’s upcoming portable seem relatively minor: You still play with two thumbsticks, blasting enemies and rocks as you zip around the outer…
By Brian Crecente Published June 2, 2011 - Uncategorized
Rayman Screens
By Mike Fahey Published June 2, 2011 - Uncategorized
A Hero Returns to His 2D Roots in the Gorgeous Rayman Origins
After countless attempts to bring limbless platforming wonder into the 3D world, creator Michel Ancel returns to knock Rayman down a plane and craft one stunner of a 2D platformer in Rayman Origins The Glade of Dreams is being overrun by “nefurrious” Darktoons, and only one man can save the day: Rayman. Well, Rayman his…
By Mike Fahey Published June 2, 2011 -
UncategorizedThis New Warhammer 40,000 Arcade Shooter Doesn’t Seem Very Warhammer-y
When I think Warhammer 40,000 I’m thinking deep strategic battles and hours spent hovering over a table covered with painstakingly painted metal figures; epic wars fought on a grand scale. I definitely don’t think fast-paced cooperative arcade shooter. Someone evidently did, however, and that’s why there’s Warhammer 40,000: Kill Team, coming next month to Xbox…
By Mike Fahey Published June 2, 2011 - Uncategorized
Uncharted Golden Abyss Delivers a Home Console Experience
Uncharted Golden Abyss is the best reason, but certainly not the only one, to buy Sony’s still-codenamed Next Generation Portable. It is a game that delivers what you’d expect from a console, it cuts no corners, offers no excuses. This is gaming on the go without the need to make do. This is the reason…
By Brian Crecente Published June 2, 2011 - Uncategorized
Everyday Shooter‘s Evolution Arrives on NGP as Sound Shapes
It shouldn’t come as a surprise that one of the most interesting, most surprising games coming to Sony’s new portable is the one from the man behind Indie darling Everyday Shooter In Everyday Shooter you’re presented an “album” of shoot-em-ups, each with its own gameplay-influencing music and aesthetic. You play through the album like some…
By Brian Crecente Published June 2, 2011 - Uncategorized
Reality Fighter Puts Your Face, Your World in NGP Brawling
It looks like Face Raiders has a challenger. When Nintendo’s 3DS launched in March we were blown away by its clever use of augmented reality gaming to bolster what was a relatively humdrum launch line-up. In particular, Face Raiders, which turned familiar faces into enemies, was a favorite among the gamers and non-gamers at Gawker…
By Brian Crecente Published June 2, 2011 - Uncategorized
We Played the NGP’s First Wave, The Future of Portable PlayStation Gaming
Uncharted Golden Abyss is the best reason, but certainly not the only one, to buy Sony’s still-codenamed Next Generation Portable. [Read our impressions] The Artsy Surprise Sound Shapes View the screenshots | Read our impressions Augmented-Reality Combat Reality Fighters View the screenshots | Read our impressions Today is NGP Day On the eve of E3……
By Brian Crecente Published June 2, 2011 - Uncategorized
Haunting Half Life 2 Mod Dear Esther To Receive Substantial Overhaul, 2011 Commercial Release
In 2008, Dan Pinchbeck of the University of Portsmouth created an interactive “ghost story” titled Dear Esther using Valve’s Source Engine, and its associated Half Life 2 art assets. The game achieved enormous critical success, and established a devoted cult following. Now the title is set to receive a substantial makeover with the help of…
By Drew Cohen Published June 2, 2011 - Uncategorized
Jesus Explains How To Deal With Negative Forum Comments
Sometiumes people say things in internet forums we don’t agree with. In today’s Speak Up on Kotaku, commenter JesusChrist tells us how to deal with these unpleasant situations. Hello my children, I am here to teach you another lesson about the interwebs. When somebody makes a comment that is directed at a company or their…
By Mike Fahey Published June 2, 2011 - Uncategorized
ModNation Racers
By Mike Epstein Published June 2, 2011