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Sony Exec Calls PSN Hack ‘A Great Experience,’ Quickly Clarifies Himself
Losing the entire PlayStation Network service for 23 days and its online marketplace for more than a month is not many people’s idea of a good time. Nor is it Tim Schaff’s, though the Sony Network Entertainment boss called it “a great experience,” at a forum before, as the politicians say, he revised and extended…
By Owen Good -
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Miyamoto’s, Where You Know Everybody’s Name
For its cover of this week’s edition (on newsstands today) the Portland Mercury commissioned this painting, an homage to Edward Hopper’s Nighthawks with Donkey Kong creator Shigeru Miyamoto and three characters he introduced to America 30 years ago this week. The cover highlights a story about GameOn 2.0, a playable history of video games showing…
By Owen Good -
UncategorizedCall of Duty Elite Trailer is Like a Simile Wrapped in a Metaphor
Call of Duty Elite beta began a “staged launch” today and to kick it off, Activision unloaded this two minute trailer that spends one minute cracking jokes and another minute answering questions except for the biggie: How much is this damn thing going to cost? For now, it’s free; for now, it’s in beta. You…
By Owen Good -
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Survey Says You’ll Spend About Two Years Playing Video Games
A promotional survey taken by a video game price comparison site turns up an interesting stat: The average gamer will spend just under two years of his or her life, in combined time, playing video games. That’s based on a couple of assumptions, largely that the survey population of 1,452 begins gaming around age 9…
By Owen Good -
UncategorizedIn Bomberman: The Movie, Only a Cop on the Edge Can Save a City in Danger
The Country Club and The Game Station, filmmakers with a flair for dressing up video-game classics in action-film tropes, have struck again with this Bomberman trailer, and it is outstanding. [h/t OMGWTFOTL]
By Owen Good -
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In the Future, Your Phone Could Control Your Robot Butler With A Next-Gen Kinect
Last year, Microsoft bought a company called Canesta. Canesta, a gesture-recognition company, is the way to the future. The company is responsible for the software that might power the next generation of Kinect, the Xbox 360’s motion control accessory. Because they’re creating hardware that’s smaller and faster than Kinect’s current tech, PrimeSense’s PrimeSensor, this makes…
By Jen Schiller - Uncategorized
World of Warcraft Daily Quests Are Guilt-Free Gaming for a Massively Multiplayer New Dad
Finding time to play normal video games as the father of newborn baby boys is tough enough as it is. I was certain my thirst for massively multiplayer online role-playing games would go unquenched in the face of fatherhood. Then I discovered the joy of dailies. Daily quests have been a feature of World of…
By Mike Fahey -
UncategorizedThere’s More than One Sexy Cosplay Costume, Ladies
Following Nathan Fillion’s important PSA last week, The Big Bang Theory‘s Kaley Cuoco addresses an important problem facing the ladies of cosplay—the impulse to dress like Slave Leia without thinking. Just in time for you to reconsider before packing for San Diego Comic-Con.
By Jen Schiller - Uncategorized
Christian Game Developers Want to Leave Bad Games Behind
Heading north on Interstate 5 toward Newberg, Ore. last week, I wasn’t sure what exactly I’d encounter at Christian Game Developers Conference 2011. Would it have a show floor? Would they be showcasing new games? Would there be a Kinect-enabled Bible study game with 1:1 praying-hands control? Is a third sequel to the Left Behind…
By Owen Good -
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UncategorizedThe Killing Tools of Rage Are Many and Varied
id Software’s Rage might feature a massive scope, a twisting and turning plot, and a focus on exploration, but these haven’t taken away from what id does best: Killing people, places, and things with a wide variety of deadly weapons.
By Mike Fahey - Uncategorized
Spoiler Alert: Let’s Talk About the Ending of Shadows of the Damned
It’s finally time. Welcome to the last Kotaku Game Club discussion of Shadows of the Damned. Today we’re talking about Act 5, the game’s ending and our final thoughts. It should go without saying, but since we’re talking about the ending here, we’ll be extra careful: Do not read this post or the comments below…
By Mike Epstein -