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Because We Can Never Have Too Many Massively Multiplayer Space Combat Games
Spacefaring shooter fans looking for a massively multiplayer game with a stronger emphasis on action than economy should be overjoyed to learn that Reakktor Media’s Black Prophecy has been cleared for launch in North America. Developed in Germany and released in Europe earlier this year, Black Prophecy takes place in the 26th century where bio-genetically…
By Mike Fahey -
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Fling Mini Transforms Your iPhone Into a Dual Analog Gaming Beast
iPhone touch screen controls suck, and there’s only one way to fight suck: More suck. Ten One Design’s suction cup mounted tactile game controller for the iPhone were created to suck your touch screen control blues away. Ten One Design creates devices that give iPads and iPhones the finger, or at least the sense that…
By Mike Fahey - Uncategorized
Why Can’t All Games Be As Simple As Portal 2?
Though complicated and convoluted, Portal 2 takes one solid idea and runs with it until the very end. In today’s Speak Up on Kotaku, commenter Fernando Jorge wonders why more games can’t follow in Portal 2‘s footsteps. Portal 2 shows games could use more simplicity. Not all games, not all genres, but I’d say a…
By Mike Fahey -
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Sony Sinks $20 Million Into Exclusive PlayStation Network Games
Not content to run a downloadable games service where players have to wait weeks for repairs in order to play titles already out on Xbox Live Arcade, Sony Computer Entertainment America commits $20 million over three years towards the development of more excellent PlayStation Network exclusive games. Teasing aside, the PlayStation Network has been a…
By Mike Fahey -
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