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Can a Video Game Accessory Teach You Not to Bite Your Friends?
As a father of a pair of twin boys addicted to musical television shows, I’m not sure the prospect of a Nintendo DS / iPhone dock alarm clock containing 30 songs from the hit children’s show Yo Gabba Gabba is a blessing or a curse. Nyko was showing off this colorful machine at their E3…
By Mike Fahey -
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A One-on-One Thrashing Reveals the Helpful Teammates of FIFA 13
David Rutter, the executive producer of the highly acclaimed FIFA series for EA Sports, sought me out after a closed-doors briefing and without giving me a chance to explain how terrible I am at his game, picked up a DualShock, handed me the other, and started the game. And he took Barçelona, too, the club…
By Owen Good -
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There is Another Xbox 360-Inspired Wii U Controller
When I first saw Nintendo’s official Xbox 360-ish Pro controller I thought, “You know, I would probably like this better if it featured the same controller layout as the 360 one.” Apparently Mad Catz feels the same way. This is the FPSPro, a third party Wii U controller developed completely independently of Nintendo. In fact,…
By Mike Fahey -
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Survive The Last of Us By Smashing People’s Faces In With Bricks
In the world of The Last of Us, where power grids are down and vine-covered, broken buildings are all that remind us of a once thriving civilization, ruthlessness is what prevails But as nature spills over cement, you can see beauty in the world. “It all looked lovely and managed to be gentle and brutal…
By Tina Amini -
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Remembering the Fallen, and the Decisions for Which They Died, in XCOM: Enemy Unknown
XCOM: Enemy Unknown reintroduces itself immediately with very familiar themes of sacrifice. In the first mission, a tutorial, I lost three squad members, and there seemed to be no way to avoid it. The game, I think, was conditioning me not so much to accept death, but to accept that it is on the table…
By Owen Good -
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You Can Play Warface With Russian Players Right Now, But You Might Get Slaughtered
Crytek’s near-future military shooter for the PC, Warface, is currently live in Russia, with a closed beta in China. But the game plays differently in both regions. Localization is not an unfamiliar concept. At its most basic that means the interface and dialogue/speech have to be translated so players understand what’s going on. But the…
By Tina Amini -
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