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Kotaku EastWhat if Evangelion had a 1970s-Style Opening Theme Song?
Ever wonder what popular anime theme songs of the 60s, 80s, 90s, and 00s would sound like if they were all made in the style of 70s robot anime like Gundam or Mazinger Z? Luckily this album has the answer: They would sound awesome. Released late last year, Japanese singer Ichiro Kageyama takes the themes…
By Richard Eisenbeis Published May 28, 2013 - Kotaku East
Which Ones Are Not Real Pokémon Trainers?
Popular smartphone game Puzzle & Dragons is coming to the Nintendo 3DS. The handheld version has two protagonists for 3DS owners to pick from: one male and one female. Can you spot them? And as commenters on 2ch, Japan’s largest online forum, are pointing out, the characters (below) really look like Pokémon trainers. Puzzle and…
By Brian Ashcraft Published May 28, 2013 -
Kotaku EastFinal Fantasy Tactics S Looks Nifty, But Looks Can Be Deceiving
The design. The music. The turn-based RPG action. This trailer tells us that Tactics S has got everything its big (ie. non-mobile) brothers do, and social features. Then again, we know how All the Bravest turned out. Best be careful. Tactics S is out now for iOS/Android in Japan, with no word of a western…
By András Neltz Published May 28, 2013 - Uncategorized
One of Japan’s Greatest Arcade Brawlers Gets a $120 Special Edition
Back in March at PAX East, Capcom announced the re-release of two of the greatest arcade brawlers of all time—Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara—in the Dungeons & Dragons: Chronicles of Mystara collection. In the West, this game will be available via download only, but Japan will be…
By Richard Eisenbeis Published May 28, 2013 -
UncategorizedYou’d Think A Horror Game Being Top-Down Would Make it Less Scary
But nope. Case in point: a terrifying new gameplay trailer for Darkwood, the procedurally generated top-down survival horror game we showed you two months back. Incidentally, there’s an Indiegogo campaign going on for the game, so if Darkwood seems like something you’d want to check out, have a look
By András Neltz Published May 28, 2013 - Kotaku East
Meet China’s Photoshop Trolls
Photoshop is a great and powerful tool. It can take ordinary pictures and make them spectacular… or make them horrible. In China, there are many people with awesome Photoshop skills, and those who don’t have any ability usually ask people for help online. Sometimes these requests go wrong. Horribly wrong. Basically, this is what’s going…
By Eric Jou Published May 28, 2013 - Kotaku East
League of Legends Is Still Pissing Off Gamers in South Korea [Update]
This past April, gamers in South Korea were upset about seemingly endless League of Legends server maintenance. It’s now late May. Things, apparently, have not gotten better. Last month on April 11, Riot Games made an official apology for all the server headaches South Korean gamers are experiencing. Since then, as tipster Sang points out,…
By Brian Ashcraft Published May 28, 2013 - Kotaku East
The “Masturbation Diet” Is Not Recommended
The Subway diet. The cabbage soup diet. The junk food diet. From Atkins to the Zone, there is an array of diets to help people slim down. Have you heard of the masturbation diet? You know, the one in which you drop pounds by playing with yourself furiously According to Nikkan Spa, a 28 year-old…
By Brian Ashcraft Published May 28, 2013 - Uncategorized
200 People, Retro Multiplayer, No Internet. It’s Madness.
On the weekend, the Personal Computer Museum in Ontario, Canada held its annual “Game Night”, throwing open its doors and letting around 200 people in to get their hands on a ton of vintage video games, which can be played on their original hardware. Thing is, there’s a catch. There’s no internet allowed. Anywhere. If…
By Luke Plunkett Published May 28, 2013 -
UncategorizedJimmy Fallon’s Game Of Thrones Tribute Is Surprisingly Amazing
Say what you will about Jimmy Fallon’s tenure of the Late Night show, when his team decide to do a Game of Thrones parody, they go all out It was a rough Sunday night without a real Game of Thrones, but if we’re going to sit through ten minutes of homage, it could have been…
By Luke Plunkett Published May 28, 2013 - Culture
Building Sony Monsters, One Polygon At A Time
Bryan Wynia works as a senior character artist at Sony Computer Entertainment America, where he most recently worked on God Of War: Ascension. Prior to that, he was a character artist Naughty Dog, and contributed to the look of both Uncharted 2 and Uncharted 3. You can see more of Bryan’s work at his personal…
By Luke Plunkett Published May 28, 2013 - Uncategorized
A Look At BioShock Infinite’s…Architecture
After playing about 3 hours into BioShock Infinite, my mind was only able to formulate one solitary question, a query that even Shakespeare couldn’t have phrased more eloquently. A question that is, in fact, worthy of its own quote block: “What. The. ****. Just. Happened.” What did I just see? How did so much content…
By Aaron Cote Published May 28, 2013 - Uncategorized
Even eBay Is Making The Most Of The Xbox One’s Bad PR
We’ve all had our fun with the Xbox One’s less-than-stellar reveal, but for eBay, the console’s problems are more than just a joke; they’re a way for Nintendo to make some sales. eBay Germany’s Facebook page ran the above ad over the weekend. The image is fine, but it’s the text underneath that’s getting the…
By Luke Plunkett Published May 28, 2013 -
UncategorizedPutting The Xbox One’s Reveal In Perspective
LaserFrog’s summary here of last week’s big console reveal may well be the first time something has been so melancholy it’s made me smile. Then again, it doesn’t matter how you say “bag of farts”, that’s normally enough to get a laugh out of me. Run, Play, Think! – Xbox One Reveal Revealed [YouTube]
By Luke Plunkett Published May 27, 2013 -
Uncategorized13 Years Later, A New Final Fantasy IX Quest Has Been Discovered
People dig up random little easter eggs and bugs in old games all the time. What they don’t often find are entire side-quests which have somehow remained hidden from view for over a decade. YouTube user GarlandTheGreat has uploaded a video showing a sidequest present in Final Fantasy IX that, until now, was pretty much…
By Luke Plunkett Published May 27, 2013 - Uncategorized
Grand Theft Auto Meets The Simpsons
Hey. It’s artist Dan Luvisi again. Three times in one year? It’s worth it, because Grand Theft Otto – mashing the Simpsons and Vice City – is what it is. Awesome. It also reminds me of a dream game of mine, back in the day, where Rockstar and EA sat down, put Vice City and…
By Luke Plunkett Published May 27, 2013 -
UncategorizedYeah, Punching’s Great. But Superman Should Kick More Guys in the Nuts.
The Last Son of Krypton mostly pummels evildoers in the face. Yes, there’s the good ol’ freeze breath and heat vision attacks but those tend to feel a bit impersonal. And Superman always pulls his punches with normal human bad guys. But, what if someone pissed him off so much that he didn’t hold back?…
By Evan Narcisse Published May 27, 2013 - Uncategorized
At The End Of The Experiment, This Portal Cosplay Will Be Baked
If you’re against the use of photoshop in cosplay photos, I can understand where you’re coming from. But then, if there was no photoshop in cosplay photos, we wouldn’t get amazing pictures like the one up top. Other highlights this week include, yes, more Final Fantasy, but also some BioShock Infinite, Doctor Who and, for…
By Luke Plunkett Published May 27, 2013 - Uncategorized
Hope You Never Miss Out On Something Because You Played A Game Solo
Anxiety caused by the fear of missing out (FOMO) is a real thing: it’s when you worry that no matter what you’re doing at that moment, you could be doing something better somewhere else. Typically, FOMO is discussed in the context of social media, as social media feeds into the fear of missing out. We…
By Patricia Hernandez Published May 27, 2013 - Uncategorized
The Best SNES Endings
Compared to video game endings on the NES, the Super Nintendo stepped things up a bit. Thanks to the power of 16-bit, devs were able to do much more; ending cutscenes became longer and, similarly to arcade games, a lot of them showed us the best moments and characters of the game in looped sequences,…
By Gergo Vas Published May 27, 2013