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Sega Wants to Know If We Want This Virtual Idol Rhythm Game in the West. Yes, Please.
We’ve covered Sega’s Hatsune Miku-powered rhythm game Project Diva – F for the PlayStation Vita and PS3 quite a lot here at Kotaku, but all of that coverage has been from afar, courtesy of the kindly Kotaku East crew. Now Sega’s wondering if North America and Europe wouldn’t mind a closer look. All you have…
By Mike Fahey -
- Reviews
Finally an Original Mobile Game That Plays to Sonic the Hedgehog‘s Greatest Strength
When Sega’s Hardlight Studio released Sonic Jump last year, I shook my head. Jumping is not the ability Sonic the Hedgehog is known for. This week Hardlight has released endless runner Sonic Dash on iOS. That’s more like it. How do you make a good 3D Sonic the Hedgehog game? You take a bad one…
By Mike Fahey -
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ReviewsSimCity: The Kotaku Review
To many fans of the original city building simulation series, the idea of an online multiplayer game that required even solo players to be connected to the internet at all times seemed like a recipe for disaster. Maxis’ latest creation is easily the most compelling SimCity I’ve played since the 1989 original. Update: Final verdict…
By Mike Fahey -
UncategorizedNo Matter How Big The Witcher Universe Is, It Can Be Summed Up In A Minute
A giant cataclysm. Hordes of monsters roaming around. Mutated monster hunters addicted to potions and mushrooms…That’s all you need to know to feel like home when playing The Witcher. You can forget the novels and all those journal entries. It’s always nice to see these animated quickies popping up on The Lore channel. Now can…
By Gergo Vas -
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