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OpinionImpressionsWarsaw Is A Tedious Take On Darkest Dungeon
Warsaw, released on Steam last week by Polish developers Pixelated Milk, is a difficult, turn-based dungeon-crawler set in the eponymous capital city at the tail end of World War II. My first few hours with it were spent vacillating between admiration for its unique setting and frustration with its combat and squad-building mechanics. The irritants…
By Ian Walker -
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CultureJeopardy! Airs A Hilariously Incorrect Bit Of Tetris Trivia
I haven’t watched much Jeopardy! since my personal hero James Holzhauer left the show, but had I tuned in last night, I would probably have found myself wondering if I had taken leave of my senses, following this question about Tetris in the category “Video Game-Pourri.” “The seven rotatable blocks used in this video game…
By Chris Kohler -
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CultureThe New Ditto-Mimikyu Pokémon Plush Is Breaking My Brain
Pokémon plushes are big business. One popular line of cuddly pocket monsters imagines what they might look like after being copied by Ditto, the shapeshifting series mainstay that can transform itself into any other Pokémon it comes across. This week, one of these cute toys has completely broken the brains of even the most knowledgeable…
By Ian Walker -
UncategorizedI (Tim Rogers) am going to play John Wick Hex with its designer-director Mike Bithell on our Twitch channel starting at 3pm (Eastern). I’ll be asking him increasingly idiotic questions while he plays the game on its hardest possible setting. Heckle him in the chat. The game is out today, by the way. (If you haven’t…
By Tim Rogers -
UncategorizedThe New Yooka-Laylee Feels Like A Remake Of A Classic Game
The original Yooka-Laylee attempted to capture the magic of 3D platformers like Banjo-Kazooie and Donkey Kong 64, but instead it felt more like a pale imitation of those great games. Yooka-Laylee and the Impossible Lair, Playtonic’s 2.5D platformer follow-up, is much more successful at capturing the spirit of its old school inspirations, feeling like a…
By Mike Fahey -
CultureBlizzard Subreddit Closes After Devs Suspend Hearthstone Player For Pro-Hong Kong Statements
Hearthstone player Chung “blitzchung” Ng Wai recently made waves when, during an official competition, he voiced support for Hong Kong amidst ongoing protests over Chinese rule. He’s since been suspended from competition by Hearthstone developer Blizzard and stripped of his tournament winnings, a move that has been widely criticized. During all this turmoil, the Blizzard…
By Ian Walker -
Tips & GuidesIn Borderlands 3, The Faster You Leave The Starting Area The Better
The first few hours of every Borderlands game tend to feel like an uphill grind until you finally unlock better skills and find cooler weapons. Borderlands 3 is no different. But it gets a lot better once you leave Pandora, especially if you want to find a gun that isn’t an underpowered pistol or a…
By Maddy Myers -
CultureEveryone Loves Shipping Apex Legends‘ Mirage
A lot of people like Apex Legends, but it hasn’t inspired the same kind of overwhelming fandom and lore excavation Overwatch did. Still, the fandom does exist, and with those people come shipping. After browsing through the fanfiction and fanart that this fandom has generated, I’ve noticed a very pleasing trend: You can just ship…
By Gita Jackson -
CultureKotaku Game DiaryI Found A Family In A Mario Kart Tournament
I fell off my barstool for the second time that night. My vision went blurry, my legs buckled, and the floor spun. Arms reached out to help me back up, and I leaned against the bar, sobbing incoherently. I wasn’t wasted—I was playing Mario Kart 8 Deluxe I was comfortably in first place at my…
By Seung Park -
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OpinionImpressionsThere’s A New BurgerTime Game On Switch Today, And It’s Not Bad
Launching today exclusively for the Nintendo Switch, BurgerTime Party gives the Data East arcade classic a cartoon makeover, with burger-building challenges for up to four players. I’ve played a bit of the game and can safely say that dropping insentient food on sentient food never gets old. There’s a reason game makers keep coming back…
By Mike Fahey -
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