Just weeks after its first gameplay reveal during the recent PlayStation Showcase, Capcom showed more of its eagerly anticipated action-RPG sequel Dragonâs Dogma II in todayâs Summer Game Fest Capcom Showcase stream, with director Hideaki Itsuno showing up to share new details.
Itsuno wanted to emphasize that the game will follow the first in being single-player but with the assistance of AI âpawns,â which you shape to have their own personalities and can share with other players. The gameâs physics will be enhanced, likely leading to more mid-combat hijinks. He suggested that NPCs in the world will have improved AI, and that the player will remain free to shape their character as they please, taking on situations as they wish. New vocations (character classes) beyond the original nine will be available, too.
This may all sounds a bit mild on the news front, but itâs actually nice to hear that Capcomâs expanding on the original gameâs ideas rather than fixing what very much wasnât broken. Fans do not want another Dragonâs Dogma Online, which eschewed the single-player adventuring that made the original Dragonâs Dogma so captivating.
You can watch Capcom whole Dragonâs Dogma II presentation here:
The first Dragonâs Dogma goes way back to 2012 on Xbox 360 and PlayStation 3, where it offered an uncommonly fun mix of open-world exploration, seat-of-your-pants action combat, and dark fantasy influenced by both Dark Souls and classic Dungeons & Dragons. Rarely does a great game ever seem to come out of nowhere quite like Dragonâs Dogma did; pre-release it had very little hype. But once it came out, many folks who played it found it electrifying, and their clamoring for a follow-up soon became a cacophony. The Japan-only massively multiplayer follow-up Dragonâs Dogma Online didnât cut it.
Only last June, over 10 years after the release of Dragonâs Dogma, did Capcom finally confirm a true sequel was on the way. But we wouldnât get a glimpse of the actual new game until the first trailer debuted two weeks ago at the PlayStation Showcase.
It was quite reassuring to those of us whoâve waited so long for another taste of the seriesâ distinctive spin on both fantasy tropes and action-RPGs. The weighty, hard-hitting combat looked to be in full effect, as did the wonderfully distinctive, medieval English-style dialogue, terrifically scary monster designs, world-shaking magic effects, themes of fate and predestination, and a disarmingly goofy (despite it all) sensibility.
Read More:Â Everything At Capcomâs Summer Showcase
New for the sequel appear to be anthropomorphic animal-based characters (we saw a lion guy and snow leopard woman) and, dare I say it, slightly more colorful graphics. That first trailer was only about 90 seconds, but itâs fair to say fans of the original Dragonâs Dogma were eating well.
Dragonâs Dogma II is coming to PlayStation 5, Xbox Series X/S, and Windows PCs.
Kotaku is covering everything Summer Game Fest, from the main show on Thursday to other events happening throughout the next week. Whether youâre into larger-than-life triple-A games or intimate, offbeat indies, you can keep up with all things SGF here