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Culture
The Internet Reacts To The New Sonic
Didya hear? Sonic and his friends are getting a facelift—and being that he’s one the most iconic video game characters out there, people have reacted strongly to his new look. As you might expect, there’s a lot of poking fun at Sonic—most people seem baffled or amused by the new designs. Here’s a selection of…
By Patricia Hernandez Published February 6, 2014 -
Culture
Start Your Day With A Delicious Cup Of Cereal Tea
Are you tired of suffering through all of that vigorous crunching and collateral mouth damage just to get to the delicious post-cereal milk at the end of the bowl? There is a better way, my friends — cereal tea. Don’t look at me, it was all Aaron Geman’s idea. Over at Instructables, he details the…
By Mike Fahey Published February 6, 2014 -
Culture
Future Paris, Despite All The Grime, Can Still Look Pretty
Gregory Szucs is a concept artist who has done card games, book covers, advertisements and, oh yeah, video games, his most recent being Dontnod’s gorgeous Remember Me. Most of the stuff you’ll see below is from Remember Me. There’s more stunning art from the game here You can see more of Gregory’s work at his…
By Luke Plunkett Published February 5, 2014 -
Culture
The Future Is A Dark And Angular Place
Vang Cki is a concept artist based in Paris, who has worked for clients like Guerilla Games (Killzone). His robot, exosuit and weapon stuff is great, but I love how he’s also included “blueprint” shots of his designs as well. You can see more of Vang’s work at his personal site and CGHub page To…
By Luke Plunkett Published February 5, 2014 -
Culture
Even Killzone Can Be Sunny When It Tries
I used to make fun of Killzone, but ever since the third game (which I loved) I’ve been onboard. Mostly – and this may shock you coming from someone who runs a daily art feature – because of the design of the world. Yeah, the Helghast are silly, but there are so many fantastic touches…
By Luke Plunkett Published February 3, 2014 -
CultureHow Chicken McNuggets Are Made (Spoilers: It’s Not Pink Goop)
Despite having proven otherwise time and time again, McDonald’s still gets people asking if the horrifying image of pink chicken goop which circulated in 2010 is what’s inside their Chicken McNuggets. Here’s what’s really happening inside McDonald’s nugget factory. Now I’m sure the Cargill, Canada factory this video response takes place in received a vigorous…
By Mike Fahey Published February 3, 2014 -
Culture
The Week in Games: Back in Business with Bravely Default
We now return to our regularly scheduled The Week in Games, now that we have enough titles to properly justify discussing an upcoming week for them. Key releases are Bravely Default on 3DS, the latest episode of The Wolf Among Us, and The LEGO Movie Video Game doing a Full Ginsburg on all eight (8)…
By Owen Good Published February 2, 2014 -
Culture
Sunday Comics: Faint Chances
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Awkward Zombie by Katie Tiedrich. Published Jan. 27. Read more of Awkward Zombie Penny Arcade by Jerry Holkins and Mike Krahulik. Published Jan. 31. Read more of Penny Arcade Brawl In The…
By Owen Good Published February 2, 2014 -
Culture
This Week in the Business: ‘Immaturity and Multiplayer Go Hand in Hand’
What’s happened in the business of video games this past week … QUOTE | “Immaturity and multiplayer gaming go hand in hand.”—Ethan Levy, design consultant, talking in depth about the new player experience in League of Legends and why it should be improved QUOTE | “It can take video games in general to a new…
By Steve Peterson Published February 1, 2014 -
Culture
If Only More Sci-Fi Games Were This Colorful
Garrett Hanna works at Carbine Studios, where he’s been contributing to the eyeball-bursting art style of the sci-fi MMO Wildstar. You can see more of Garrett’s work at his personal site (thanks CAW!). To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click…
By Luke Plunkett Published January 30, 2014 -
CultureTotal Recall
That Time When Mario And ‘Evil Brother’ Luigi Starred In a Racing Game
Recent Nintendo events got us looking back at some old news clippings about the house of Mario and we found some we just have to share. Here’s one of the more interesting ones from the Daily Yomiuri, from November 1992. As you’ll see, we can’t vouch for veracity of all of it…. The most recent…
By Stephen Totilo Published January 30, 2014 -
Culture
Our Pirate Games Need More Kraken
Eduardo Peña is an artist who’s worked on games (that you do and don’t know about) and movies (that you certainly know about…like the Hobbit trilogy). Formerly of Immersion Games, he’s now at Singapore’s FZD School of Design You can see more of Eduardo’s work at his CGHub page (thanks Super Punch!). To see the…
By Luke Plunkett Published January 29, 2014 -
Culture
Ask Dr. Nerdlove: My Date Doesn’t Approve Of My Geeky Hobbies
What’s going on, everyone? Welcome to the latest installment of Ask Dr. NerdLove, dedicated to solving your dating problems and making nerds just a little sexier every day. I’ve got a trio of questions for you this time, centered around some of the most common issues geeks face out in the dating pool. Hey Dr.…
Harris O'Malley Published January 29, 2014 -
Culture
Rebel Bikes is a series of amazing post apocalyptic illustrations by artist Ignacio Bazán Lazcano, with really badass bikers and vehicles. They’re on the same level as actual video game concept art, but sadly it’s just the artist’s own project. It could be great for a game with heavily pimped bikes, though. Dayshot is an…
By Gergo Vas Published January 29, 2014 -
Culture
Game Artists Will Show You How To Be A Game Artist (For Free!)
If you’re an aspiring games artist, and you see the stuff we post here on Fine Art and think “uunnnhhhhhh I’ll never be able to afford to get that good”, you might be in luck. VERTEX is a book series set up by games artist Ryan Hawkins. Fed up with the limited selection of commercial…
By Luke Plunkett Published January 29, 2014