-
Culture
Sunday Comics: World of Spycraft
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics in video gaming. The images enlarge if you click on the magnifying glass icon. Nerf NOW!! by Josué Pereira. Published Dec. 11. Read more of Nerf NOW!! Awkward Zombie by Katie Tiedrich. Published Dec. 9. Read more of Awkward Zombie Penny Arcade by…
By Owen Good Published December 15, 2013 -
Culture
This Week in the Business: ‘The Leading System of This Generation’
What’s happened in the business of video games this past week … QUOTE | “The leading system of this generation.”—Research firm DFC Intelligence asserting that Sony’s PS4 will indeed be the number one selling console of the new generation, but the company doesn’t see PS4 surpassing the lifetime numbers of Wii or PS2. QUOTE |…
By Steve Peterson Published December 14, 2013 -
Culture
BioShock’s Characters Were Not Born. They Had To Be Made.
Gavin Goulden is a lead character artist at Irrational Games, where he’s most recently worked on both BioShock Infinite and its first major DLC, Burial At Sea. Priot to that, he’s worked on games such as Dead Rising 2, Dragon Age and FEAR 2. You can see more of his work at his personal site…
By Luke Plunkett Published December 13, 2013 -
Culture
If A Batman Game Looked Like This, I Would Never Stop Playing
No offence to the guys making the latest Batman games, which look great in their own muscly way, but Batman is a comic book character. Wouldn’t it look cooler if the games looked more like a comic? Especially one this fantastic? These images are the work of Callum Alexander Watt, a British artist who we’ve…
By Luke Plunkett Published December 11, 2013 -
Culture
Some Artists Behind Game Of Thrones Take On An Xbox One Launch Game
We’ve covered the work of German studio Karakter beforehere on Fine Art, but since the company just finished up some work on Xbox One launch title Ryse – not to mention the third season of HBO’s Game of Thrones – now’s as good a time as any for a fresh look at their stuff. The…
By Luke Plunkett Published December 10, 2013 -
Culture
Spider Man, Shrugs & A Cancelled Video Game
Mikaël Léger is a freelance concept artist who works in both video games and comics. Some recent games he’s worked on include Injustice: Gods Among Us, Faith and a 45. and Xenonauts. You can see more of Mikaël’s work at his personal site To see the larger pics in all their glory (or, if they’re…
By Luke Plunkett Published December 10, 2013 -
Culture
The Week in Games: Peggle For Your Thoughts
The year still has a few delights in store for us, beginning tomorrow with Peggle 2 on Xbox One. Doki-Doki Universe lands on Tuesday for all PlayStation platforms that access PlayStation Network. Angry Birds, inevitably, gets its kart racer on Wednesday. Here’s the week in games. Monday, Dec. 9 Peggle 2 (Xbox One) Tuesday, Dec.…
By Owen Good Published December 8, 2013 -
Culture
Sunday Comics: Airplane Mode
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Nerf NOW!! by Josué Pereira. Published Dec. 2. Read more of Nerf NOW!! Awkward Zombie by Katie Tiedrich. Published Dec. 2. Read more of Awkward Zombie Penny Arcade by Jerry Holkins and…
By Owen Good Published December 8, 2013 -
Culture
This Week in the Business: Worth the Paper It’s Printed On
What’s happened in the business of video games this past week … QUOTE | “I have to tell you—it doesn’t affect what we do … 100,000 signatures doesn’t mean 100,000 sales.”—Nintendo of America president Reggie Fils-Aime, on fan petitions and campaigns trying to get certain games made QUOTE | “I don’t know why Iwata is…
By Steve Peterson Published December 7, 2013 -
Culture
The Artist Who Gets To Draw All Those Things You Like
Jose Emroca Flores is an artist who has recently worked on stuff like Call of Duty, the Deadpool game and a few of the last Transformers games. Previously, he’s also done stuff with EA, Activision, Nike, Iam8bit, Nintendo Power and Game Informer. There isn’t much minimal pausing for refelction against a bleak backdrop here. Just…
By Luke Plunkett Published December 6, 2013 -
Culture
British Game Store Now Sells Dinner In A Can
Hey there, video game fan. Do you like eating Christmas dinner but hate dealing with inconveniences like “shopping” and “cooking” and “pretending you haven’t hit rock bottom”? Try the Christmas Tinner, announced by British retailer GAME today, and you can come yet another step closer to not being human. Check out these beautiful people eating…
By Jason Schreier Published December 5, 2013 -
Culture
Well, Someone’s On Santa’s “Naughty” List
Maxim Verehin is a concept artist who in the past few years has worked for clients like Konami, Wizards of the Coast, Applibot and Ironclad Games. You can see more of his art at his personal site and CGHub page To see the larger pics in all their glory (or, if they’re big enough, so…
By Luke Plunkett Published December 5, 2013 -
Culture
Hawken Is Still Around, Still Looks Good
People were once so excited about Hawken. It looked awesome, it had a wonderful visual design to it, and then…well, then it went free-to-play, and it didn’t have singleplayer, and that kinda took the wind out of a lot of people’s sails. A shame, but hey, the game still looks great, people are playing it,…
By Luke Plunkett Published December 3, 2013 -
Culture
One Of The Best Magic Card Artists On The Planet
Peter Mohrbacher is an artist best known for his work on the Magic: The Gathering card game, for which he’s been providing illustrations since 2010. Prior to that he’d worked at the North American branch of CCP, the developers of the EVE Online series. Those who like his work – or MTG in general –…
By Luke Plunkett Published December 2, 2013