Just about everything I know after playing the new Hydro Thunder is what you knew if you read today’s news about the Xbox-exclusive sequel to Midway’s speedboating series. I can add at least one thing: It feels good. Aside from Wave Race: Blue Storm and Wii Sports Resort’s jet-skiiing there haven’t been many chances in…
Yesterday we considered that maybe breaking the rules is the best way to play video games. Because — or despite that — game developers have to set limits. So is this Heavy Rain clip, via reader Syptel, a tolerable limit? For those who haven’t played the game, this scene is from the game’s opening chapter.…
Were I to stab this syringe-shaped pen into my arm, BioShock style,I would not get the “Hemingway’s Helper” gene tonic upgrade, but we would all remember that it was swag to promote the Sinclair Solutions BioShock 2 multiplayer add-on.
The PlayStation Move thrives in darkness, could enable a new kind of Greek god game, has 10 hours of battery life, a mystery port and a simple innovation that could be profound. Kotaku learned all this and more earlier this week when I sat down with Sony senior researcher Richard Marks, the man who had…
Let’s all go to PAX East, okay? Who’s with me? Fahey is. Anyone else? While we’re on our way, please talk here about video games. Confused about commenting on Kotaku? Read our FAQ
Tonight, in New York City, Kotaku is on a games journalism panel. Friday night, in Boston, Kotaku hosts a party. Saturday, at PAX East in Boston, Kotaku has a panel. You’re invited to all three! NYC details / Boston details
The biggest week of video game news for 2010 is beginning to fill up. Just two days after Nintendo revealed that its DS successor, the 3DS, will appear during E3 week. That week now begins on Sunday, June 13, with Project Natal. An Xbox 360 briefing follows. Last year’s Microsoft E3 press briefing included debuts…
The man behind the most advanced video game swordplay available today says the time is now right — and the technology is now good enough — for a motion-controlled Star Wars lightsaber video game. Speaking on Kotaku’s live podcast yesterday, Red Steel 2 creative director Jason VandenBerghe said that advances in motion control have removed…
From the moment I broke Mario through the ceiling of Super Mario Bros. World 1-2 to bypass the next few levels of that game, I’ve assumed that an essential part of playing video games is being subversive. I’ve assumed that not following the rules was part of following the rules. I’ve believed that to play…
You can talk about video games in the comments section of this post, but can we also talk about voice-acting? Specifically, who should be voice-acting these guys here? Confused about commenting on Kotaku? Read our FAQ
Kotaku is going to Boston to have a party at PAX East, to determine the 10 greatest games of all time and to teach Penny Arcade how to spell. All your planning details are here. KOTAKU: THE PARTY On Friday night, Kotaku friends and foes aged 21 or over are invited to drop by our…
None of the non-video game comics hitting shops in the U.S. this week really jump out at me, so let’s stick with the three gaming comics of the week, including Felicia Day’s first issue of The Guild. Resident Evil #4 of 6 Written by Rick Sanchez and drawn by Jheremy Raapack and Ed Benes. Summary…
Would you like to hear a developer speak freely about making a sequel to a game that was panned? Red Steel 2’s Jason VandenBerghe did that today, from Paris. You can download one of our best hours of audio now. This week’s episode of Kotaku Talk Radio features frank discussion between Jason, us and some…
“My goal is not to make you more powerful than other people,” Eskil Steenberg, the video game developer recently told Kotaku, as he explained which video game design rule he is breaking. “It is to let you be more respected.” Eskil Steenberg’s ambitious video game Love, a game he made by himself, officially launches tomorrow.…
Seldom in life does someone cackle in front of you like a James Bond villain, explaining how they will deliver your demise. When game designer Chris Hecker did this to me in San Francisco recently, I knew I had him. See, Chris Hecker thought he was clever. And the truth is that Chris Hecker is…
If you can’t be at NYU on Thursday, can you at least be right here today talking about video games? Thanks. Confused about commenting on Kotaku? Read our FAQ
Today I added two more people to the list of individuals imploring me via e-mail to develop Dark Cloud 3. I’m sorry, folks ,but I’m not going to do it. Since the fall, I’ve received nine e-mails from people imploring me to make a sequel to Sony’s Dark Cloud role-playing game series. Here’s a typical…
Two new demos of PlayStation Move, shot by us today, show some of the coolest things that Sony’s Move motion controllers can do. Two weeks ago, we saw Move control games. Today, Move moved windows and made the Eiffel Tower. Kotaku shot these demos in New York City, just hours before Sony was allowing the…
If you’re in New York City on Thursday and would like to see me and other games journalists talk about our profession, come on over to New York University. 721 Broadway, Room 006. 6pm. Details on NYU’s site
A skeptical world might not see video games as essential. But we can point to many games that feel worthy of this planet. Games about eating mushrooms, arranging falling blocks, saving the world. However: A first-person shooter with motion-based swordplay? You’d be right to be skeptical. More than three years after the release of the…
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