To dislike Monday Night Combat would be to disagree with a woman dressed as bacon. This representative of bacon-flavoring company J&D’s (makers of Baconnaise) recently visited MNC studio Uber Entertainment. I played the upcoming Xbox Live Arcade game, sans bacon outfit, at PAX East.
Halfbrick Studio’s early 2010 Xbox Live Arcade Game Raskulls looks and plays like the kind of old-school platformer that surely someone must have thought of years ago. Would someone have thought of creating a bunch of side-scrolling levels that are accessed from an overworld map, a la Super Mario World, but supports four players? Wait.…
Kotaku was prepared to mock the release of a metronome for the DSi today, surely not the best thing in this week’s offering of DS and Wii downloads. But then we saw the picture for it. Fahey usually does these things, so I will be but a poor substitute. WarioWare DIY’s WiiWare expansion is neat,…
In 2002, Andrew Lum strapped a TV to his chest, a GameCube to his belt and crashed Sony parties. He was paid to do this, but, really, Andrew Lum loves Nintendo. Today, he’s making a Nintendo game. Lum’s game is Frobot, which believe it or not has to be qualified with the sentence: No, not…
At PAX East, geek hero Wil Wheaton decided to check which generations the thousands of people attending his keynote were from by testing some gaming one-liners. People roared for each one. “It is very dark” “You have died of dysentery” “Roll initiative” “Shots do not hurt other players … yet.” “Enchantment? Enchantment!” [Update: Thanks, DeanBMV…
This past weekend, N’Gai Croal and I launched an idea two years in the making: The Best Method Of All Time For Selecting The 10 Best Video Games Of All Time. Or, as we more humbly call it: Canon Fodder. Canon Fodder isn’t just a way of identifying the best games ever. It is is…
It may never be sunny enough to play Boktai but today’s weather is perfect for commenting here about video games. Confused about commenting on Kotaku? Read our FAQ.
In our svelte final PAX East cosplay gallery, we bring you the few, the proud, the amazingly-tall Bayonetta, the ex-Kotaku-editor-masquerading-as-a-cosplayer and the Ghostbusters (can you guess who there are protecting us from?) Our Mike Fahey says: “Bayonetta actually attended the Kotaku party on Friday, sans costume. She was almost as tall as I am in…
I ended my tour of PAX East 2010 with two games vying for the title of Stephen’s Favorite New Game At The Show. This was one of them. Slam Bolt Scrappers is, among other things, a new take on Tetris-engineered combat. Build a tower out of the blocks you rotate and drop. Use the tower…
This is Grapple Buggy, shown here in Boston at PAX East by Nathan Fouts, the almost-solo developer behind Xbox Live Indie game Weapon of Choice. You can tell which classic Nintendo Entertainment System games he loves. The game has come a long way since we spotted it almost a year ago. It may have missed…
Jacob Minkoff, game designer at Uncharted 2 development studio Naughty Dog and one of the main people behind the game’s train sequence, sports the company logo on his back.
Kotaku previewed new Xbox Live Arcade exclusive Hydrophobia this weekend. The game has some rough spots, but to help you understand this game’s potential check out its water effects in this official trailer. In the final minute of the trailer, note the exploding barrels trick, the underwater combat and the heroine’s water-controlling power.
Giant Bomb’s Jeff Gertsmann, long-time reviewer of games, has a less than cheerful history with the first Kane & Lynch game. But at PAX East, all is well with Jeff, Kane and Lynch. (The fans here made him do it!)
The best parts of Hydrophobia are, not surprisingly, wet. Today in Boston at PAX East I got a chance to try a demo of Hydrophopbia, a game several years in development by studio Dark Energy Digital that has been announced at this show as an exclusive Xbox Live Arcade game. At first glance it is…
The creators of Alien Hominid and Castle Crashers have finally named their new game and let us play it again. Here at PAX East I have played Battle Block Theater. We last played the game in the summer at the San Diego Comic-Con in July. What was then called Game 3 has not just a…
Not everything the men behind the massive PAX East convention here in Boston told me this weekend is true. But most of it was funny and/or illuminating. Mike Krahulik and Jerry Holkins, better known to the millions of fans of their Penny Arcade comic strip as Gabe and Tycho, have brought their giant Penny Arcade…
Lagging behind standards maintained by competitors Sony, Microsoft and Apple, Nintendo is launching its second portable gaming system capable of downloading video games, without letting those who downloaded games on their first DS to transfer them to the new one. Nintendo is currently operating a pay-for-it-twice system for its DSiWare line-up, something that will be…
As seen at PAX, a timeline of the work of the people behind Alien Hominid and Castle Crashers — with an important hint about the future.
Not many words for you about PAX East in this post. Just pictures and captions of some of the things we spotted on our first day at PAX East. The back side of Rockstar’s massive Read Dead Redemption booth. The side of Rockstar’s Read Dead Redemption, with a GTA sales pitch. EA’s Dante’s Inferno booth…
The last video game from Twisted Pixel was a ridiculous exploration of how good a game you can get out of a character who only explodes. Their new hero has a worse affliction. He stars in a bad comic book. I watched a developer from Twisted Pixel play through part of the first level of…
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