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The Massive GamesCom Preview Gallery
Take a peek at what’s going on this week at GamesCom in Germany, as Kotaku takes you on a tour of the convention grounds, with a special sneak peek at the show floor. We spent today wandering around Cologne, Germany, taking in the local flavor, before our curiosity got the better of us and we…
By Mike Fahey -
Xbox Indie Clips: AvaGlide
Today on Kotaku’s Xbox Indie Clips we take a look at AvaGlide, the Xbox Live Indie Game that gets us in a Pilot Wings sort of mood. Our pal Luke Plunkett drooled over Haiku Interacive’s Xbox Live Indie Game AvaGlide a few weeks back, but couldn’t play it, because Australia doesn’t have Xbox Live Indie…
By Mike Fahey -
A Very Strange Place To Find A Trading Card Game
The last place I expected to discover a fully-realized online trading card game, complete with duelist animations, experience point rankings, and animated dueling effects, was the virtual world of Second Life. I wouldn’t have discovered the LOGOS Collectible Card Game at all, had an e-mail from the game’s creator arrived a month ago. Fortunately my…
By Mike Fahey -
German People Look Silly Playing Kinect Too
Upstairs at a two-story GameStop in scenic downtown Cologne, Germany, a young woman tries out Kinect, where du bist der Controller I’ve arrived in Cologne a few hours ago, took a brief nap in my tiny hotel room without air conditioning, and then took a stroll through the town, looking for something to spend money…
By Mike Fahey -
A Life In 8-Bit
A man is born, lives, loves, loses, dies, and restarts in Consoul, an 8-bit movie by Lasse Gjertsen. Consoul looks at the very different paths a person’s life can take, using a retro 2D side-scroller game as a backdrop. As the main character ages his heart meter fills. Working adds to his money score, while…
By Mike Fahey -
The S.T.A.L.K.E.R. Saga Continues In 2012
After fooling around with a prequel and a lesser sequel, Ukrainian developer GSC Game World gets down to brass tacks with a true sequel to popular first=person shooter S.T.A.L.K.E.R.: Shadow of Chernobyl, due out in 2012. 2007’s S.T.A.L.K.E.R.: Shadow of Chernobyl received a prequel in 2008, S.T.A.L.K.E.R.: Clear Sky. This year’s S.T.A.L.K.E.R.: Call of Pripyat…
By Mike Fahey -
Build Your Empire In DJ Hero 2
Freestyle Games creative director Jamie Jackson walks us through DJ Hero 2’s Empire Mode, the replacement for the original game’s underwhelming career mode. In the original DJ Hero, you unlocked new venues as you progressed through the game, which was pretty damn boring. Empire Mode in DJ Hero 2 looks to make up for it,…
By Mike Fahey -
A Limited Edition Fable III Controller Fit For A King
If you’re planning to rule over Albion as king or queen in Fable III comes in, you’re going to need a controller befitting your lofty station. The official Fable III Limited Edition Wireless Controller should do the trick. It may look a bit gaudy, but such are the trappings of royalty. Artists from Fable III…
By Mike Fahey -
Castle Crashers Crashing PAX With A Special Surprise
The Behemoth may be busy pushing Castle Crashers through Sony’s approval process and working on BattleBlock Theater, but that doesn’t mean they don’t have time to work on a very special Castle Crashers treat for fans attending PAX this year. I feel a bit sorry for PlayStation 3 owners eagerly awaiting their chance to purchase…
By Mike Fahey -
It’s Tropico 4 Time Already?
Fresh from the success of last year’s Tropico 3, Kalypso Media and developer Haemimont Games bring El Presidente into the 21st century, adding in Facebook and Twitter functionality into next year’s Tropico 4. With six years between Tropico 2: Pirate Cove and last year’s Tropico 3, you can forgive me for being surprised by the…
By Mike Fahey -
Adama Goes Digital In Battlestar Galactica Online
Can the world have too much virtual Edward James Olmos? Bigpoint shows off slightly-creepy character models for the browser-based online game of SyFy hit Battlestar Galactica. You didn’t think they’d make a Battlestar Galactica game without the stars, did you? Bigpoint today reveals that several popular members of the BSG cast have provided their likenesses…
By Mike Fahey -
DanceDanceRevolution PS3 Will Move You
Dance Central for Kinect might be getting all the attention, but Konami’s DanceDanceRevolution for the PlayStation 3 has a few tricks up its sleeve that could bring the original dance game back into the spotlight, starting with PlayStation Move support. While Dance Central utilizes the strengths of Kinect, DanceDanceRevolution for the PlayStation 3 uses the…
By Mike Fahey -
The Lord Of The Rings: War In The North Travels To Germany
The GamesCom trailer for Warner Bros.’ The Lord of the Rings: War in the North fulfills the unwritten rule that every Lord of the Rings video game trailer end with a troll busting through a door. While many Lord of the Rings games have featured completely troll-less trailers, it isn’t a true Rings game until…
By Mike Fahey -
Reviews
Scott Pilgrim Vs. The World: The Game Review: Four-Player Fan Service
In Bryan Lee O’Malley’s Scott Pilgrim vs. The World, the hero has to fight his girlfriend’s seven evil ex-boyfriends. In Scott Pilgrim vs. The World: The Game, Scott and his friends have to fight The World. By the World I mean Ontario, which is the world as far as fans of the six volume graphic…
By Mike Fahey -
The Living Kitchen Project Imagines A Gesture-Based Future
Could Claytronics make the simple act of preparing a meal as interactive and engaging as a video game? Michaël Harboun explores the future of everyday objects with the Living Kitchen Project. Claytronics is a technology concept that relies on nano-sized computers that can join together to form interactive 3D objects. Imagine walking up to a…
By Mike Fahey -
QuakeCon’s Steam Sale Prices Are Insane
Where can you get 27 different id Software and Bethesda Softworks titles for only $70? At the Steam QuakeCon 2010 Sale, along with daily specials on the best games the two companies have to offer. Buying the 27 games included in Steam’s QuakeCon pack individually would run you $233.25, which is a fair price to…
By Mike Fahey -
id Unleashes Impressive Rage On The iPhone [UPDATE]
During his keynote speech at QuakeCon 2010, id Software’s John Carmack demonstrated Rage on the iPhone, running at 60 frames-per-second and able to “kill anything done on the Xbox or PlayStation 2.” Carmack’s demonstration, using the id Tech 5 engine, could possibly be the most impressive tech we’ve seen on the iPhone. Running on the…
By Mike Fahey