-
Night Flyer
To: Ash From: Crecente Technically it’s not night, but I am flying to Los Angeles for the day. I’ll be returning tomorrow afternoon. I may have some hours to kill tonight and tomorrow afternoon any suggestions on what I should do? What you missed: Video Games Survive Recession, But At What Cost? The Best Games…
By Brian Crecente Published January 18, 2010 -
How To Pick The Best Game of 2009
You might be wondering what happened to our annual Game of the Year awards. Don’t worry they’re coming, we just didn’t see the need to rush them. I know it’s crazy, but I’ve always felt that the game of the year should be decided after the year has actually ended. I know that may be…
By Brian Crecente Published January 18, 2010 -
iPhone Chart Toppers: Doodle Jump Hops Onto the Charts
This week’s charts remain mostly unchanged, though it appears that more people have discovered the fun-little vertical platformer Doodle Jump. I downloaded Trenches last night. Great game, but man is it short. Super short. Here’s the full list: Which do you think should be the top game? Check out all of our iPhone game reviews.…
By Brian Crecente Published January 18, 2010 -
Video Games Survive Recession, But At What Cost?
Despite the recession and a drop in video game sales last year, December was the biggest month in the history of video games. A combination of console price cuts, a holiday rich in spending and the recent release of several chart-busting titles helped the game industry pull in $5.53 billion in December alone, according to…
By Brian Crecente Published January 18, 2010 -
2000: Recently transplanted from the Forth Worth Star-Telegram. I mange to juggle my full-time job as a police reporter with the Palm Beach Post and writing occasional pieces for the feature’s section of the paper about the real value of virtual real estate, and internet addiction. After much though, I decide to put my Playstation…
By Brian Crecente Published January 17, 2010 -
Ashes to Ashes
To: Ash From: Crecente Re: Browser Recs, Please! Today Ellie and Lucy came back to us in tiny little Cherry wood boxes. Sort of sad, but we’ve got Littlefoot around cheering us up. Oh, and Trish adopted a 6-month old… um… something? that was about to be put to sleep in Kansas over the weekend.…
By Brian Crecente Published January 14, 2010 -
Sex, Drugs, But No Violence: A Porn Game With A Message?
Video game developer Andrew Hall makes no bones about his lifestyle or the game he helped make that revels in it. “I have consensual sex and I do drugs,” he told Kotaku in a recent interview. “I’ve never killed anybody before. But in video games you just go kill people all day, it’s like nothing.…
By Brian Crecente Published January 14, 2010 -
Gaming’s Trojan Horse
Who cares that only Hercules bow and arrow made it into the Trojan War, this is still a great bit of promotion papercraft I received today. Keeping true to the story of the Trojan Horse, opening up its belly revealed a fun little surprise.
By Brian Crecente Published January 14, 2010 -
Martin Sheen Dares You To Talk Back To Him (In Mass Effect 2)
Much ado has been made about Mass Effect 2’s new combat system, but let’s not forget that it’s still a story-heavy, actor-packed role-playing game. Among the impressive list of actors lending their voice and talent to the “emotionally engaging” narrative is famed Apocalypse Now and West Wing actor Martin Sheen. I was curious how the…
By Brian Crecente Published January 14, 2010 -
Giant Bomb’s Jeff Gerstmann In Our First-Ever, In-Studio Podcast
Our latest podcast is now available for download. Listen in as we and some of you grill Giant Bomb‘s Jeff Gerstmann about review scores, discuss the inevitable failure of 3D and play with our fancy new sound effect buttons. We also unveiled our new, sound-engineered audio and discussed the ins and outs of this year’s…
By Brian Crecente Published January 14, 2010 -
C-B-S
To: Ash From: Crecente Re: Delays Aren’t Necessarily Bad, Yo Busy, busy day what with the sex bots, Tiger woods stuff and our podcast. Did you listen to the podcast? It was a ton of fun and man, the sound difference. I can’t believe the difference a professional sound engineer and studio makes. OK, I…
By Brian Crecente Published January 13, 2010 -
How Gaming Helped Create A SexBot’s Skin-Deep Personality
If you can get past the skin-soft silicon, the over-sexualized mouth, the transparent nightie and uncomfortably-separated thighs, Douglas Hines latest invention could offer some interesting insight into the way games interact with people. But there’s no getting around the awkward facts of the former Bell Labs Artificial Intelligence researcher’s creations: Roxxxy and Rocky are a…
By Brian Crecente Published January 13, 2010 -
Kotaku Talk Radio: Toll Free, Live and With Gerstmann
It’s a big day for Kotaku Talk Radio, our first broadcasting live from CBS Radio studios in New York. We’ll also have on as a special guest Giant Bomb’s Jeff Gerstmann. Our move to CBS Radio makes Kotaku Talk Radio a featured part of the Chat About It selection of talk shows . The move…
By Brian Crecente Published January 13, 2010 -
New Final Fantasy Trailer Includes Lovely Music, English Voice Acting
Click to view Caught in the translation bubble that gave Final Fantasy XIII to Japan last month, but won’t deliver it to the rest of us until March, we’re all left to watch trailers of the game set to pop music. In this one we get to watch the new International trailer which is set…
By Brian Crecente Published January 13, 2010 -
Recovering From CES… AVN
To: Ash From: Crecente It’s been a busy month or so for me. And last week was all about the Consumer Electronics Show (and a tiny bit about the AVN). While the show wasn’t heavy on over-the-top gaming news, Mike and I managed to get some pretty interesting stories out of our time spent in…
By Brian Crecente Published January 12, 2010 -
And Here’s the Winner of the Ultimate Legend of Zelda Spirit Track Kit
We asked readers to get off their duffs and try to convert people into Zelda fanatics… and to document themselves doing it. The lucky winner receives a copy of The Legend of Zelda: Spirit Tracks, a Spirit Tracks t-shirt, a $1,000 Nintendo World Store gift card, a Zelda’s “biggest fan” trophy and a white Nintendo…
By Brian Crecente Published January 12, 2010 -
Final Fight: Double Impact Puts You Back In the Arcade
The most impressive thing about Capcom’s download ports of arcade classics Final Fight and Magic Sword aren’t the gameplay, it’s the frame that the game plays within. Gamers have the option of turning on a frame for the games that turns the sides of the monitor into replicas of the old gaming guides that used…
By Brian Crecente Published January 12, 2010 -
Razer Reinvents, Perfects the Xbox 360 Controller
The second to last thing I was expecting to be writing about my visit to Razer’s CES booth was an Xbox 360 controller. The last thing? That I like it more than Microsoft’s version. The Razer Onza includes two programmable bumpers, a 15-foot braided cable, a more-responsive directional pad and the ability to adjust the…
By Brian Crecente Published January 12, 2010