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The Sims Turns 10 On our Weekly Podcast
This week marks the tenth anniversary of a little game called The Sims. We’ll have a couple of guest on our podcast tomorrow to chat about the franchise. I still remember my Electronic Arts pitch call ten years ago from someone who sounded just as confused as I felt about the notion of a game…
By Brian Crecente Published February 2, 2010 -
Attack of the SexBox!!!! and It Came From Your Console!!!!
You know (sound of an attempt at a ratings hike). that a reporter is desperate (sound of a clueless editor assigning a bad story) to make something into a story (sound of someone taking a long lunch instead of researching video game consoles) when a TV station (sound of a “reporter” quoting the “FBI” without…
By Brian Crecente Published February 2, 2010 -
Trekkie
To: Ash From: Crecente Happy Star Trek week. I don’t know if you saw but we kicked off a little theme week in light of the launch of Star Trek Online. I dint think we had the same Star Trek influenced childhood, but did you watch the original show at all? I have some Beta…
By Brian Crecente Published February 1, 2010 -
Raven (and I) Need You!
Tomorrow I’m writing up my review of Playstation 3’s MAG. But today, today I need to earn my command stripes and spend an inordinate amount of time playing the game. Unlike our typical reviews, games with heavy multiplayer aspects, like massively multiplayer online titles and online-only games, get a bit of a different approach. We…
By Brian Crecente Published February 1, 2010 -
Dante’s Inferno: The Original World Map
As seen at The World of Dante, an illustration by Lindsay McCulloch. Speaking to Kotaku commenters during today’s live chat, Dante’s Inferno producer Jonathan Knight said that the real “ah ha” moment for him in deciding whether Dante’s Inferno the book could be turned into Dante’s Inferno the video game was seeing a map of…
By Brian Crecente Published February 1, 2010 -
Memories of Strange New Worlds, Strange New Ideas
Star Trek has always held a certain mystique for me. Not just because it starred a courageous Captain James T. Kirk, a man who every Sunday managed to squeeze fist-fights, flirtation and phaser battles into a single hour of glorious TV, but because of the way I viewed the show… literally. The Star Trek of…
By Brian Crecente Published February 1, 2010 -
iPhone Chart Toppers: X Games and Spore Creatures Hit
Call of Duty: World at War Zombies seems to be making a comeback, likely powered by the release of it’s free “lite” version last week. The newcomers to the list are Spore Creatures, which I’ve just started playing myself, and X Games SnoCross, which seems to offer some pretty spectacular graphics. Here’s the full list:…
By Brian Crecente Published February 1, 2010 -
World of Warcraft Headphones Ring in at $160
You can now pre-order those Sound Blaster World of Warcraft Wireless Headset that Creative Labs showed off during last year’s BlizzCon. The headsets, which come either either a Horde or Alliance theme, will cost you $160 a pop. They include custom World of Warcraft voice mods, WoW-themed software and will work on a PC or…
By Brian Crecente Published February 1, 2010 -
Dear President Obama
To: Ash From: Crecente Re: TGIF So Tristan just wandered up to my office to let me know he emailed the president of the United States. I asked him why, he said he wanted to let him know that he liked his speech the other day. Apparently while I spend my iPhone time reading Kotaku,…
By Brian Crecente Published January 29, 2010 -
Game Developers See Potential, Not Gold Rush in Apple’s iPad
On its surface, Apple’s iPad may seem like a glorified e-book reader, but developers working on games for the system say they see within its extra-large screen and faster processor, great gaming potential. “Our creative teams are really just digging in and brainstorming ideas that the power and specs of the iPad might bring to…
By Brian Crecente Published January 29, 2010 -
Hell Hath No Fury Like Video Game’s Take on Dante’s Inferno
Hell is a place of personal sin and redemption, a torturous landscape molded in the immorality of human flesh to create dreadful warnings of what the conclusion of an unrepentant lifestyle has in store. At least that’s what four hours with Electronic Arts’ Dante’s Inferno has taught me. In unraveling what many believe is one…
By Brian Crecente Published January 29, 2010 -
Xbox 360’s Game Room Wants You to Rebuy Your “Arcade”
When the Xbox 360 gets its Game Room later this year, players will have to repopulate the arcade with titles no matter what they have already purchased through Xbox Live, Game Informer reports. That’s because Microsoft considers the Game Room titles, which are “originals, different from the Xbox Live Arcade titles, which are revamps, GI…
By Brian Crecente Published January 29, 2010 -
Feel the Wrath of God of War’s Brain Freeze
Starting in February Fahey you will be able to run into any 7-Eleven store to pick up a heaping, icy cup of Kratos Fury. Just make sure you don’t suck it down too quickly or you’re sure to feel the icy sting of his twin blades in your brain. Evan Brody, who has the most…
By Brian Crecente Published January 29, 2010 -
2010’s Most Anticipated Games in Video
The season opener for GametrailerTV aired last night with your’s truly and a clutch of other "industry experts" talking about their most anticipated games for this year. On my list: Red Dead Redemption, because I’m a huge western shooter fan and this game looks like it might push a much-deserved genre into the mainstream spotlight.…
By Brian Crecente Published January 29, 2010 -
Gadgets
To: Ash From: Crecente As I’ve mentioned before, I’m a bit of a gadget freak. (I love them almost as much as watches). But I was sort of disappointed with the iPad showing. Disappointed enough to search out the sorts of PADDs I’d actually want. But what about you? Japan was, once, the land of…
By Brian Crecente Published January 28, 2010 -
Nintendo Asks You To Get LOST on Wuhu Island
You know, pop-culture referencing television show Lost isn’t the only form of entertainment that includes island fun. With the final season of the show kicking off next week, Nintendo wants to remind you about that OTHER island. With more than 4.2 million copies sold, Nintendo seems to make a lot of references to LOST’s tropical……
By Brian Crecente Published January 28, 2010 -
Trism 2 Coming to iPhone, Touch, iPad
Trism put gaming on the iPhone, or at least it proved that the games soon to flood the portable could be both fun and unique. Trism 2, Demiforce founder Steve Demeter tells us, is coming to the iPhone, the iPod Touch and, yes, the iPad. Maybe this is the sort of kick in the pants…
By Brian Crecente Published January 28, 2010 -
God Of War III Snaps Necks Starting March 16
It’s official, God of War III hits stores beginning March 16. (That’s a Tuesday for those of you planning illnesses.) That malevolent eye, and the chain-sword-swinging arms that go with it, will be showing off a new God of War III trailer come Feb. 11 on Spike’s GameTrailers TV. And to put in a bit…
By Brian Crecente Published January 28, 2010 -
The Guns, Skills and Buffs of MAG
Massively-first-person shooter MAG is a complex Playstation 3 game. Not complex in its basic mechanics. You move as groups, aim and shoot. Pretty straight forward. But all of that is built around a lot of different variables. The instruction manual is, as all are these days, lacking in any real explanation and the players are…
By Brian Crecente Published January 28, 2010