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Doom II RPG Now on iPhone
You can now pick up a copy of Doom II RPG for your iPhone or iPod Touch for $4. The game includes nine maps, three playable characters, more than a dozen weapons, 11 enemies and plenty of upgrades. Game dev Zenimax, aka id, say there’s about eight hours of gameplay tucked away in Doom II…
By Brian Crecente Published February 10, 2010 -
These Are Your E3 Publishers and Developers
More than 120 video game developers, publishers and hangers-on have confirmed that they’ll be at this summer’s Electronic Entertainment Expo, which organizers say is 90 percent booked. “Exhibitors, leading video game publishers, and millions of consumers around the world are eagerly awaiting the opening of the 2010 E3 Expo,” said Michael D. Gallagher, president and…
By Brian Crecente Published February 10, 2010 -
The Road to IGF Is Paved With Good Games
Indie games are important. No, not because they’re sometimes “art“, but because of the innovations, the stirring of the pot they sometimes lead to. And nowhere is that more celebrated than during the Game Developers Conference’s annual Independent Games Festival. Now on its 12th showing, the festival gathers together the biggest and best names in…
By Brian Crecente Published February 10, 2010 -
Playing The Tatsunoko Vs. Capcom Credits
Wii fighter Tatsunoko Vs. Capcom is packed with tons of inside jokes, including plenty I don’t quite get. Take for instance this little “game” that you can play while watching the credits roll by after beating the game. You can control the speed of the trio of bikers (the Dorombo Gang, Fahey thinks) and tap…
By Brian Crecente Published February 10, 2010 -
Due to Inclement Weather Your Podcast Has Been Delayed
Blizzard warnings and threats of a New York whiteout shut down CBS Radio’s New York Studio today, giving our podcast a last minute snow day. We apologize for the inconvenience, but are already hard at work with 2K Games shuffling schedules so we can get Jordan Thomas, creative director of Bioshock 2, on our snow-delayed…
By Brian Crecente Published February 10, 2010 -
Toy Fair
To: Ash From: Crecente Re: Canceling eBay Purchase? Guess what Totilo will be checking in on next week? Toy Fair 2010! See what you miss when you don’t live in New York. I’ve never been, but it sounds like it could be super cool. I wonder if the only snacks you can buy are made…
By Brian Crecente Published February 9, 2010 -
Reviews
Dante’s Inferno Review: Big Ideas, Small Problems
Dante Alighieri, real world 14th-century poet and cavalryman, is re-imagined as a love-struck crusader in this retelling of the poet’s greatest work. Dante’s Inferno, one third of Alighieri’s Divine Comedy, serves as the backdrop for this video game’s story of the poet’s search for real-world love Beatrice in hell. Players arm themselves with Death’s scythe…
By Brian Crecente Published February 9, 2010 -
Ghost Recon: Future Soldiers Coming to the Wii
A version of Ghost Recon: Future Soldiers, confirmed earlier today by Ubisoft, will be coming to Wii, the company announced today. Ubisoft CEO Yves Guillemot confirmed that the upcoming shooter will be coming to all platforms when it hits, including the Wii. The game will be different though, he pointed out. It will be developed…
By Brian Crecente Published February 9, 2010 -
Ubisoft Remains Unsure of iPhone Gaming
While Ubisoft has three relatively big-name games on or making their way to the iPhone by March, the company still remains on the fence about the potential of the iPhone market. During their quarterly conference call, Ubisoft said that while they plan to launch a “few games” on the iPhone, they will continue to split…
By Brian Crecente Published February 9, 2010 -
Silent Hunter 5, Anno Headed to iPhone
iPhone versions of Silent Hunter 5: Battle for the Atlantic and Anno Dawn of Discovery: The Harbor will be hitting by March, Ubisoft announced today. The two iPhone games, along with the multiplayer addition to the iPhone’s Assassin’s Creed II: Discovery, are all listed as arriving in the fourth quarter of Ubisoft’s 2009 calendar, which…
By Brian Crecente Published February 9, 2010 -
Reviewing the Reviewers: Or How To Break A Broken System
Just what you’ve been waiting for: A site that lets you critique the critics, review the reviewers, shit all over the shit all overers. Website Criticosm allows you to give reviewers a review score of their own. They then use a reviewer’s average score to weight the importance of their score for a game when…
By Brian Crecente Published February 9, 2010 -
Pocket God Leaps From iPhone to Comic Book
Popular iPhone game Pocket God is getting its own comic book. Bolt Creative, producers of the game, tells Kotaku that they’ve cut a deal with indie comic book company Ape Entertainment to create a new series based on their game. “A comic book series is a natural extension of the Pocket God brand,” noted Dave…
By Brian Crecente Published February 9, 2010 -
Loooooove
To: Ash From: Crecente Re: This Night Note Is Late Hey man, don’t know if you saw, but we launched another mini-theme week today. This one is all about Love and we’ve already run two stories on the topic: this month’s column by Lisa Foiles is about buying gifts for that important gamer in your…
By Brian Crecente Published February 8, 2010 -
Love – Exciting and New
With Valentine’s Day creeping up on us, ax in hand, we’ve decided to take a moment here on Kotaku to examine all things Love. What does that mean? It means along with our full slate of reviews, news, opinions and features, you’ll be treated to a cornucopia of stories examining the topic of love, in…
By Brian Crecente Published February 8, 2010 -
iPhone Chart Toppers: Rock Band Still Untoppled
I guess dropping a few new songs in the Rock Band store and releasing a free version really boosts sales. Rock Band continues its position as king of the hill for iPhone games, this week. What do you think should topple it? Here’s the full list: Which do you think should be the top game?…
By Brian Crecente Published February 8, 2010 -
The Once and Future Sim
One hundred million copies sold, 36 magazine covers and 100 game critic awards: The Sims franchise continues to thrive ten years after its launch, basking in the uncommon flattery of having no real competition. The Sims importance and impact on the video game industry as a whole could perhaps be measured by the games created…
By Brian Crecente Published February 8, 2010 -
Friday
To: Ash From: Crecente Re: Why Is It Called China? I don’t know about you, but it’s been an exhausting week for me. Between the features, breaking news and reviews and handling a lot of manageminty and behind the scenes stuff, this week has zipped by. Next week has me traveling to San Fran on…
By Brian Crecente Published February 5, 2010 -
These Doom Babies Will Eat Your Infant Muppets
As Seen On Ilafox(Thanks Ricardo)
By Brian Crecente Published February 5, 2010