The latest patch notes for The Witcher 3 state that CD Projekt Red fixed an issue where “a noblewoman in red would sometimes follow Geralt everywhere he goes.” But while this bug may not plague players anymore, the internet never forgets.
Like many others, Witcher 3 was my surprise game of the year. I’m close to replaying it for second time in about 140 hours. And I just love it, I could praise it on so many aspects.
And now for a ridiculous moment you can experience within the new Witcher 3 expansion, Hearts of Stone.
I’ve spent almost 100 hours in the Witcher 3, wandering the streets of Novigrad, galloping through Velen’s windswept woodland, sailing between the isles of Skellige. Yet in all that time, I never really stopped to enjoy the game’s quieter moments.
On today’s episode of Highlight Reel we have roundabout rockets, car dismounts, DOTA 2 bromances, horses doing push-ups, and much more!
If you play video games, you might be familiar with The Witcher. But before Geralt of Rivia dazzled gamers in CD Projekt Red’s series, he was the star of Polish writer Andrzej Sapowski’s hit fantasy novels. Want to know more about the literary origins of the Witcher? Here’s everything you need to get started.
Finally! As anyone with facial hair will tell you, it grows. Except in video games, where beards seem suspended in time. Not anymore.
Like Nathan, I played a good four or five hours of The Witcher 3 the other week, and like him, I’ve been oddly preoccupied by it ever since.
In the board game version of the popular Witcher video game series, you and your friends travel around a war-torn realm, completing quests for victory points. Though it has some very clever elements, the game is crippled by poor design decisions. Here's how I'd fix it.
In a world full of season passes and online-only restrictions, the folks behind The Witcher 3 have one hell of a promise to make: no DRM restrictions. None. At all.
Earlier this year Polish developer CD Projekt Red got into a legal scuffle with Namco Bandai over the distribution rights to the Xbox 360 port of The Witcher 2: Assassins of Kings. Now a French court has made it quite clear: THQ is out, and Namco Bandai is in.
Warner Bros. Interactive Entertainment and Witcher developers CD Projekt RED will be working together to bring The Witcher 2: Assassins of Kings to the Xbox 360 in North America, the two said today. The console adaptation is expected early next year.
Namco Bandai is suing the parent company of the maker of The Witcher 2: Assassins of Kings, the acclaimed PC role-playing game that will make its way to Xbox 360 later this year, over the rights to distribute that version of the game in Europe.
President Obama, on a tour of Europe this week, stopped in Poland today to meet with Prime Minister Donald Tusk. As is customary, Tusk presented Obama with several gifts to commemorate his visit. One of those was the collector's edition of The Witcher 2: Assassins of Kings.
The Witcher 2: Assassins of Kings arrives for PC on Tuesday, and while there is some retailer-specific preorder DLC out there, developer CD Projekt RED assures everyone the game's DLC will be free.