They Couldn't Make Star Wars 1313. They Made This Strategy Game Instead.

What do you do when the beloved video game studio you worked at gets closed down? You get to work on that side-scrolling ancient Rome strategy game you’ve always wanted to do. And not just any side-scrolling ancient Rome strategy game. Super Roman Conquest has a pretty clever twist that'll change how you look at it. » 10/24/13 12:30pm 10/24/13 12:30pm

An Escape From Monkey Island Retrospective from a former LucasArts…

I got my break into the game industry as a game tester at LucasArts back in 2000. One of my favorite titles to test was the fourth game in the Monkey Island franchise, Escape from Monkey Island. It was a year of long hours checking every aspect of the game from the dialogue to the difficulty of the puzzles. I must… » 7/16/13 3:00pm 7/16/13 3:00pm

LucasArts Might Be No More, But They're Still At EA's Press Conference

Looks like there's a chance that we might be seeing what something with regard to EA's exclusive license to develop Star Wars games at the company's E3 press conference today. Kotaku's Jason Schreier snapped this pic and said that about 10 seats are reserved for LucasArts folk at the venue for EA's press event. » 6/10/13 3:44pm 6/10/13 3:44pm

In 30 Tender Portraits, LucasArts Remembers LucasArts

The closure of LucasArts as a video games developer this week hit many right between the eyes. None staggered harder than those who worked for the studio, all of whom were laid off. Gamers and fans took the news personally thanks to nostalgia, remembering the good times playing great games, or because of a keen… » 4/07/13 2:00pm 4/07/13 2:00pm